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📄 波浪.sqe

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💻 SQE
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========== Description Part Begin ==========
name = "波浪";
description = "实例像波浪运动。";
version = "1.00";
bin = "wave.bin";
========== Description Part End ==========


========== Parameter Part Begin ==========
$nCharacterCount(EDIT,INT,1,1 10000,"实例总数","指的是使用了该特效的实例的总数。这个值是由影片里所选中的实例数决定的,在这里不能设置。总帧数");
$nFrameCount(EDIT,INT,3,3 3,"总帧数","指的是含有动作代码的总帧数。特效播放的总帧数可能比动作代码的帧数多。");

$nWaveCrest(EDIT,INT,50,1 1000,"波峰","波峰的最大值。");
$nWaveWidth(EDIT,INT,5,1 1000,"波宽","波宽的最大值。");
========== Parameter Part End ==========


========== Function Part Begin ==========
nFrameCount = 50;
nCharacterCount = 19;
nWaveCrest  = 18;
nWaveWidth = 8; 


State = new Array(nCharacterCount);
PosY = new Array(nCharacterCount);

	for (i = 1; i <= nCharacterCount; i++)
	{
	    PosY[i] = this["c" + i]._y;
	}
	for (i = 1; i <= nCharacterCount; i++)
	{
	    State[i] = 3.1415926 /nWaveWidth * i;
	}

function fun()
{
	for (i = 1; i <= nCharacterCount; i++)
	{
		this["c" + i]._y= PosY[i] + Math.sin(State[i]) * nWaveCrest;
	    State[i] = State[i] + 0.4;
	}
}



function again()
{
	
		gotoAndPlay(2);
	
}



========== Function Part End ==========


========== Frame Part Begin ==========
$frame(fun,1,-1,"fun");
$frame(fun,2,-1,"fun");
$frame(again,3,-1,"again");
========== Frame Part End ==========

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