📄 stdafx.h
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//-----------------------------------------------------------------------------
// (c) 2002 by Basler Vision Technologies
// Section: Vision Components
// Project: BVC
// $Header: StdAfx.h, 2, 20.06.2006 11:13:11, Nebelung, H.$
//-----------------------------------------------------------------------------
/**
\file StdAfx.h
*
\brief <type brief description here>
* include file for standard system include files,
* or project specific include files that are used frequently, but
* are changed infrequently
*/
//-----------------------------------------------------------------------------
#if !defined(AFX_STDAFX_H__9C2556F3_88B2_4491_9EE1_04B619595376__INCLUDED_)
#define AFX_STDAFX_H__9C2556F3_88B2_4491_9EE1_04B619595376__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// control macros for Window Platform SDK headers
#define _WIN32_IE 0x0400
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <assert.h>
#include <atlbase.h>
#include <atlapp.h>
extern CAppModule _Module; // change the type to your needs (e.g. CComModule)
#include <atlmisc.h>
#define USE_WTL
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__9C2556F3_88B2_4491_9EE1_04B619595376__INCLUDED_)
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