📄 msgwalkex.h
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// MsgWalkEx.h: interface for the CMsgWalkEx class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_MSGWALKEX_H__72591628_31A5_40C1_9872_A9D57D0A0768__INCLUDED_)
#define AFX_MSGWALKEX_H__72591628_31A5_40C1_9872_A9D57D0A0768__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "NetMsg.h"
class CMsgWalkEx : public CNetMsg
{
public:
CMsgWalkEx();
virtual ~CMsgWalkEx();
public:
BOOL Create (char* pMsgBuf, DWORD dwSize);
BOOL Create (OBJID idPlayer,int usPosX, int usPosY, int nDir, int uMode=0);
void Process (void *pInfo);
protected:
typedef struct
{
USHORT unMsgSize;
USHORT unMsgType;
OBJID idUser;
USHORT usPosX;
USHORT usPosY;
UCHAR ucDir;
UCHAR ucMode;
}MSG_Info;
MSG_Info* m_pInfo;
};
#endif // !defined(AFX_MSGWALKEX_H__72591628_31A5_40C1_9872_A9D57D0A0768__INCLUDED_)
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