📄 liveviewmfc.cpp
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//-----------------------------------------------------------------------------
// (c) 2002 by Basler Vision Technologies
// Section: Vision Components
// Project: BCAM
// $Header: LiveViewMFC.cpp, 3, 01.10.2002 11:34:27, Nebelung, H.$
//-----------------------------------------------------------------------------
/**
\file LiveViewMFC.cpp
\brief Main source file for LiveViewMFC.exe
*/
#include "stdafx.h"
#include "LiveViewMFC.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CLiveViewMFCApp
BEGIN_MESSAGE_MAP(CLiveViewMFCApp, CWinApp)
//{{AFX_MSG_MAP(CLiveViewMFCApp)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CLiveViewMFCApp construction
CLiveViewMFCApp::CLiveViewMFCApp()
{
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CLiveViewMFCApp object
CLiveViewMFCApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CLiveViewMFCApp initialization
BOOL CLiveViewMFCApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
// To create the main window, this code creates a new frame window
// object and then sets it as the application's main window object.
CMainFrame* pFrame = new CMainFrame;
m_pMainWnd = pFrame;
// create and load the frame with its resources
pFrame->LoadFrame(IDR_MAINFRAME,
WS_OVERLAPPEDWINDOW | FWS_ADDTOTITLE, NULL,
NULL);
// The one and only window has been initialized, so show and update it.
pFrame->ShowWindow(SW_SHOW);
pFrame->UpdateWindow();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CLiveViewMFCApp message handlers
/////////////////////////////////////////////////////////////////////////////
// CLiveViewMFCApp message handlers
BOOL CLiveViewMFCApp::OnIdle(LONG lCount)
{
((CMainFrame*)m_pMainWnd)->OnIdle(lCount);
return CWinApp::OnIdle(lCount);
}
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