📄 3335.cpp
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// test.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <iostream>
#include <algorithm>
using namespace std;
#define MAXN 101
struct POINT
{
int x,y;
};
POINT ptList[MAXN+1];
//POINT dirList[MAXN+1];//可省略
struct Edge
{
char idx;
int XDir() const
{ return ptList[idx+1].x-ptList[idx].x;}
int YDir() const
{ return ptList[idx+1].y-ptList[idx].y;}
bool operator<(const Edge& p)
{
int diff=XDir()*p.YDir()-p.XDir()*YDir();
if(diff) return diff>0;//级角从小到大(向左转)
POINT dir2;
dir2.x=ptList[idx].x-ptList[p.idx].x;
dir2.y=ptList[idx].y-ptList[p.idx].y;
return dir2.x*p.YDir()<p.XDir()*dir2.y;//取靠左的,不考虑共线情况
}
bool operator==(const Edge& p)
{
return XDir()*p.YDir()==p.XDir()*YDir();
}
};
int T,n;
Edge edges[MAXN+1];
//检查输入顺序,若为顺时针,将点逆序
void CheckDir()
{
//查看最高点的拐向,向左拐说明是逆时针
int i=0;
int yMax=ptList[0].y,idxMax=0;
for (i=1;i<n;i++)
{
if(ptList[i].y>yMax)
{
yMax=ptList[i].y;idxMax=i;
}
}
POINT dir1,dir2;
if(idxMax==0)
{
dir1.x=ptList[0].x-ptList[n-1].x;
dir1.y=ptList[0].y-ptList[n-1].y;
}
else
{
dir1.x=ptList[idxMax].x-ptList[idxMax-1].x;
dir1.y=ptList[idxMax].y-ptList[idxMax-1].y;
}
dir2.x=ptList[idxMax+1].x-ptList[idxMax].x;
dir2.y=ptList[idxMax+1].y-ptList[idxMax].y;
if(dir1.x*dir2.y<dir2.x*dir1.y||dir1.x*dir2.y==dir2.x*dir1.y&&dir1.x>0)//顺时针,勿忘共线情况
{
int low=0,high=n-1;
while(low<high)
{
POINT pt=ptList[low];
ptList[low]=ptList[high];
ptList[high]=pt;
low++;high--;
}
ptList[n]=ptList[0];
}
}
void EdgeSort()
{//按级角排序
int i;
CheckDir();
int low=0,high=n-1;
for(i=0;i<n;i++)
{
int xDir=ptList[i+1].x-ptList[i].x;
int yDir=ptList[i+1].y-ptList[i].y;
if(yDir>0||yDir==0&&xDir>0)
edges[low++].idx=i;
else edges[high--].idx=i;
}
sort(edges,edges+low);
sort(edges+low,edges+n);
int num=0;
for (i=1;i<n;i++)
{
if(edges[num]==edges[i])
continue;
edges[++num]=edges[i];
}
n=++num;
}
//edge1与edge2的交点在edge的左侧返回true,否则返回false
bool PtInLeft(Edge& edge1,Edge& edge2,Edge& edge)
{
//直线
int a1=edge1.YDir();
int b1=-edge1.XDir();
int c1=ptList[edge1.idx].x*a1+ptList[edge1.idx].y*b1;
int a2=edge2.YDir();
int b2=-edge2.XDir();
int c2=ptList[edge2.idx].x*a2+ptList[edge2.idx].y*b2;
//交点
double y=(a1*c2-a2*c1)*1.0/(a1*b2-a2*b1);
double x=a1?((c1-b1*y)*1.0/a1):((c2-b2*y)*1.0/a2);
//
double xdir2,ydir2;
xdir2=x-ptList[edge.idx].x;
ydir2=y-ptList[edge.idx].y;
return xdir2*edge.YDir()<=edge.XDir()*ydir2;//注意有等于号,共线也属于做半平面
}
struct mydeque
{
enum{SIZE=60};
Edge* buffer[SIZE];
int front,rear;
mydeque():front(0),rear(0){}
void push_back(Edge* a)
{
buffer[rear++]=a;
rear=rear==SIZE?0:rear;
}
void pop_back()
{rear=rear?(rear-1):SIZE-1;}
void pop_front()
{front=(front==SIZE-1)?0:front+1;}
int size()
{
int size=rear-front;
return size<0?(size+SIZE):size;
}
Edge* top(int i)
{
int idx=rear-i-1;
idx=idx<0?(idx+SIZE):idx;
return buffer[idx];
}
Edge* bottom(int i)
{
int idx=front+i;
idx=(idx>=SIZE)?(idx-SIZE):idx;
return buffer[idx];
}
};
bool Check()
{
int i;
EdgeSort();
mydeque deq;
deq.push_back(&edges[0]);deq.push_back(&edges[1]);
for (i=2;i<n;i++)
{
while (deq.size()>=2&&!PtInLeft(*deq.top(0),*deq.top(1),edges[i]))
deq.pop_back();
while (deq.size()>=2&&!PtInLeft(*deq.bottom(0),*deq.bottom(1),edges[i]))
deq.pop_front();
deq.push_back(&edges[i]);
}
if(deq.size()<3)
return false;
bool flag=true;
while(deq.size()>2&&flag)
{
flag=false;
while (deq.size()>2&&!PtInLeft(*deq.top(0),*deq.top(1),*deq.bottom(0)))
{
flag=true;
deq.pop_back();
}
while (deq.size()>2&&!PtInLeft(*deq.bottom(0),*deq.bottom(1),*deq.top(0)))
{
flag=true;
deq.pop_front();
}
}
return deq.size()>2;
}
int main(int argc, char* argv[])
{
scanf("%d",&T);
for (int i=0;i<T;i++)
{
scanf("%d",&n);
for (int j=0;j<n;j++)
{
scanf("%d%d",&ptList[j].x,&ptList[j].y);
}
ptList[n]=ptList[0];
if(Check())
printf("YES\n");
else
printf("NO\n");
}
return 0;
}
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