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📄 glut.pas

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unit Glut;

// Copyright (c) Mark J. Kilgard, 1994, 1995, 1996. */

(* This program is freely distributable without licensing fees  and is
   provided without guarantee or warrantee expressed or  implied. This
   program is -not- in the public domain. *)

{******************************************************************************}
{ Converted to Delphi by Tom Nuydens                                           }
{                        (delphi3d@gamedeveloper.org)                          }
{ For the latest updates, visit Delphi3D: www.gamedeveloper.org/delphi3d       }
{******************************************************************************}

interface

uses
  SysUtils, Windows, GL;

type
  PInteger = ^Integer;            // These two really suck, but I didn't see any
  PPChar = ^PChar;                // other or better way to solve the glutInit issue.
  TGlutVoidCallback = procedure; cdecl;
  TGlut1IntCallback = procedure(value: Integer); cdecl;
  TGlut2IntCallback = procedure(v1, v2: Integer); cdecl;
  TGlut3IntCallback = procedure(v1, v2, v3: Integer); cdecl;
  TGlut4IntCallback = procedure(v1, v2, v3, v4: Integer); cdecl;
  TGlut1Char2IntCallback = procedure(c: Byte; v1, v2: Integer); cdecl;

const
  GLUT_API_VERSION                = 3;
  GLUT_XLIB_IMPLEMENTATION        = 12;
  // Display mode bit masks.
  GLUT_RGB                        = 0;
  GLUT_RGBA                       = GLUT_RGB;
  GLUT_INDEX                      = 1;
  GLUT_SINGLE                     = 0;
  GLUT_DOUBLE                     = 2;
  GLUT_ACCUM                      = 4;
  GLUT_ALPHA                      = 8;
  GLUT_DEPTH                      = 16;
  GLUT_STENCIL                    = 32;
  GLUT_MULTISAMPLE                = 128;
  GLUT_STEREO                     = 256;
  GLUT_LUMINANCE                  = 512;

  // Mouse buttons.
  GLUT_LEFT_BUTTON                = 0;
  GLUT_MIDDLE_BUTTON              = 1;
  GLUT_RIGHT_BUTTON               = 2;

  // Mouse button state.
  GLUT_DOWN                       = 0;
  GLUT_UP                         = 1;

  // function keys
  GLUT_KEY_F1                     = 1;
  GLUT_KEY_F2                     = 2;
  GLUT_KEY_F3                     = 3;
  GLUT_KEY_F4                     = 4;
  GLUT_KEY_F5                     = 5;
  GLUT_KEY_F6                     = 6;
  GLUT_KEY_F7                     = 7;
  GLUT_KEY_F8                     = 8;
  GLUT_KEY_F9                     = 9;
  GLUT_KEY_F10                    = 10;
  GLUT_KEY_F11                    = 11;
  GLUT_KEY_F12                    = 12;
  // directional keys
  GLUT_KEY_LEFT                   = 100;
  GLUT_KEY_UP                     = 101;
  GLUT_KEY_RIGHT                  = 102;
  GLUT_KEY_DOWN                   = 103;
  GLUT_KEY_PAGE_UP                = 104;
  GLUT_KEY_PAGE_DOWN              = 105;
  GLUT_KEY_HOME                   = 106;
  GLUT_KEY_END                    = 107;
  GLUT_KEY_INSERT                 = 108;

  // Entry/exit  state.
  GLUT_LEFT                       = 0;
  GLUT_ENTERED                    = 1;

  // Menu usage state.
  GLUT_MENU_NOT_IN_USE            = 0;
  GLUT_MENU_IN_USE                = 1;

  // Visibility  state.
  GLUT_NOT_VISIBLE                = 0;
  GLUT_VISIBLE                    = 1;

  // Window status  state.
  GLUT_HIDDEN                     = 0;
  GLUT_FULLY_RETAINED             = 1;
  GLUT_PARTIALLY_RETAINED         = 2;
  GLUT_FULLY_COVERED              = 3;

  // Color index component selection values.
  GLUT_RED                        = 0;
  GLUT_GREEN                      = 1;
  GLUT_BLUE                       = 2;

  // Layers for use.
  GLUT_NORMAL                     = 0;
  GLUT_OVERLAY                    = 1;

  // Stroke font constants (use these in GLUT program).
  GLUT_STROKE_ROMAN		  = Pointer(0);
  GLUT_STROKE_MONO_ROMAN	  = Pointer(1);

  // Bitmap font constants (use these in GLUT program).
  GLUT_BITMAP_9_BY_15		  = Pointer(2);
  GLUT_BITMAP_8_BY_13		  = Pointer(3);
  GLUT_BITMAP_TIMES_ROMAN_10	  = Pointer(4);
  GLUT_BITMAP_TIMES_ROMAN_24	  = Pointer(5);
  GLUT_BITMAP_HELVETICA_10	  = Pointer(6);
  GLUT_BITMAP_HELVETICA_12	  = Pointer(7);
  GLUT_BITMAP_HELVETICA_18	  = Pointer(8);

  // glutGet parameters.
  GLUT_WINDOW_X                   = 100;
  GLUT_WINDOW_Y                   = 101;
  GLUT_WINDOW_WIDTH               = 102;
  GLUT_WINDOW_HEIGHT              = 103;
  GLUT_WINDOW_BUFFER_SIZE         = 104;
  GLUT_WINDOW_STENCIL_SIZE        = 105;
  GLUT_WINDOW_DEPTH_SIZE          = 106;
  GLUT_WINDOW_RED_SIZE            = 107;
  GLUT_WINDOW_GREEN_SIZE          = 108;
  GLUT_WINDOW_BLUE_SIZE           = 109;
  GLUT_WINDOW_ALPHA_SIZE          = 110;
  GLUT_WINDOW_ACCUM_RED_SIZE      = 111;
  GLUT_WINDOW_ACCUM_GREEN_SIZE    = 112;
  GLUT_WINDOW_ACCUM_BLUE_SIZE     = 113;
  GLUT_WINDOW_ACCUM_ALPHA_SIZE    = 114;
  GLUT_WINDOW_DOUBLEBUFFER        = 115;
  GLUT_WINDOW_RGBA                = 116;
  GLUT_WINDOW_PARENT              = 117;
  GLUT_WINDOW_NUM_CHILDREN        = 118;
  GLUT_WINDOW_COLORMAP_SIZE       = 119;
  GLUT_WINDOW_NUM_SAMPLES         = 120;
  GLUT_WINDOW_STEREO              = 121;
  GLUT_WINDOW_CURSOR              = 122;
  GLUT_SCREEN_WIDTH               = 200;
  GLUT_SCREEN_HEIGHT              = 201;
  GLUT_SCREEN_WIDTH_MM            = 202;
  GLUT_SCREEN_HEIGHT_MM           = 203;
  GLUT_MENU_NUM_ITEMS             = 300;
  GLUT_DISPLAY_MODE_POSSIBLE      = 400;
  GLUT_INIT_WINDOW_X              = 500;
  GLUT_INIT_WINDOW_Y              = 501;
  GLUT_INIT_WINDOW_WIDTH          = 502;
  GLUT_INIT_WINDOW_HEIGHT         = 503;
  GLUT_INIT_DISPLAY_MODE          = 504;
  GLUT_ELAPSED_TIME               = 700;

  // glutDeviceGet parameters.
  GLUT_HAS_KEYBOARD               = 600;
  GLUT_HAS_MOUSE                  = 601;
  GLUT_HAS_SPACEBALL              = 602;
  GLUT_HAS_DIAL_AND_BUTTON_BOX    = 603;
  GLUT_HAS_TABLET                 = 604;
  GLUT_NUM_MOUSE_BUTTONS          = 605;
  GLUT_NUM_SPACEBALL_BUTTONS      = 606;
  GLUT_NUM_BUTTON_BOX_BUTTONS     = 607;
  GLUT_NUM_DIALS                  = 608;
  GLUT_NUM_TABLET_BUTTONS         = 609;

  // glutLayerGet parameters.
  GLUT_OVERLAY_POSSIBLE           = 800;
  GLUT_LAYER_IN_USE               = 801;
  GLUT_HAS_OVERLAY                = 802;
  GLUT_TRANSPARENT_INDEX          = 803;
  GLUT_NORMAL_DAMAGED             = 804;
  GLUT_OVERLAY_DAMAGED            = 805;

  // glutVideoResizeGet parameters.
  GLUT_VIDEO_RESIZE_POSSIBLE       = 900;
  GLUT_VIDEO_RESIZE_IN_USE         = 901;
  GLUT_VIDEO_RESIZE_X_DELTA        = 902;
  GLUT_VIDEO_RESIZE_Y_DELTA        = 903;
  GLUT_VIDEO_RESIZE_WIDTH_DELTA    = 904;
  GLUT_VIDEO_RESIZE_HEIGHT_DELTA   = 905;
  GLUT_VIDEO_RESIZE_X              = 906;
  GLUT_VIDEO_RESIZE_Y              = 907;
  GLUT_VIDEO_RESIZE_WIDTH          = 908;
  GLUT_VIDEO_RESIZE_HEIGHT         = 909;

  // glutGetModifiers return mask.
  GLUT_ACTIVE_SHIFT                = 1;
  GLUT_ACTIVE_CTRL                 = 2;
  GLUT_ACTIVE_ALT                  = 4;

  // glutSetCursor parameters.
  // Basic arrows.
  GLUT_CURSOR_RIGHT_ARROW          = 0;
  GLUT_CURSOR_LEFT_ARROW           = 1;
  // Symbolic cursor shapes.
  GLUT_CURSOR_INFO                 = 2;
  GLUT_CURSOR_DESTROY              = 3;
  GLUT_CURSOR_HELP                 = 4;
  GLUT_CURSOR_CYCLE                = 5;
  GLUT_CURSOR_SPRAY                = 6;
  GLUT_CURSOR_WAIT                 = 7;
  GLUT_CURSOR_TEXT                 = 8;
  GLUT_CURSOR_CROSSHAIR            = 9;
  // Directional cursors.
  GLUT_CURSOR_UP_DOWN              = 10;
  GLUT_CURSOR_LEFT_RIGHT           = 11;
  // Sizing cursors.
  GLUT_CURSOR_TOP_SIDE             = 12;
  GLUT_CURSOR_BOTTOM_SIDE          = 13;
  GLUT_CURSOR_LEFT_SIDE            = 14;
  GLUT_CURSOR_RIGHT_SIDE           = 15;
  GLUT_CURSOR_TOP_LEFT_CORNER      = 16;
  GLUT_CURSOR_TOP_RIGHT_CORNER     = 17;
  GLUT_CURSOR_BOTTOM_RIGHT_CORNER  = 18;
  GLUT_CURSOR_BOTTOM_LEFT_CORNER   = 19;
  // Inherit from parent window.
  GLUT_CURSOR_INHERIT              = 100;
  // Blank cursor.
  GLUT_CURSOR_NONE                 = 101;
  // Fullscreen crosshair (if available).
  GLUT_CURSOR_FULL_CROSSHAIR       = 102;

var
// GLUT initialization sub-API.
  glutInit: procedure(argcp: PInteger; argv: PPChar); stdcall;
  glutInitDisplayMode: procedure(mode: Word); stdcall;
  glutInitDisplayString: procedure(const str: PChar); stdcall;
  glutInitWindowPosition: procedure(x, y: Integer); stdcall;
  glutInitWindowSize: procedure(width, height: Integer); stdcall;
  glutMainLoop: procedure; stdcall;

// GLUT window sub-API.
  glutCreateWindow: function(const title: PChar): Integer; stdcall;
  glutCreateSubWindow: function(win, x, y, width, height: Integer): Integer; stdcall;
  glutDestroyWindow: procedure(win: Integer); stdcall;
  glutPostRedisplay: procedure; stdcall;
  glutPostWindowRedisplay: procedure(win: Integer); stdcall;
  glutSwapBuffers: procedure; stdcall;
  glutGetWindow: function: Integer; stdcall;
  glutSetWindow: procedure(win: Integer); stdcall;
  glutSetWindowTitle: procedure(const title: PChar); stdcall;
  glutSetIconTitle: procedure(const title: PChar); stdcall;
  glutPositionWindow: procedure(x, y: Integer); stdcall;
  glutReshapeWindow: procedure(width, height: Integer); stdcall;
  glutPopWindow: procedure; stdcall;
  glutPushWindow: procedure; stdcall;
  glutIconifyWindow: procedure; stdcall;
  glutShowWindow: procedure; stdcall;
  glutHideWindow: procedure; stdcall;
  glutFullScreen: procedure; stdcall;
  glutSetCursor: procedure(cursor: Integer); stdcall;
  glutWarpPointer: procedure(x, y: Integer); stdcall;

// GLUT overlay sub-API.
  glutEstablishOverlay: procedure; stdcall;
  glutRemoveOverlay: procedure; stdcall;
  glutUseLayer: procedure(layer: GLenum); stdcall;
  glutPostOverlayRedisplay: procedure; stdcall;
  glutPostWindowOverlayRedisplay: procedure(win: Integer); stdcall;
  glutShowOverlay: procedure; stdcall;
  glutHideOverlay: procedure; stdcall;

// GLUT menu sub-API.
  glutCreateMenu: function(callback: TGlut1IntCallback): Integer; stdcall;
  glutDestroyMenu: procedure(menu: Integer); stdcall;
  glutGetMenu: function: Integer; stdcall;
  glutSetMenu: procedure(menu: Integer); stdcall;
  glutAddMenuEntry: procedure(const caption: PChar; value: Integer); stdcall;
  glutAddSubMenu: procedure(const caption: PChar; submenu: Integer); stdcall;
  glutChangeToMenuEntry: procedure(item: Integer; const caption: PChar; value: Integer); stdcall;
  glutChangeToSubMenu: procedure(item: Integer; const caption: PChar; submenu: Integer); stdcall;
  glutRemoveMenuItem: procedure(item: Integer); stdcall;
  glutAttachMenu: procedure(button: Integer); stdcall;
  glutDetachMenu: procedure(button: Integer); stdcall;

// GLUTsub-API.
  glutDisplayFunc: procedure(f: TGlutVoidCallback); stdcall;
  glutReshapeFunc: procedure(f: TGlut2IntCallback); stdcall;
  glutKeyboardFunc: procedure(f: TGlut1Char2IntCallback); stdcall;
  glutMouseFunc: procedure(f: TGlut4IntCallback); stdcall;
  glutMotionFunc: procedure(f: TGlut2IntCallback); stdcall;
  glutPassiveMotionFunc: procedure(f: TGlut2IntCallback); stdcall;
  glutEntryFunc: procedure(f: TGlut1IntCallback); stdcall;
  glutVisibilityFunc: procedure(f: TGlut1IntCallback); stdcall;
  glutIdleFunc: procedure(f: TGlutVoidCallback); stdcall;
  glutTimerFunc: procedure(millis: Word; f: TGlut1IntCallback; value: Integer); stdcall;
  glutMenuStateFunc: procedure(f: TGlut1IntCallback); stdcall;
  glutSpecialFunc: procedure(f: TGlut3IntCallback); stdcall;
  glutSpaceballMotionFunc: procedure(f: TGlut3IntCallback); stdcall;
  glutSpaceballRotateFunc: procedure(f: TGlut3IntCallback); stdcall;
  glutSpaceballButtonFunc: procedure(f: TGlut2IntCallback); stdcall;
  glutButtonBoxFunc: procedure(f: TGlut2IntCallback); stdcall;

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