📄 inputdlg.cpp
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// InputDlg.cpp : implementation file
//
#include "stdafx.h"
#include "BezierCurveSurf.h"
#include "InputDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CInputDlg dialog
CInputDlg::CInputDlg(CWnd* pParent /*=NULL*/)
: CDialog(CInputDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CInputDlg)
m_BezierM = 3;
m_BezierN = 3;
bezierOrder.m=3;
bezierOrder.n=3;
//}}AFX_DATA_INIT
}
void CInputDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CInputDlg)
DDX_Text(pDX, IDC_M, m_BezierM);
DDX_Text(pDX, IDC_N, m_BezierN);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CInputDlg, CDialog)
//{{AFX_MSG_MAP(CInputDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CInputDlg message handlers
void CInputDlg::OnOK()
{
// TODO: Add extra validation here
UpdateData();
bezierOrder.m = m_BezierM + 1;
bezierOrder.n = m_BezierN + 1;
UpdateData( FALSE );
pView =(CBezierCurveSurfView *)((CFrameWnd*)AfxGetApp()->m_pMainWnd)->GetActiveView();
pView->m=bezierOrder.m;
pView->n=bezierOrder.n;
CDialog::OnOK();
}
void CInputDlg::OnCancel()
{
// TODO: Add extra cleanup here
CDialog::OnCancel();
}
BOOL CInputDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
GetDlgItem( IDC_M )->SetWindowText( _T("3") );
GetDlgItem( IDC_N )->SetWindowText( _T("3") );
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
int CInputDlg::BezierOrderM()
{
int m;
m = bezierOrder.m;
return m;
}
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