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📄 isoeditor.dpr

📁 一款RPG游戏的引擎可以自己制作一款RPG游戏的引擎可以自己制作
💻 DPR
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program isoeditor;



uses
  Forms,
  Childwin in 'CHILDWIN.PAS' {MDIChild},
  About in 'about.pas' {AboutBox},
  Main in 'main.pas' {MainForm},
  overview in 'overview.pas' {_OverView},
  TextQuery in 'TextQuery.pas' {LineEdit},
  IsoEngine in '..\baseclass\IsoEngine.pas',
  imageinfo in 'imageinfo.pas' {Images},
  util in 'util.pas',
  layerunit in 'layerunit.pas' {layers},
  DXIsoEngine in '..\baseclass\DXIsoEngine.pas',
  isoMath in '..\baseclass\isoMath.pas',
  hint in 'hint.pas' {Form1Hint},
  ImageProperties in 'ImageProperties.pas' {ImageProp},
  cellProperties in 'cellProperties.pas' {CellProp},
  diag in 'diag.pas' {diagnostics},
  Meta in '..\baseclass\meta.pas';

{$R *.RES}



begin

  Application.Initialize;

  Application.CreateForm(TMainForm, MainForm);
  Application.CreateForm(T_OverView, _OverView);
  Application.CreateForm(TAboutBox, AboutBox);
  Application.CreateForm(TLineEdit, LineEdit);
  Application.CreateForm(TImages, Images);
  Application.CreateForm(Tlayers, layers);
  Application.CreateForm(TForm1Hint, Form1Hint);
  Application.CreateForm(TImageProp, ImageProp);
  Application.CreateForm(TCellProp, CellProp);
  Application.CreateForm(Tdiagnostics, diagnostics);
  Application.Run;

end.

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