📄 config-msvc6.h
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#ifndef _INCLUDE_CPPUNIT_CONFIG_MSVC6_H#define _INCLUDE_CPPUNIT_CONFIG_MSVC6_H 1#if _MSC_VER > 1000 // VC++#pragma warning( disable : 4786 ) // disable warning debug symbol > 255...#endif // _MSC_VER > 1000#define HAVE_CMATH 1 /* include/cppunit/config-msvc6.h. Manually adapted from include/cppunit/config-auto.h *//* define to 1 if the compiler implements namespaces */#ifndef CPPUNIT_HAVE_NAMESPACES #define CPPUNIT_HAVE_NAMESPACES 1 #endif/* define if library uses std::string::compare(string,pos,n) */#ifdef CPPUNIT_FUNC_STRING_COMPARE_STRING_FIRST #undef CPPUNIT_FUNC_STRING_COMPARE_STRING_FIRST#endif/* Define if you have the <dlfcn.h> header file. */#ifdef CPPUNIT_HAVE_DLFCN_H #undef CPPUNIT_HAVE_DLFCN_H #endif/* define to 1 if the compiler implements namespaces */#ifndef CPPUNIT_HAVE_NAMESPACES #define CPPUNIT_HAVE_NAMESPACES 1 #endif/* define if the compiler supports Run-Time Type Identification */#ifndef CPPUNIT_HAVE_RTTI #define CPPUNIT_HAVE_RTTI 1 #endif/* Define to 1 to use type_info::name() for class names */#ifndef CPPUNIT_USE_TYPEINFO_NAME #define CPPUNIT_USE_TYPEINFO_NAME CPPUNIT_HAVE_RTTI #endif#define CPPUNIT_HAVE_SSTREAM 1/* Name of package */#ifndef CPPUNIT_PACKAGE #define CPPUNIT_PACKAGE "cppunit" #endif// Compiler error location format for CompilerOutputter// See class CompilerOutputter for format.#undef CPPUNIT_COMPILER_LOCATION_FORMAT#if _MSC_VER >= 1300 // VS 7.0# define CPPUNIT_COMPILER_LOCATION_FORMAT "%p(%l) : error : "#else# define CPPUNIT_COMPILER_LOCATION_FORMAT "%p(%l):"#endif// Uncomment to turn on STL wrapping => use this to test compilation. // This will make CppUnit subclass std::vector & co to provide default// parameter./*#define CPPUNIT_STD_NEED_ALLOCATOR 1#define CPPUNIT_STD_ALLOCATOR std::allocator<T>//#define CPPUNIT_NO_NAMESPACE 1*//* _INCLUDE_CPPUNIT_CONFIG_MSVC6_H */#endif
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