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📄 放大3.sqe

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========== Description Part Begin ==========
name = "放大3";
description = "实例开始时匀速放大,后又加速放大。";
version = "1.00";
bin = "Magnified.bin";
========== Description Part End ==========

========== Parameter Part Begin ==========
$nCharacterCount(EDIT,INT,1,1 10000,"实例总数","指的是使用了该特效的实例的总数。这个值是由影片里所选中的实例数决定的,在这里不能设置。");
$nFrameCount(EDIT,INT,3,3 3,"总帧数","指的是含有动作代码的总帧数。特效播放的总帧数可能比动作代码的帧数多。");

$nScaleSpeed(EDIT,INT,5,1 100,"缩放速度","实例的缩放速度。");
$nAlphaSpeed(EDIT,INT,5,1 100,"透明度变化速度","实例的透明度变化速度。");
$bDirection(LIST,INT,1,"左":1 "右":0,"方向","控制实例从左到右,或从右到左开始变幻。");
$nInterval(EDIT,INT,3,1 1000,"时间间隔","前一个实例和后一个实例开始变化时间间隔。");

========== Parameter Part End ==========

========== Function Part Begin ==========
nCharacterCount = 8;
nFrameCount = 8;
nInterval = 3;
nAlphaSpeed = 5;
nScaleSpeed = 5;
bDirection = 1;



nIndex = nCharacterCount;
nTemp = nInterval;
nIsRun = new Array(nCharacterCount);
bMode = new Array(nCharacterCount);


for (i = 1; i <= nCharacterCount; i++)
{	
	this["c" + i]._alpha = 0;
	this["c" + i]._xscale = 50;
	this["c" + i]._yscale = 50;
	bMode[i - 1] = 1;
	if(bDirection)
	{
		nIsRun[i - 1] = nInterval * i;
	}
	else
	{
		nIsRun[nCharacterCount - i] = nInterval * i;
	}
}



function fun()
{
	for (i = 1; i <= nCharacterCount ; i++)
	{
		if(nIsRun[i -1] <= 0)
		{
			if(bMode[i - 1] == 0)
			{
				this["c" + i]._xscale -= (nScaleSpeed * 10);
				this["c" + i]._yscale -= (nScaleSpeed * 10);
				if(this["c" + i]._xscale < 50)
				{
						this["c" + i]._xscale = 50;
						this["c" + i]._yscale = 50;
						
						this["c" + i]._alpha -= nAlphaSpeed;
						if(this["c" + i]._alpha < 0)
						{
							this["c" + i]._alpha = 0;
							bMode[i - 1] = 1;
						}
				}
			}
			else
			{
				this["c" + i]._alpha += nAlphaSpeed;
				if(this["c" + i]._alpha > 100)
				{
					this["c" + i]._alpha = 100;
					this["c" + i]._xscale += (nScaleSpeed * 10);
					this["c" + i]._yscale += (nScaleSpeed * 10);
					if(this["c" + i]._xscale > 400)
					{
							this["c" + i]._xscale = 400;
							this["c" + i]._yscale = 400;
	
							bMode[i - 1] = 0;
					}
				}
				else
				{
					this["c" + i]._xscale += nScaleSpeed;
					this["c" + i]._yscale += nScaleSpeed;
				}
			}
			
		}
		else
			nIsRun[i - 1]--;
	}
	
}

 
function again()
{
	gotoAndPlay(2);
}
========== Function Part End ==========

========== Frame Part Begin ==========
$frame(fun,1,-1,"fun");
$frame(fun,2,-1,"fun");
$frame(again,3,-1,"again");
========== Frame Part End ========== 



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