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📄 glut.h

📁 G3D游戏引擎的库
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#ifndef __glut_h__
#define __glut_h__

/* Copyright (c) Mark J. Kilgard, 1994, 1995, 1996, 1998. */

/* This program is freely distributable without licensing fees  and is
   provided without guarantee or warrantee expressed or  implied. This
   program is -not- in the public domain. */

#if defined(_WIN32)

/* GLUT 3.7 now tries to avoid including <windows.h>
   to avoid name space pollution, but Win32's <GL/gl.h> 
   needs APIENTRY and WINGDIAPI defined properly. */
# if 0
#  define  WIN32_LEAN_AND_MEAN
#  include <windows.h>
# else
   /* XXX This is from Win32's <windef.h> */
#  ifndef APIENTRY
#   define GLUT_APIENTRY_DEFINED
#   if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
#    define APIENTRY    __stdcall
#   else
#    define APIENTRY
#   endif
#  endif
   /* XXX This is from Win32's <winnt.h> */
#  ifndef CALLBACK
#   if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
#    define CALLBACK __stdcall
#   else
#    define CALLBACK
#   endif
#  endif
   /* XXX This is from Win32's <wingdi.h> and <winnt.h> */
#  ifndef WINGDIAPI
#   define GLUT_WINGDIAPI_DEFINED
#   define WINGDIAPI __declspec(dllimport)
#  endif
   /* XXX This is from Win32's <ctype.h> */
#  ifndef _WCHAR_T_DEFINED
typedef unsigned short wchar_t;
#   define _WCHAR_T_DEFINED
#  endif
# endif

#pragma comment (lib, "winmm.lib")     /* link with Windows MultiMedia lib */
#pragma comment (lib, "opengl32.lib")  /* link with Microsoft OpenGL lib */
#pragma comment (lib, "glu32.lib")     /* link with OpenGL Utility lib */
#pragma comment (lib, "glut32.lib")    /* link with Win32 GLUT lib */

#pragma warning (disable:4244)	/* Disable bogus conversion warnings. */
#pragma warning (disable:4305)  /* VC++ 5.0 version of above warning. */

#endif

// The G3D OpenGL headers contain header guards that prevent
// the system headers from actually being included here; the
// #include gl.h from glu and gl.h will effectively be ignored.
#ifndef __gl_h_
  #ifndef G3D_GRAPHICS3D_H
     #error G3DAll.h must be included *before* glut.h to prevent OpenGL header conflicts
  #else
     #error G3D must be used with its own version of GL/gl.h; your glut.h tried to include the system version of GL/gl.h instead (somehow)
  #endif
#endif 

#include <GL/gl.h>
#include <GL/glu.h>

/* define APIENTRY and CALLBACK to null string if we aren't on Win32 */
#if !defined(_WIN32)
#define APIENTRY
#define GLUT_APIENTRY_DEFINED
#define CALLBACK
#endif

#ifdef __cplusplus
extern "C" {
#endif

/**
 GLUT API revision history:
 
 GLUT_API_VERSION is updated to reflect incompatible GLUT
 API changes (interface changes, semantic changes, deletions,
 or additions).
 
 GLUT_API_VERSION=1  First public release of GLUT.  11/29/94

 GLUT_API_VERSION=2  Added support for OpenGL/GLX multisampling,
 extension.  Supports new input devices like tablet, dial and button
 box, and Spaceball.  Easy to query OpenGL extensions.

 GLUT_API_VERSION=3  glutMenuStatus added.

 GLUT_API_VERSION=4  glutInitDisplayString, glutWarpPointer,
 glutBitmapLength, glutStrokeLength, glutWindowStatusFunc, dynamic
 video resize subAPI, glutPostWindowRedisplay, glutKeyboardUpFunc,
 glutSpecialUpFunc, glutIgnoreKeyRepeat, glutSetKeyRepeat,
 glutJoystickFunc, glutForceJoystickFunc (NOT FINALIZED!).
**/
#ifndef GLUT_API_VERSION  /* allow this to be overriden */
#define GLUT_API_VERSION		3
#endif

/**
 GLUT implementation revision history:
 
 GLUT_XLIB_IMPLEMENTATION is updated to reflect both GLUT
 API revisions and implementation revisions (ie, bug fixes).

 GLUT_XLIB_IMPLEMENTATION=1  mjk's first public release of
 GLUT Xlib-based implementation.  11/29/94

 GLUT_XLIB_IMPLEMENTATION=2  mjk's second public release of
 GLUT Xlib-based implementation providing GLUT version 2 
 interfaces.

 GLUT_XLIB_IMPLEMENTATION=3  mjk's GLUT 2.2 images. 4/17/95

 GLUT_XLIB_IMPLEMENTATION=4  mjk's GLUT 2.3 images. 6/?/95

 GLUT_XLIB_IMPLEMENTATION=5  mjk's GLUT 3.0 images. 10/?/95

 GLUT_XLIB_IMPLEMENTATION=7  mjk's GLUT 3.1+ with glutWarpPoitner.  7/24/96

 GLUT_XLIB_IMPLEMENTATION=8  mjk's GLUT 3.1+ with glutWarpPoitner
 and video resize.  1/3/97

 GLUT_XLIB_IMPLEMENTATION=9 mjk's GLUT 3.4 release with early GLUT 4 routines.

 GLUT_XLIB_IMPLEMENTATION=11 Mesa 2.5's GLUT 3.6 release.

 GLUT_XLIB_IMPLEMENTATION=12 mjk's GLUT 3.6 release with early GLUT 4 routines + signal handling.

 GLUT_XLIB_IMPLEMENTATION=13 mjk's GLUT 3.7 release with GameGLUT support.
**/
#ifndef GLUT_XLIB_IMPLEMENTATION  /* Allow this to be overriden. */
#define GLUT_XLIB_IMPLEMENTATION	13
#endif

/* Display mode bit masks. */
#define GLUT_RGB			0
#define GLUT_RGBA			GLUT_RGB
#define GLUT_INDEX			1
#define GLUT_SINGLE			0
#define GLUT_DOUBLE			2
#define GLUT_ACCUM			4
#define GLUT_ALPHA			8
#define GLUT_DEPTH			16
#define GLUT_STENCIL			32
#if (GLUT_API_VERSION >= 2)
#define GLUT_MULTISAMPLE		128
#define GLUT_STEREO			256
#endif
#if (GLUT_API_VERSION >= 3)
#define GLUT_LUMINANCE			512
#endif

/* Mouse buttons. */
#define GLUT_LEFT_BUTTON		0
#define GLUT_MIDDLE_BUTTON		1
#define GLUT_RIGHT_BUTTON		2

/* Mouse button  state. */
#define GLUT_DOWN			0
#define GLUT_UP				1

#if (GLUT_API_VERSION >= 2)
/* function keys */
#define GLUT_KEY_F1			1
#define GLUT_KEY_F2			2
#define GLUT_KEY_F3			3
#define GLUT_KEY_F4			4
#define GLUT_KEY_F5			5
#define GLUT_KEY_F6			6
#define GLUT_KEY_F7			7
#define GLUT_KEY_F8			8
#define GLUT_KEY_F9			9
#define GLUT_KEY_F10			10
#define GLUT_KEY_F11			11
#define GLUT_KEY_F12			12
/* directional keys */
#define GLUT_KEY_LEFT			100
#define GLUT_KEY_UP			101
#define GLUT_KEY_RIGHT			102
#define GLUT_KEY_DOWN			103
#define GLUT_KEY_PAGE_UP		104
#define GLUT_KEY_PAGE_DOWN		105
#define GLUT_KEY_HOME			106
#define GLUT_KEY_END			107
#define GLUT_KEY_INSERT			108
#endif

/* Entry/exit  state. */
#define GLUT_LEFT			0
#define GLUT_ENTERED			1

/* Menu usage  state. */
#define GLUT_MENU_NOT_IN_USE		0
#define GLUT_MENU_IN_USE		1

/* Visibility  state. */
#define GLUT_NOT_VISIBLE		0
#define GLUT_VISIBLE			1

/* Window status  state. */
#define GLUT_HIDDEN			0
#define GLUT_FULLY_RETAINED		1
#define GLUT_PARTIALLY_RETAINED		2
#define GLUT_FULLY_COVERED		3

/* Color index component selection values. */
#define GLUT_RED			0
#define GLUT_GREEN			1
#define GLUT_BLUE			2

/* Layers for use. */
#define GLUT_NORMAL			0
#define GLUT_OVERLAY			1

#if defined(_WIN32)
/* Stroke font constants (use these in GLUT program). */
#define GLUT_STROKE_ROMAN		((void*)0)
#define GLUT_STROKE_MONO_ROMAN		((void*)1)

/* Bitmap font constants (use these in GLUT program). */
#define GLUT_BITMAP_9_BY_15		((void*)2)
#define GLUT_BITMAP_8_BY_13		((void*)3)
#define GLUT_BITMAP_TIMES_ROMAN_10	((void*)4)
#define GLUT_BITMAP_TIMES_ROMAN_24	((void*)5)
#if (GLUT_API_VERSION >= 3)
#define GLUT_BITMAP_HELVETICA_10	((void*)6)
#define GLUT_BITMAP_HELVETICA_12	((void*)7)
#define GLUT_BITMAP_HELVETICA_18	((void*)8)
#endif
#else
/* Stroke font opaque addresses (use constants instead in source code). */
extern void *glutStrokeRoman;
extern void *glutStrokeMonoRoman;

/* Stroke font constants (use these in GLUT program). */
#define GLUT_STROKE_ROMAN		(&glutStrokeRoman)
#define GLUT_STROKE_MONO_ROMAN		(&glutStrokeMonoRoman)

/* Bitmap font opaque addresses (use constants instead in source code). */
extern void *glutBitmap9By15;
extern void *glutBitmap8By13;
extern void *glutBitmapTimesRoman10;
extern void *glutBitmapTimesRoman24;
extern void *glutBitmapHelvetica10;
extern void *glutBitmapHelvetica12;
extern void *glutBitmapHelvetica18;

/* Bitmap font constants (use these in GLUT program). */
#define GLUT_BITMAP_9_BY_15		(&glutBitmap9By15)
#define GLUT_BITMAP_8_BY_13		(&glutBitmap8By13)
#define GLUT_BITMAP_TIMES_ROMAN_10	(&glutBitmapTimesRoman10)
#define GLUT_BITMAP_TIMES_ROMAN_24	(&glutBitmapTimesRoman24)
#if (GLUT_API_VERSION >= 3)
#define GLUT_BITMAP_HELVETICA_10	(&glutBitmapHelvetica10)
#define GLUT_BITMAP_HELVETICA_12	(&glutBitmapHelvetica12)
#define GLUT_BITMAP_HELVETICA_18	(&glutBitmapHelvetica18)
#endif
#endif

/* glutGet parameters. */
#define GLUT_WINDOW_X			100
#define GLUT_WINDOW_Y			101
#define GLUT_WINDOW_WIDTH		102
#define GLUT_WINDOW_HEIGHT		103
#define GLUT_WINDOW_BUFFER_SIZE		104
#define GLUT_WINDOW_STENCIL_SIZE	105
#define GLUT_WINDOW_DEPTH_SIZE		106
#define GLUT_WINDOW_RED_SIZE		107
#define GLUT_WINDOW_GREEN_SIZE		108
#define GLUT_WINDOW_BLUE_SIZE		109
#define GLUT_WINDOW_ALPHA_SIZE		110
#define GLUT_WINDOW_ACCUM_RED_SIZE	111
#define GLUT_WINDOW_ACCUM_GREEN_SIZE	112
#define GLUT_WINDOW_ACCUM_BLUE_SIZE	113
#define GLUT_WINDOW_ACCUM_ALPHA_SIZE	114
#define GLUT_WINDOW_DOUBLEBUFFER	115
#define GLUT_WINDOW_RGBA		116
#define GLUT_WINDOW_PARENT		117
#define GLUT_WINDOW_NUM_CHILDREN	118
#define GLUT_WINDOW_COLORMAP_SIZE	119
#if (GLUT_API_VERSION >= 2)
#define GLUT_WINDOW_NUM_SAMPLES		120
#define GLUT_WINDOW_STEREO		121
#endif
#if (GLUT_API_VERSION >= 3)
#define GLUT_WINDOW_CURSOR		122
#endif
#define GLUT_SCREEN_WIDTH		200
#define GLUT_SCREEN_HEIGHT		201
#define GLUT_SCREEN_WIDTH_MM		202
#define GLUT_SCREEN_HEIGHT_MM		203
#define GLUT_MENU_NUM_ITEMS		300
#define GLUT_DISPLAY_MODE_POSSIBLE	400
#define GLUT_INIT_WINDOW_X		500
#define GLUT_INIT_WINDOW_Y		501

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