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📄 vc-c++的面试题_欢迎光临 okeyes 的业余技术研究中心.mht

📁 vc工程师面试时笔试的一些题目
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<BR></FONT>4=A1=A2=D2=FD=D3=C3=BA=CD=D6=B8=D5=EB=B5=C4=C7=F8=B1=F0=A3=BF<=
/FONT></DIV>
                              <DIV><FONT face=3D=BA=DA=CC=E5 =
size=3D4><FONT=20
                              =
face=3D=CB=CE=CC=E5>=B4=F0=A3=BA=D2=FD=D3=C3=BA=CD=D6=B8=D5=EB=D3=D0=C8=E7=
=CF=C2=C8=FD=D6=D6=C7=F8=B1=F0=A3=BA <BR>1 =
=D2=FD=D3=C3=B1=D8=D0=EB=D4=DA=C9=F9=C3=F7=CA=B1=B3=F5=CA=BC=BB=AF=A3=AC=B6=
=F8=D6=B8=D5=EB=B2=BB=D3=C3=A3=BB=20
                              <BR>2 =
=B6=D4=D3=DANULL=B2=BB=C4=DC=D2=FD=D3=C3=A3=AC=B6=F8=D6=B8=D5=EB=BF=C9=D2=
=D4=D6=B8=CF=F2NULL=A3=BB <BR>3=20
                              =
=D2=FD=D3=C3=D2=BB=B5=A9=C9=F9=C3=F7=A3=AC=B6=D4=CF=F3=B2=BB=C4=DC=B8=C4=B1=
=E4=A3=BB=B6=F8=D6=B8=D5=EB=BF=C9=D2=D4=CB=E6=CA=B1=B8=C4=B1=E4=D6=B8=CF=F2=
 =B5=C4=B6=D4=CF=F3=A1=A3=20
                              =
<BR>=D2=FD=D3=C3=C4=DC=D7=F6=B5=BD=B5=C4=A3=AC=D6=B8=D5=EB=D2=B2=BF=C9=D2=
=D4=A3=AC=B5=AB=D6=B8=D5=EB=B8=FC=CE=A3=CF=D5=A3=BB </FONT></FONT></DIV>
                              <DIV><FONT face=3D=BA=DA=CC=E5 =
size=3D4><FONT face=3D=CB=CE=CC=E5>
                              <TABLE style=3D"TABLE-LAYOUT: fixed">
                                <TBODY>
                                <TR>
                                <TD>
                                <DIV =
class=3Dcnt>5=A3=AE=B8=C4=B4=ED<BR><BR>#include=20
                                &lt;stdio.h&gt;<BR>#include=20
                                &lt;String.h&gt;<BR>class=20
                                CBuffer<BR>{<BR>&nbsp;&nbsp; char *=20
                                m_pBuffer;<BR>&nbsp;&nbsp; int=20
                                m_size;<BR>&nbsp;&nbsp;=20
                                public:<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                CBuffer()<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
m_pBuffer=3DNULL;<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                }<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                ~CBuffer()<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                Free();<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                }<BR>&nbsp;&nbsp;&nbsp;&nbsp; void =
Allocte(int=20
                                size)&nbsp;&nbsp; =
=A3=A83=A3=A9&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
m_size=3Dsize;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                m_pBuffer=3D new=20
                                char[size];<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                }<BR>&nbsp;&nbsp;=20
                                private:<BR>&nbsp;&nbsp;&nbsp;&nbsp; =
void=20
                                Free()<BR>&nbsp;&nbsp;&nbsp;&nbsp; {=20
                                <BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; =

                                =
if(m_pBuffer!=3DNULL)<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                delete=20
                                =
m_pBuffer;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
m_pBuffer=3DNULL;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                }<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                }<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                public:<BR>&nbsp;&nbsp;&nbsp;&nbsp; void =

                                SaveString(const char* pText)=20
                                const<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                strcpy(m_pBuffer,=20
                                pText);<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                }<BR>&nbsp;&nbsp;&nbsp;&nbsp; char* =
GetBuffer()=20
                                const<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; return=20
                                m_pBuffer;<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                }<BR>};<BR><BR>void main (int argc, =
char*=20
                                argv[])<BR>{<BR>&nbsp;&nbsp; CBuffer=20
                                buffer1;<BR>&nbsp;&nbsp;=20
                                =
buffer1.SaveString("Microsoft");<BR>&nbsp;&nbsp;=20
                                =
printf(buffer1.GetBuffer());<BR>}<BR><BR>=B4=F0=A3=BA=B8=C4=D5=FD=BA=F3<B=
R>=D6=F7=D2=AA=B8=C4=D5=FDSaveString=BA=AF=CA=FD<BR>=BD=AB<BR>void=20
                                SaveString(const char* pText)=20
                                const<BR>{<BR>strcpy(m_pBuffer,=20
                                pText);<BR>}<BR>=B8=C4=CE=AA<BR>void =
SaveString(const=20
                                char* pText)=20
                                =
=A3=A81=A3=A9<BR>{<BR>Allocte(strlen(pText)+1);=20
                                =A3=A82=A3=A9<BR>strcpy(m_pBuffer,=20
                                =
pText);<BR>}<BR>=D4=AD=D2=F2=A3=BA<BR>=A3=A81=A3=A9=20
                                =
const=B3=C9=D4=B1=BA=AF=CA=FD=B1=ED=CA=BE=B2=BB=BB=E1=D0=DE=B8=C4=CA=FD=BE=
=DD=B3=C9=D4=B1=A3=AC=B6=F8SaveString=D7=F6=B2=BB=B5=BD=A3=AC=C8=A5=B5=F4=
const=C9=F9=C3=F7<BR>=A3=A82=A3=A9=20
                                =
m_pBuffer=D6=B8=CF=F2NULL=A3=AC=B1=D8=D0=EB=D3=C3Allocte=B7=D6=C5=E4=BF=D5=
=BC=E4=B2=C5=C4=DC=B8=B3=D6=B5=A1=A3<BR>=A3=A83=A3=A9=20
                                =
=C1=ED=CD=E2=D0=E8=D2=AA=BD=ABAllocte=B3=C9=D4=B1=BA=AF=CA=FD=C9=F9=C3=F7=
=CE=AA=CB=BD=D3=D0=B3=C9=D4=B1=BA=AF=CA=FD=B8=FC=B7=FB=BA=CF=CA=B5=BC=CA<=
BR><BR>6.=CF=C2=C0=B4=B3=CC=D0=F2=CF=EB=B4=F2=D3=A1=A1=B0Welcome=20
                                MSR =
Asia=A1=B1=A3=AC=B8=C4=D5=FD=B4=ED=CE=F3<BR><BR>#include=20
                                &lt;stdio.h&gt;<BR>#include=20
                                &lt;string.h&gt;<BR>char * GetName=20
                                (void)<BR>{<BR>&nbsp;&nbsp; //To return =
=A1=B0MSR=20
                                Asia=A1=B1 String<BR>&nbsp;&nbsp; char =
name[]=3D"MSR=20
                                Asia";<BR>&nbsp;&nbsp; return =
name;<BR>}<BR>void=20
                                main(int argc, char*=20
                                argv[])<BR>{<BR>&nbsp;&nbsp; char=20
                                name[32];<BR>&nbsp;&nbsp; //Fill in =
zeros into=20
                                name<BR>&nbsp;&nbsp; for(int=20
                                i=3D0;i&lt;=3D32;i++)<BR>&nbsp;&nbsp;=20
                                {<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                name<EM>=3D'\0';<BR>&nbsp;&nbsp; =
}<BR>&nbsp;&nbsp;=20
                                //copy =A1=B0Welcome=A1=B1 to =
name<BR>&nbsp;&nbsp;=20
                                name=3D"Welcome";<BR>&nbsp;&nbsp; =
//Append a blank=20
                                char<BR>&nbsp;&nbsp; name[8]=3D"=20
                                ";<BR>&nbsp;&nbsp; //Append string to=20
                                name<BR>&nbsp;&nbsp;=20
                                strcat(name,GetName());<BR>&nbsp;&nbsp; =
//print=20
                                out<BR>&nbsp;&nbsp;=20
                                =
printf(name);<BR>}<BR><BR>=B4=F0=A3=BA=B8=C4=D5=FD=BA=F3=CE=AA<BR><BR>#in=
clude=20
                                &lt;stdio.h&gt;<BR>#include=20
                                &lt;string.h&gt;<BR>char * GetName=20
                                (void)<BR>{<BR>&nbsp;&nbsp; //To return =
=A1=B0MSR=20
                                Asia=A1=B1 String<BR>&nbsp;&nbsp; //char =
name[]=3D"MSR=20
                                =
Asia";&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
=A3=A81=A3=A9&nbsp;&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;=20
                                char *name=3D(char *)malloc(strlen("MSR=20
                                =
Asia")+1);&nbsp;&nbsp;&nbsp;&nbsp;<BR>&nbsp;&nbsp;=20
                                strcpy(name,"MSR Asia");<BR>&nbsp;&nbsp; =
return=20
                                name;<BR>}<BR>void main(int argc, char*=20
                                argv[])<BR>{<BR>&nbsp;&nbsp; char=20
                                name[32];<BR>&nbsp;&nbsp; //Fill in =
zeros into=20
                                name<BR>&nbsp;&nbsp; for(int=20
                                i=3D0;i&lt;=3D32;i++)<BR>&nbsp;&nbsp;=20
                                {<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                name<EM>=3D'\0';<BR>&nbsp;&nbsp; =
}<BR>&nbsp;&nbsp;=20
                                //copy =A1=B0Welcome=A1=B1 to =
name<BR>&nbsp;&nbsp;=20
                                =
//name=3D"Welcome";&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =A3=A82=A3=A9<BR>&nbsp;&nbsp; =
strcat(name,"Welcome=20
                                ");<BR>&nbsp;&nbsp; //Append a blank=20
                                char<BR>//&nbsp;&nbsp; name[8]=3D'=20
                                =
';&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;=20
                                =A3=A83=A3=A9<BR>&nbsp;&nbsp; //Append =
string to=20
                                name<BR>&nbsp;&nbsp; char=20
                                =
*p=3DGetName();&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =A3=A84=A3=A9<BR>&nbsp;&nbsp;=20
                                strcat(name,p);<BR>&nbsp;&nbsp; free=20
                                (p);<BR>&nbsp;&nbsp; //print =
out<BR>&nbsp;&nbsp;=20
                                =
printf(name);<BR>}<BR>=D4=AD=D2=F2=A3=BA=A3=A81=A3=A9=D4=DA=BA=AF=CA=FD=C4=
=DA=B2=BF=B6=A8=D2=E5=B5=C4=B1=E4=C1=BF=D4=DA=BA=AF=CA=FD=BD=E1=CA=F8=CA=B1=
=BE=CD=C7=E5=BF=D5=C1=CB=A3=AC=B1=D8=D0=EB=B6=AF=CC=AC=B7=D6=C5=E4=C4=DA=B4=
=E6<BR>=A3=A82=A3=A9=D7=D6=B7=FB=B4=AE=B8=B3=D6=B5=D3=EF=BE=E4=B4=ED=CE=F3=
=A3=AC=D3=A6=B8=C3=D3=C3strcat<BR>=A3=A83=A3=A9=B8=C3=D3=EF=BE=E4=CE=DE=D0=
=A7=A3=AC=BF=C9=C8=A5=B5=F4<BR>=A3=A84=A3=A9=B6=A8=D2=E5=D2=BB=B8=F6=D6=B8=
=D5=EB=D6=B8=CF=F2=B6=AF=CC=AC=B7=D6=C5=E4=B5=C4=C4=DA=B4=E6=A3=AC=D3=C3=CD=
=EA=BA=F3=D0=E8=D3=C3free=D3=EF=BE=E4=CA=CD=B7=C5<BR><BR><BR>7=A3=AE=D0=B4=
=B3=F6=CF=C2=C3=E6=B3=CC=D0=F2=B5=C4=CA=E4=B3=F6=BD=E1=B9=FB<BR><BR>#incl=
ude=20
                                &lt;stdio.h&gt;<BR>class=20
                                A<BR>{<BR>public:<BR>&nbsp;&nbsp; void=20
                                FuncA()<BR>&nbsp;&nbsp;=20
                                {<BR>&nbsp;&nbsp;&nbsp;&nbsp; =
printf("FuncA=20
                                called\n");<BR>&nbsp;&nbsp; =
}<BR>&nbsp;&nbsp;=20
                                virtual void FuncB()<BR>&nbsp;&nbsp;=20
                                {<BR>&nbsp;&nbsp;&nbsp;&nbsp; =
printf("FuncB=20
                                called\n");<BR>&nbsp;&nbsp; =
}<BR>};<BR><BR>class=20
                                B: public =
A<BR>{<BR>public:<BR>&nbsp;&nbsp; void=20
                                FuncA()<BR>&nbsp;&nbsp;=20
                                {<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                A::FuncA();<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                printf("FuncAB =
called\n");<BR>&nbsp;&nbsp;=20
                                }<BR>&nbsp;&nbsp; virtual void=20
                                FuncB()<BR>&nbsp;&nbsp;=20
                                {<BR>&nbsp;&nbsp;&nbsp;&nbsp; =
printf("FuncBB=20
                                called\n");<BR>&nbsp;&nbsp; =
}<BR>};<BR><BR>void=20
                                main(void)<BR>{<BR>&nbsp;&nbsp; B=20
                                b;<BR>&nbsp;&nbsp; A =
*pa;<BR>&nbsp;&nbsp;=20
                                pa=3D&amp;b;<BR>&nbsp;&nbsp; A =
*pa2=3Dnew=20
                                A;<BR>&nbsp;&nbsp;=20
                                =
b.FuncA();&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =A3=A81=A3=A9<BR>&nbsp;&nbsp;=20
                                =
b.FuncB();&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
=A3=A82=A3=A9&nbsp;&nbsp;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;=20
                                =
pa-&gt;FuncA();&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =A3=A83=A3=A9<BR>&nbsp;&nbsp;=20
                                =
pa-&gt;FuncB();&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =A3=A84=A3=A9<BR>&nbsp;&nbsp;=20
                                =
pa2-&gt;FuncA();&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =A3=A85=A3=A9<BR>&nbsp;&nbsp;=20
                                pa2-&gt;FuncB();<BR>&nbsp;&nbsp; delete=20
                                =
pa2;<BR>}<BR>=B4=F0=A3=BA<BR>1=A3=AEb.FuncA(); =CA=E4=B3=F6<BR>FuncA=20
                                called<BR>FuncAB=20
                                =
called<BR>2=A3=AEb.FuncB();=CA=E4=B3=F6<BR>FuncBB=20
                                =
called<BR>=C9=CF=C1=BD=D5=DF=BA=C3=C0=ED=BD=E2=A3=AC=D6=B1=BD=D3=B5=F7=D3=
=C3=C0=E0B=B5=C4=CF=E0=D3=A6=B3=C9=D4=B1=BA=AF=CA=FD<BR>3=A3=AEpa-&gt;Fun=
cA();=CA=E4=B3=F6<BR>FuncA=20
                                called=20
                                =
=B5=F7=D3=C3=C0=E0A=B5=C4FuncA()<BR>4=A3=AEpa-&gt;FuncB();=CA=E4=B3=F6<BR=
>FuncBBcalled=B5=F7=D3=C3=C0=E0B=B5=C4FuncB()=A3=AC=D4=AD=D2=F2=CA=C7C++=B5=
=C4=B6=AF=CC=AC=BE=F6=D2=E9=BB=FA=D6=C6=A3=AC=B5=B1=BB=F9=C0=E0=BA=AF=CA=FD=
=C9=F9=C3=F7=CE=AAvirtual=CA=B1=A3=AC=D6=B8=CF=F2=C5=C9=C9=FA=C0=E0=B6=D4=
=CF=F3=B5=C4=BB=F9=C0=E0=D6=B8=D5=EB=C0=B4=B5=F7=D3=C3=B8=C3=BA=AF=CA=FD=BB=
=E1=D1=A1=D4=F1=C5=C9=C9=FA=C0=E0=B5=C4=CA=B5=CF=D6=A3=AC=B3=FD=B7=C7=C5=C9=
=C9=FA=C0=E0=C3=BB=D3=D0=B2=C5=B5=F7=D3=C3=BB=F9=C0=E0=B5=C4=D0=E9=BA=AF=CA=
=FD=A1=A3=BB=B9=D3=D0=D2=BB=B5=E3=D7=A2=D2=E2=B5=C4=CA=C7=A3=BA=D6=B8=CF=F2=
=BB=F9=C0=E0=C0=E0=D0=CD=B5=C4=D6=B8=D5=EB=BF=C9=D2=D4=D6=B8=CF=F2=BB=F9=C0=
=E0=B6=D4=CF=F3=D2=B2=BF=C9=D2=D4=D6=B8=CF=F2=C5=C9=C9=FA=C0=E0=B6=D4=CF=F3=
=A3=AC=C8=E7pa=3D&amp;b;<BR>5.=20
                                =
pa2-&gt;FuncA();<BR>pa2-&gt;FuncB();=CA=E4=B3=F6<BR>FuncA=20
                                called<BR>FuncB=20
                                =
called<BR>=D5=E2=D2=B2=BA=C3=C0=ED=BD=E2=A3=AC=D6=B1=BD=D3=B5=F7=D3=C3=C0=
=E0A=B5=C4=CF=E0=D3=A6=B3=C9=D4=B1=BA=AF=CA=FD<BR><BR>8=A3=AEIn the=20
                                main() function, after =
ModifyString(text) is=20
                                called, what=A1=AFs the value of=20
                                =A1=AEtext=A1=AF?<BR><BR>#include=20
                                &lt;stdio.h&gt;<BR>#include=20
                                &lt;string.h&gt;<BR>int =
FindSubString(char*=20
                                pch)<BR>{<BR>&nbsp;&nbsp; int=20
                                count=3D0;<BR>&nbsp;&nbsp; char*=20
                                p1=3Dpch;<BR>&nbsp;&nbsp;=20
                                while(*p1!=3D'\0')<BR>&nbsp;&nbsp;=20
                                {<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
if(*p1=3D=3Dp1[1]-1)<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
p1++;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                count++;<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                }<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                else<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                break;<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                }<BR>&nbsp;&nbsp; }<BR>&nbsp;&nbsp; int=20
                                count2=3Dcount;<BR>&nbsp;&nbsp;=20
                                while(*p1!=3D'\0')<BR>&nbsp;&nbsp;=20
                                {<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
if(*p1=3D=3Dp1[1]+1)<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
p1++;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                count2--;<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                }<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                else<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                break;<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                }<BR>&nbsp;&nbsp; }<BR>&nbsp;&nbsp;=20
                                =
if(count2=3D=3D0)<BR>&nbsp;&nbsp;&nbsp;&nbsp; return=20
                                count;<BR>&nbsp;&nbsp; return=20
                                0;<BR>}<BR><BR>void ModifyString(char*=20
                                pText)<BR>{<BR>&nbsp;&nbsp; char*=20
                                p1=3DpText;<BR>&nbsp;&nbsp; char*=20
                                p2=3Dp1;<BR>&nbsp;&nbsp;=20
                                while(*p1!=3D'\0')<BR>&nbsp;&nbsp;=20
                                {<BR>&nbsp;&nbsp;&nbsp;&nbsp; int=20
                                =
count=3DFindSubString(p1);<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
if(count&gt;0)<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
*p2++=3D*p1;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                sprintf(p2, "%I",=20
                                =
count);<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                while(*p2!=3D=20
                                =
'\0')<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
p2++;<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
}<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
p1+=3Dcount+count+1;<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                }<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                else<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
{<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
                                =
*p2++=3D*p1++;<BR>&nbsp;&nbsp;&nbsp;&nbsp;=20
                                }<BR>&nbsp;&nbsp; }<BR>}<BR>void=20
                                main(void)<BR>{<BR>&nbsp;&nbsp; char=20
                                =
text[32]=3D"XYBCDCBABABA";<BR>&nbsp;&nbsp;=20
                                ModifyString(text);<BR>&nbsp;&nbsp;=20
                                =
printf(text);<BR>}<BR>=B4=F0=A3=BA=D7=EE=BA=F3=D4=CB=D0=D0=BD=E1=B9=FB=CA=
=C7XYBCDCBAIBAAP</EM></EM></DIV></TD></TR></TBODY></TABLE></FONT></FONT><=
/DIV></DIV></TD></TR></TBODY></TABLE></TD></TR></TBODY></TABLE></TD></TR>=
</TBODY></TABLE></TD></TR></TBODY></TABLE></DIV></TD></TR></TBODY></TABLE=
><BR>
<DIV class=3Dopt><A =
title=3D=B2=E9=BF=B4=B8=C3=B7=D6=C0=E0=D6=D0=CB=F9=D3=D0=CE=C4=D5=C2=20
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