📄 idecisionhandler.cs
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using System;
namespace NetBpm.Workflow.Delegation
{
/// <summary> if more then one {@link NetBpm.Workflow.Definition.ITransition} leaves an
/// {@link NetBpm.Workflow.Definition.IActivityState}, a Decision chooses the
/// {@link NetBpm.Workflow.Definition.ITransition}
/// that has to be activated when the {@link NetBpm.Workflow.Definition.IActivityState}
/// is performed.
/// See also <a href="http://www.netbpm.org/docs/architecture.html#The+delegation+principle">The delegation principle</a>.
/// </summary>
public interface IDecisionHandler
{
/// <summary> decides which of the {@link NetBpm.Workflow.Definition.ITransition}'s, after
/// performing an {@link NetBpm.Workflow.Definition.IActivityState}, has to be activated.
/// </summary>
/// <param name="decisionContext">is the object that allows the Decision-implementator to communicate with the NetBpm process engine.
/// </param>
/// <returns> the name of the choosen {@link NetBpm.Workflow.Definition.ITransition}.
/// </returns>
String Decide(IDecisionContext decisionContext);
}
}
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