📄 气球.sqe
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========== Description Part Begin ==========
name = "气球";
description = "实例和气球一起徐徐向上升起。(注意: 最好设置黑色的背景色。)";
version = "1.00";
bin = "balloon.bin";
========== Description Part End ==========
========== Parameter Part Begin ==========
$nCharacterCount(EDIT,INT,1,1 10000,"实例总数","指的是使用了该特效的实例的总数。这个值是由影片里所选中的实例数决定的,在这里不能设置。");
$nFrameCount(EDIT,INT,3,3 3,"总帧数","指的是含有动作代码的总帧数。特效播放的总帧数可能比动作代码的帧数多。");
$nAlphaSpeed(EDIT,INT,5,1 100,"透明度变化速度","实例的透明度变化速度。");
$nMoveSpeed(EDIT,INT,5,1 100,"移动速度","实例的移动速度。");
$nInterval(EDIT,INT,10,0 1000,"时间间隔","前一个实例和后一个实例开始移动的时间间隔。");
========== Parameter Part End ==========
========== Function Part Begin ==========
nCharacterCount = 5;
nFrameCount = 8;
nAlphaSpeed = 5;
nMoveSpeed = 5;
nInterval = 10;
nIsRun = new Array(nCharacterCount);
nOldPosX = new Array(nCharacterCount);
nOldPosY = new Array(nCharacterCount);
bSignArray = new Array(nCharacterCount);
for(i = 2;i <= nCharacterCount ;i++)
{
this["r1"].duplicateMovieClip("r"+i, i);
}
for (i = 1; i <= nCharacterCount ; i++)
{
nOldPosX[i - 1] = this["c" + i]._x;
nOldPosY[i - 1] = this["c" + i]._y;
bSignArray[i -1] = true;
this["r" +i]._x = this["c" + i]._x;
this["r" + i]._y = this["c" + i]._y;
nTemp1 = this["c" + i]._width;
nTemp2 = this["c" + i]._height;
if(this["c" + i]._width > this["c" + i]._height)
{
this["r" +i]._width = this["c" + i]._width * 3.2;
this["r" +i]._height = this["r" + i]._width * 2.5;
}
else
{
this["r" +i]._height = this["c" + i]._height * 6.5;
this["r" +i]._width = this["r" +i]._height / 2.5;
}
this["r" + i]._visible = true;
this["r" + i]._alpha = 0;
}
for (i = 1; i <= nCharacterCount ; i++)
{
this["c" + i]._alpha = 0;
if(i == 1)
nIsRun[0] = 10;
else
{
nIsRun[i - 1] = nIsRun[i - 2];
nIsRun[i - 1] += nInterval;
}
}
function fun()
{
for (i = 1;i <= nCharacterCount ; i++)
{
if(nIsRun[i - 1] < 0)
{
if(bSignArray[i -1])
{
this["r" + i]._alpha += nAlphaSpeed;
this["c" + i]._alpha += nAlphaSpeed;
}
else
{
this["r" + i]._alpha -= nAlphaSpeed;
this["c" + i]._alpha -= nAlphaSpeed;
}
this["c" + i]._y -= nMoveSpeed;
this["r" + i]._y -= nMoveSpeed;
if(this["r" + i]._alpha > 100)
bSignArray[i -1] = false;
}
nIsRun[i -1] --;
}
if(this.c1._alpha < 0 && this["r" + nCharacterCount]._alpha < 0)
{
for (i = 1;i <= nCharacterCount ; i++)
{
this["c" + i]._x = nOldPosX[i - 1];
this["c" + i]._y = nOldPosY[i - 1];
}
gotoAndPlay(1);
}
}
function again()
{
gotoAndPlay(2);
}
========== Function Part End ==========
========== Frame Part Begin ==========
$frame(fun,1,-1,"fun");
$frame(fun,2,-1,"fun");
$frame(again,3,-1,"again");
========== Frame Part End ==========
========== Resource Part Begin ==========
$"balloon(rc).swf"("气球","飞动的气球。(您还可以选择更换其他的资源。)",10);
========== Resource Part End ==========
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