📄 gzstream.hpp
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/*This file is part of the FIRE -- Flexible Image Retrieval SystemFIRE is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2 of the License, or(at your option) any later version.FIRE is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with FIRE; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA*/// ============================================================================// gzstream, C++ iostream classes wrapping the zlib compression library.// Copyright (C) 2001 Deepak Bandyopadhyay, Lutz Kettner//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU// Lesser General Public License for more details.//// You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA// ============================================================================//// File : gzstream.h// Revision : $Revision: 1.4 $// Revision_date : $Date: 2004/06/16 16:52:00 $// Author(s) : Deepak Bandyopadhyay, Lutz Kettner// // Standard streambuf implementation following Nicolai Josuttis, "The // Standard C++ Library".// ============================================================================#ifndef GZSTREAM_H#define GZSTREAM_H 1// standard C++ with new header file names and std:: namespace#include <iostream>#include <fstream>#include <zlib.h>#ifdef GZSTREAM_NAMESPACEnamespace GZSTREAM_NAMESPACE {#endif// ----------------------------------------------------------------------------// Internal classes to implement gzstream. See below for user classes.// ----------------------------------------------------------------------------class gzstreambuf : public std::streambuf {private: static const int bufferSize = 47+256; // size of data buff // totals 512 bytes under g++ for igzstream at the end. gzFile file; // file handle for compressed file char buffer[bufferSize]; // data buffer char opened; // open/close state of stream int mode; // I/O mode int flush_buffer();public: gzstreambuf() : opened(0) { setp( buffer, buffer + (bufferSize-1)); setg( buffer + 4, // beginning of putback area buffer + 4, // read position buffer + 4); // end position // ASSERT: both input & output capabilities will not be used together } int is_open() { return opened; } gzstreambuf* open( const char* name, int open_mode); gzstreambuf* close(); ~gzstreambuf() { close(); } virtual int overflow( int c = EOF); virtual int underflow(); virtual int sync();};class gzstreambase : virtual public std::ios {protected: gzstreambuf buf;public: gzstreambase() { init(&buf); } gzstreambase( const char* name, int open_mode); ~gzstreambase(); void open( const char* name, int open_mode); void close(); gzstreambuf* rdbuf() { return &buf; }};// ----------------------------------------------------------------------------// User classes. Use igzstream and ogzstream analogously to ifstream and// ofstream respectively. They read and write files based on the gz* // function interface of the zlib. Files are compatible with gzip compression.// ----------------------------------------------------------------------------class igzstream : public gzstreambase, public std::istream {public: igzstream() : std::istream( &buf) {} igzstream( const char* name, int open_mode = std::ios::in) : gzstreambase( name, open_mode), std::istream( &buf) {} gzstreambuf* rdbuf() { return gzstreambase::rdbuf(); } void open( const char* name, int open_mode = std::ios::in) { gzstreambase::open( name, open_mode); }};class ogzstream : public gzstreambase, public std::ostream {public: ogzstream() : std::ostream( &buf) {} ogzstream( const char* name, int mode = std::ios::out) : gzstreambase( name, mode), std::ostream( &buf) {} gzstreambuf* rdbuf() { return gzstreambase::rdbuf(); } void open( const char* name, int open_mode = std::ios::out) { gzstreambase::open( name, open_mode); }};#ifdef GZSTREAM_NAMESPACE} // namespace GZSTREAM_NAMESPACE#endif#endif // GZSTREAM_H// ============================================================================// EOF //
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