📄 objloaderview.h
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// OBJLoaderView.h : interface of the COBJLoaderView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MYSDOPENGLVIEW_H__75C5AAEC_37B0_4A8B_9132_9A0C663F6DDC__INCLUDED_)
#define AFX_MYSDOPENGLVIEW_H__75C5AAEC_37B0_4A8B_9132_9A0C663F6DDC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "modelcontext.h"
#include "objfileread.h"
enum {
POLYGONS,
LINE_POLYGON,
LINE_LOOP,
LINE_INDEPENDENT,
LINE_STRIPS,
};
class COBJLoaderView : public CView
{
protected: // create from serialization only
COBJLoaderView();
DECLARE_DYNCREATE(COBJLoaderView)
// Attributes
public:
COBJLoaderDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(COBJLoaderView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~COBJLoaderView();
/////////////////////////////////////////////////////////////////
//添加成员函数与成员变量
BOOL RenderScene();
BOOL SetupPixelFormat(void);
void SetLogicalPalette(void);
BOOL InitializeOpenGL(CDC* pDC);
HGLRC m_hRC; //OpenGL绘制描述表
HPALETTE m_hPalette; //OpenGL调色板
CDC* m_pDC; //OpenGL设备描述表
/////////////////////////////////////////////////////////////////
COBJFileRead* m_objRead;
void setColor(const GLfloat *ambient,
const GLfloat *diffuse,
const GLfloat *specular,
GLfloat shininess,
GLboolean stereo);
void setView(void);
BOOL OpenFile(LPCTSTR lpszPathName);
void setAlternateLights(int lights);
void Init(GLvoid);
BOOL m_objloaded ;
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(COBJLoaderView)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnDestroy();
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in OBJLoaderView.cpp
inline COBJLoaderDoc* COBJLoaderView::GetDocument()
{ return (COBJLoaderDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYSDOPENGLVIEW_H__75C5AAEC_37B0_4A8B_9132_9A0C663F6DDC__INCLUDED_)
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