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📄 liveviewmfc.cpp

📁 BCAM 1394 Driver
💻 CPP
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//-----------------------------------------------------------------------------
//  (c) 2002 by Basler Vision Technologies
//  Section:  Vision Components
//  Project:  BCAM
//  $Header: LiveViewMFC.cpp, 3, 01.10.2002 11:34:27, Nebelung, H.$
//-----------------------------------------------------------------------------
/**
  \file     LiveViewMFC.cpp
  \brief    Main source file for LiveViewMFC.exe
*/

#include "stdafx.h"
#include "LiveViewMFC.h"

#include "MainFrm.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CLiveViewMFCApp

BEGIN_MESSAGE_MAP(CLiveViewMFCApp, CWinApp)
//{{AFX_MSG_MAP(CLiveViewMFCApp)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CLiveViewMFCApp construction

CLiveViewMFCApp::CLiveViewMFCApp()
{
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CLiveViewMFCApp object

CLiveViewMFCApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CLiveViewMFCApp initialization

BOOL CLiveViewMFCApp::InitInstance()
{
  // Standard initialization
  // If you are not using these features and wish to reduce the size
  //  of your final executable, you should remove from the following
  //  the specific initialization routines you do not need.
  
#ifdef _AFXDLL
  Enable3dControls();                     // Call this when using MFC in a shared DLL
#else
  Enable3dControlsStatic();       // Call this when linking to MFC statically
#endif
  
  // Change the registry key under which our settings are stored.
  // TODO: You should modify this string to be something appropriate
  // such as the name of your company or organization.
  SetRegistryKey(_T("Local AppWizard-Generated Applications"));
  
  
  // To create the main window, this code creates a new frame window
  // object and then sets it as the application's main window object.
  
  CMainFrame* pFrame = new CMainFrame;
  m_pMainWnd = pFrame;
  
  // create and load the frame with its resources
  
  pFrame->LoadFrame(IDR_MAINFRAME,
    WS_OVERLAPPEDWINDOW | FWS_ADDTOTITLE, NULL,
    NULL);
  
  
  // The one and only window has been initialized, so show and update it.
  pFrame->ShowWindow(SW_SHOW);
  pFrame->UpdateWindow();
  
  return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CLiveViewMFCApp message handlers





/////////////////////////////////////////////////////////////////////////////
// CLiveViewMFCApp message handlers


BOOL CLiveViewMFCApp::OnIdle(LONG lCount) 
{
  
  ((CMainFrame*)m_pMainWnd)->OnIdle(lCount);
  
  return CWinApp::OnIdle(lCount);
}

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