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📄 io_map.h

📁 飞思卡尔智能车的程序。红外循迹
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typedef union {
  byte Byte;
  struct {
    byte INT0        :1;                                       /* Interrupt Test Register Bit 0 */
    byte INT2        :1;                                       /* Interrupt Test Register Bit 1 */
    byte INT4        :1;                                       /* Interrupt Test Register Bit 2 */
    byte INT6        :1;                                       /* Interrupt Test Register Bit 3 */
    byte INT8        :1;                                       /* Interrupt Test Register Bit 4 */
    byte INTA        :1;                                       /* Interrupt Test Register Bit 5 */
    byte INTC        :1;                                       /* Interrupt Test Register Bit 6 */
    byte INTE        :1;                                       /* Interrupt Test Register Bit 7 */
  } Bits;
} ITESTSTR;
extern volatile ITESTSTR _ITEST @(REG_BASE + 0x00000016);
#define ITEST                           _ITEST.Byte
#define ITEST_INT0                      _ITEST.Bits.INT0
#define ITEST_INT2                      _ITEST.Bits.INT2
#define ITEST_INT4                      _ITEST.Bits.INT4
#define ITEST_INT6                      _ITEST.Bits.INT6
#define ITEST_INT8                      _ITEST.Bits.INT8
#define ITEST_INTA                      _ITEST.Bits.INTA
#define ITEST_INTC                      _ITEST.Bits.INTC
#define ITEST_INTE                      _ITEST.Bits.INTE

#define ITEST_INT0_MASK                 1
#define ITEST_INT2_MASK                 2
#define ITEST_INT4_MASK                 4
#define ITEST_INT6_MASK                 8
#define ITEST_INT8_MASK                 16
#define ITEST_INTA_MASK                 32
#define ITEST_INTC_MASK                 64
#define ITEST_INTE_MASK                 128


/*** PARTID - Part ID Register; 0x0000001A ***/
typedef union {
  word Word;
   /* Overlapped registers: */
  struct {
    /*** PARTIDH - Part ID Register High; 0x0000001A ***/
    union {
      byte Byte;
      struct {
        byte ID8         :1;                                       /* Part ID Register Bit 8 */
        byte ID9         :1;                                       /* Part ID Register Bit 9 */
        byte ID10        :1;                                       /* Part ID Register Bit 10 */
        byte ID11        :1;                                       /* Part ID Register Bit 11 */
        byte ID12        :1;                                       /* Part ID Register Bit 12 */
        byte ID13        :1;                                       /* Part ID Register Bit 13 */
        byte ID14        :1;                                       /* Part ID Register Bit 14 */
        byte ID15        :1;                                       /* Part ID Register Bit 15 */
      } Bits;
    } PARTIDHSTR;
    #define PARTIDH                     _PARTID.Overlap_STR.PARTIDHSTR.Byte
    #define PARTIDH_ID8                 _PARTID.Overlap_STR.PARTIDHSTR.Bits.ID8
    #define PARTIDH_ID9                 _PARTID.Overlap_STR.PARTIDHSTR.Bits.ID9
    #define PARTIDH_ID10                _PARTID.Overlap_STR.PARTIDHSTR.Bits.ID10
    #define PARTIDH_ID11                _PARTID.Overlap_STR.PARTIDHSTR.Bits.ID11
    #define PARTIDH_ID12                _PARTID.Overlap_STR.PARTIDHSTR.Bits.ID12
    #define PARTIDH_ID13                _PARTID.Overlap_STR.PARTIDHSTR.Bits.ID13
    #define PARTIDH_ID14                _PARTID.Overlap_STR.PARTIDHSTR.Bits.ID14
    #define PARTIDH_ID15                _PARTID.Overlap_STR.PARTIDHSTR.Bits.ID15
    
    
    #define PARTIDH_ID8_MASK            1
    #define PARTIDH_ID9_MASK            2
    #define PARTIDH_ID10_MASK           4
    #define PARTIDH_ID11_MASK           8
    #define PARTIDH_ID12_MASK           16
    #define PARTIDH_ID13_MASK           32
    #define PARTIDH_ID14_MASK           64
    #define PARTIDH_ID15_MASK           128


    /*** PARTIDL - Part ID Register Low; 0x0000001B ***/
    union {
      byte Byte;
      struct {
        byte ID0         :1;                                       /* Part ID Register Bit 0 */
        byte ID1         :1;                                       /* Part ID Register Bit 1 */
        byte ID2         :1;                                       /* Part ID Register Bit 2 */
        byte ID3         :1;                                       /* Part ID Register Bit 3 */
        byte ID4         :1;                                       /* Part ID Register Bit 4 */
        byte ID5         :1;                                       /* Part ID Register Bit 5 */
        byte ID6         :1;                                       /* Part ID Register Bit 6 */
        byte ID7         :1;                                       /* Part ID Register Bit 7 */
      } Bits;
    } PARTIDLSTR;
    #define PARTIDL                     _PARTID.Overlap_STR.PARTIDLSTR.Byte
    #define PARTIDL_ID0                 _PARTID.Overlap_STR.PARTIDLSTR.Bits.ID0
    #define PARTIDL_ID1                 _PARTID.Overlap_STR.PARTIDLSTR.Bits.ID1
    #define PARTIDL_ID2                 _PARTID.Overlap_STR.PARTIDLSTR.Bits.ID2
    #define PARTIDL_ID3                 _PARTID.Overlap_STR.PARTIDLSTR.Bits.ID3
    #define PARTIDL_ID4                 _PARTID.Overlap_STR.PARTIDLSTR.Bits.ID4
    #define PARTIDL_ID5                 _PARTID.Overlap_STR.PARTIDLSTR.Bits.ID5
    #define PARTIDL_ID6                 _PARTID.Overlap_STR.PARTIDLSTR.Bits.ID6
    #define PARTIDL_ID7                 _PARTID.Overlap_STR.PARTIDLSTR.Bits.ID7
    
    
    #define PARTIDL_ID0_MASK            1
    #define PARTIDL_ID1_MASK            2
    #define PARTIDL_ID2_MASK            4
    #define PARTIDL_ID3_MASK            8
    #define PARTIDL_ID4_MASK            16
    #define PARTIDL_ID5_MASK            32
    #define PARTIDL_ID6_MASK            64
    #define PARTIDL_ID7_MASK            128

  } Overlap_STR;

  struct {
    word ID0         :1;                                       /* Part ID Register Bit 0 */
    word ID1         :1;                                       /* Part ID Register Bit 1 */
    word ID2         :1;                                       /* Part ID Register Bit 2 */
    word ID3         :1;                                       /* Part ID Register Bit 3 */
    word ID4         :1;                                       /* Part ID Register Bit 4 */
    word ID5         :1;                                       /* Part ID Register Bit 5 */
    word ID6         :1;                                       /* Part ID Register Bit 6 */
    word ID7         :1;                                       /* Part ID Register Bit 7 */
    word ID8         :1;                                       /* Part ID Register Bit 8 */
    word ID9         :1;                                       /* Part ID Register Bit 9 */
    word ID10        :1;                                       /* Part ID Register Bit 10 */
    word ID11        :1;                                       /* Part ID Register Bit 11 */
    word ID12        :1;                                       /* Part ID Register Bit 12 */
    word ID13        :1;                                       /* Part ID Register Bit 13 */
    word ID14        :1;                                       /* Part ID Register Bit 14 */
    word ID15        :1;                                       /* Part ID Register Bit 15 */
  } Bits;
} PARTIDSTR;
extern volatile PARTIDSTR _PARTID @(REG_BASE + 0x0000001A);
#define PARTID                          _PARTID.Word
#define PARTID_ID0                      _PARTID.Bits.ID0
#define PARTID_ID1                      _PARTID.Bits.ID1
#define PARTID_ID2                      _PARTID.Bits.ID2
#define PARTID_ID3                      _PARTID.Bits.ID3
#define PARTID_ID4                      _PARTID.Bits.ID4
#define PARTID_ID5                      _PARTID.Bits.ID5
#define PARTID_ID6                      _PARTID.Bits.ID6
#define PARTID_ID7                      _PARTID.Bits.ID7
#define PARTID_ID8                      _PARTID.Bits.ID8
#define PARTID_ID9                      _PARTID.Bits.ID9
#define PARTID_ID10                     _PARTID.Bits.ID10
#define PARTID_ID11                     _PARTID.Bits.ID11
#define PARTID_ID12                     _PARTID.Bits.ID12
#define PARTID_ID13                     _PARTID.Bits.ID13
#define PARTID_ID14                     _PARTID.Bits.ID14
#define PARTID_ID15                     _PARTID.Bits.ID15

#define PARTID_ID0_MASK                 1
#define PARTID_ID1_MASK                 2
#define PARTID_ID2_MASK                 4
#define PARTID_ID3_MASK                 8
#define PARTID_ID4_MASK                 16
#define PARTID_ID5_MASK                 32
#define PARTID_ID6_MASK                 64
#define PARTID_ID7_MASK                 128
#define PARTID_ID8_MASK                 256
#define PARTID_ID9_MASK                 512
#define PARTID_ID10_MASK                1024
#define PARTID_ID11_MASK                2048
#define PARTID_ID12_MASK                4096
#define PARTID_ID13_MASK                8192
#define PARTID_ID14_MASK                16384
#define PARTID_ID15_MASK                32768


/*** MEMSIZ0 - Memory Size Register Zero; 0x0000001C ***/
typedef union {
  byte Byte;
  struct {
    byte ram_sw0     :1;                                       /* Allocated System RAM Memory Space Bit 0 */
    byte ram_sw1     :1;                                       /* Allocated System RAM Memory Space Bit 1 */
    byte ram_sw2     :1;                                       /* Allocated System RAM Memory Space Bit 2 */
    byte             :1; 
    byte eep_sw0     :1;                                       /* Allocated EEPROM Memory Space Bit 0 */
    byte eep_sw1     :1;                                       /* Allocated EEPROM Memory Space Bit 1 */
    byte             :1; 
    byte reg_sw0     :1;                                       /* Allocated System Register Space */
  } Bits;
  struct {
    byte grpram_sw :3;
    byte         :1;
    byte grpeep_sw :2;
    byte         :1;
    byte grpreg_sw :1;
  } MergedBits;
} MEMSIZ0STR;
extern volatile MEMSIZ0STR _MEMSIZ0 @(REG_BASE + 0x0000001C);
#define MEMSIZ0                         _MEMSIZ0.Byte
#define MEMSIZ0_ram_sw0                 _MEMSIZ0.Bits.ram_sw0
#define MEMSIZ0_ram_sw1                 _MEMSIZ0.Bits.ram_sw1
#define MEMSIZ0_ram_sw2                 _MEMSIZ0.Bits.ram_sw2
#define MEMSIZ0_eep_sw0                 _MEMSIZ0.Bits.eep_sw0
#define MEMSIZ0_eep_sw1                 _MEMSIZ0.Bits.eep_sw1
#define MEMSIZ0_reg_sw0                 _MEMSIZ0.Bits.reg_sw0
/* MEMSIZ_ARR: Access 2 MEMSIZx registers in an array */
#define MEMSIZ_ARR                      ((volatile byte *) &MEMSIZ0)
#define MEMSIZ0_ram_sw                  _MEMSIZ0.MergedBits.grpram_sw
#define MEMSIZ0_eep_sw                  _MEMSIZ0.MergedBits.grpeep_sw

#define MEMSIZ0_ram_sw0_MASK            1
#define MEMSIZ0_ram_sw1_MASK            2
#define MEMSIZ0_ram_sw2_MASK            4
#define MEMSIZ0_eep_sw0_MASK            16
#define MEMSIZ0_eep_sw1_MASK            32
#define MEMSIZ0_reg_sw0_MASK            128
#define MEMSIZ0_ram_sw_MASK             7
#define MEMSIZ0_ram_sw_BITNUM           0
#define MEMSIZ0_eep_sw_MASK             48
#define MEMSIZ0_eep_sw_BITNUM           4


/*** MEMSIZ1 - Memory Size Register One; 0x0000001D ***/
typedef union {
  byte Byte;
  struct {
    byte pag_sw0     :1;                                       /* Allocated Off-Chip Memory Options Bit 0 */
    byte pag_sw1     :1;                                       /* Allocated Off-Chip Memory Options Bit 1 */
    byte             :1; 
    byte             :1; 
    byte             :1; 
    byte             :1; 
    byte rom_sw0     :1;                                       /* Allocated Flash EEPROM/ROM Physical Memory Space Bit 0 */
    byte rom_sw1     :1;                                       /* Allocated Flash EEPROM/ROM Physical Memory Space Bit 1 */
  } Bits;
  struct {
    byte grppag_sw :2;
    byte         :1;
    byte         :1;
    byte         :1;
    byte         :1;
    byte grprom_sw :2;
  } MergedBits;
} MEMSIZ1STR;
extern volatile MEMSIZ1STR _MEMSIZ1 @(REG_BASE + 0x0000001D);
#define MEMSIZ1                         _MEMSIZ1.Byte
#define MEMSIZ1_pag_sw0                 _MEMSIZ1.Bits.pag_sw0
#define MEMSIZ1_pag_sw1                 _MEMSIZ1.Bits.pag_sw1
#define MEMSIZ1_rom_sw0                 _MEMSIZ1.Bits.rom_sw0
#define MEMSIZ1_rom_sw1                 _MEMSIZ1.Bits.rom_sw1
#define MEMSIZ1_pag_sw                  _MEMSIZ1.MergedBits.grppag_sw
#define MEMSIZ1_rom_sw                  _MEMSIZ1.MergedBits.grprom_sw

#define MEMSIZ1_pag_sw0_MASK            1
#define MEMSIZ1_pag_sw1_MASK            2
#define MEMSIZ1_rom_sw0_MASK            64
#define MEMSIZ1_rom_sw1_MASK            128
#define MEMSIZ1_pag_sw_MASK             3
#define MEMSIZ1_pag_sw_BITNUM           0
#define MEMSIZ1_rom_sw_MASK             192
#define MEMSIZ1_rom_sw_BITNUM           6


/*** INTCR - Interrupt Control Register; 0x0000001E ***/
typedef union {
  byte Byte;
  struct {
    byte             :1; 
    byte             :1; 
    byte             :1; 
    byte             :1; 
    byte             :1; 
    byte             :1; 
    byte IRQEN       :1;                                       /* External IRQ Enable */
    byte IRQE        :1;                                       /* IRQ Select Edge Sensitive Only */
  } Bits;
} INTCRSTR;
extern volatile INTCRSTR _INTCR @(REG_BASE + 0x0000001E);
#define INTCR                           _INTCR.Byte
#define INTCR_IRQEN                     _INTCR.Bits.IRQEN
#define INTCR_IRQE                      _INTCR.Bits.IRQE

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