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📄 wavetext.java

📁 主要是Java代码的一些界面代码
💻 JAVA
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//WaveText.javaimport java.awt.*;public class WaveText extends java.applet.Applet    implements Runnable {  //变量定义  String str = null;  int direction = 1;  int horizontalRadius = 10;  int verticalRadius = 10;  Thread runner = null;  char theChars[];  int phase = 0;  Image offScreenImage;  Graphics offScreenG;//初始化小程序public void init() {  String paramStr = null;  str = getParameter("text");  paramStr = getParameter("direction");  setBackground(Color.black);  if (paramStr != null)    direction = Integer.parseInt(paramStr);  paramStr = getParameter("horizontalRadius");  if (paramStr != null)    horizontalRadius = Integer.parseInt(paramStr);  paramStr = getParameter("verticalRadius");  if (paramStr != null)    verticalRadius = Integer.parseInt(paramStr);  setFont(new Font("TimesRoman",Font.BOLD,36));  if (str == null) {	str = "Museum of Java Applets";  }  resize(30+25*str.length()+2*horizontalRadius,80+2*verticalRadius);  theChars =  new char [str.length()];  str.getChars(0,str.length(),theChars,0);  offScreenImage = createImage(this.size().width,this.size().height);  offScreenG = offScreenImage.getGraphics();  offScreenG.setFont(new Font("TimesRoman",Font.BOLD,36)); } //启动小程序public void start() {  if(runner == null) {    runner = new Thread(this);    runner.start();  }}//停止小程序public void stop() {  if (runner != null) {    runner.stop();    runner = null;  }}//运行小程序public void run() {  while (runner != null) {	try {	  Thread.sleep(120);	}	catch (InterruptedException e) { }	repaint();  }}  //更新界面  public void update(Graphics g) {    int x, y;    double angle;    offScreenG.setColor(Color.black);    offScreenG.fillRect(0,0,this.size().width,this.size().height);    phase+=direction;    phase%=8;    for(int i=0;i<str.length();i++) {  	  angle = ((phase-i*direction)%8)/4.0*Math.PI;  	  //水平方向的运动	  x = 20+25*i+(int) (Math.cos(angle)*horizontalRadius); 	  //竖直方向的运动	  y = 60+  (int) (Math.sin(angle)*verticalRadius);       // 第一个字的颜色是蓝色      if (i==0 || theChars[i-1]==' ')          offScreenG.setColor(Color.blue);      else        //其它字为红色        offScreenG.setColor(Color.orange);  	  offScreenG.drawChars(theChars,i,1,x,y);	}    paint(g);  }  //画屏函数  public void paint(Graphics g) {    g.drawImage(offScreenImage,0,0,this);  }}

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