📄 mypoint.h
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#if !defined(AFX_MYPOINT_H__D31335F5_2DC9_4F4B_9393_D432493CDE23__INCLUDED_)
#define AFX_MYPOINT_H__D31335F5_2DC9_4F4B_9393_D432493CDE23__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// mypoint.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// mypoint window
class mypoint : public CObject
{DECLARE_SERIAL(mypoint)
// Construction
public:
mypoint();
// Attributes
public:
CPoint point;
char name;
int refnum;//关联数
// Operations
public:
void Serialize(CArchive& ar);
mypoint(mypoint& tempmypoint);
mypoint(CPoint tempoint);
mypoint(CPoint tempoint,int i);
void operator =(const mypoint&);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(mypoint)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~mypoint();
// Generated message map functions
protected:
//{{AFX_MSG(mypoint)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYPOINT_H__D31335F5_2DC9_4F4B_9393_D432493CDE23__INCLUDED_)
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