📄 skill.h
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#ifndef _SKILL_H#define _SKILL_H#include "control.h"#include <string>class world;class body;class connection;class skill : public control{public: skill(world*,body*,connection*); void act();//protected: void standup(); bool rotate(double); bool go_to_point(Vector2d); bool go_to_point(Vector2d,double); bool go_behind_ball(double); bool go_to_point_exact(Vector2d); void select_action(action*); void shoot(); bool our_kick_off(); Vector2d home(); action *action_name_to_object(std::string); virtual void decide()=0;};#endif
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