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📄 dialogexit.cpp

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// DialogExit.cpp : implementation file
//

#include "stdafx.h"
#include "Architect.h"
#include "DialogExit.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CDialogExit dialog


CDialogExit::CDialogExit(CWnd* pParent /*=NULL*/)
	: CDialog(CDialogExit::IDD, pParent)
{
	//{{AFX_DATA_INIT(CDialogExit)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void CDialogExit::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CDialogExit)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CDialogExit, CDialog)
	//{{AFX_MSG_MAP(CDialogExit)
	ON_WM_CREATE()
	ON_WM_TIMER()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CDialogExit message handlers

BOOL CDialogExit::PreCreateWindow(CREATESTRUCT& cs) 
{
	// TODO: Add your specialized code here and/or call the base class
	cs.dwExStyle = cs.dwExStyle =  WS_EX_TOPMOST;
	return CDialog::PreCreateWindow(cs);
}

BOOL CDialogExit::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

int CDialogExit::OnCreate(LPCREATESTRUCT lpCreateStruct) 
{
	if (CDialog::OnCreate(lpCreateStruct) == -1)
		return -1;
		
	// TODO: Add your specialized creation code here
	BringWindowToTop();
	return 0;
}

void CDialogExit::OnTimer(UINT nIDEvent) 
{
	// TODO: Add your message handler code here and/or call default
	CDialog::OnTimer(nIDEvent);
}

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