📄 connectserverdlg.cpp
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// ConnectServerDlg.cpp : implementation file
//
#include "stdafx.h"
#include "ChatClient.h"
#include "ConnectServerDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CConnectServerDlg dialog
CConnectServerDlg::CConnectServerDlg(CString strName,CString strServerIp,int iServerPort,CWnd* pParent /*=NULL*/)
: CDialog(CConnectServerDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CConnectServerDlg)
m_strServerIp = strServerIp;
m_iServerPort = iServerPort;
m_bServerSpecial = FALSE;
m_strUserName = _T(strName);
//}}AFX_DATA_INIT
}
void CConnectServerDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CConnectServerDlg)
DDX_Text(pDX, IDC_SERVERIP, m_strServerIp);
DDX_Text(pDX, IDC_SERVERPORT, m_iServerPort);
DDV_MinMaxInt(pDX, m_iServerPort, 0, 65536);
DDX_Check(pDX, IDC_SERVERSPECIAL, m_bServerSpecial);
DDX_Text(pDX, IDC_CLIENTUSERNAME, m_strUserName);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CConnectServerDlg, CDialog)
//{{AFX_MSG_MAP(CConnectServerDlg)
ON_BN_CLICKED(IDC_SERVERSPECIAL, OnServerspecial)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CConnectServerDlg message handlers
extern CChatClientApp theApp;
void CConnectServerDlg::OnOK()
{
// TODO: Add extra validation here
UpdateData();
if(m_strUserName.GetLength())
{
theApp.IniFile.SetVarStr("USERNAME","DEFUALTNAME",m_strUserName,0);
theApp.IniFile.SetVarStr("SERVERIP","DEFUALTSERVERIP",m_strServerIp,0);
theApp.IniFile.SetVarInt("SERVERPORT","DEFAULTSERVERPORT",m_iServerPort,0);
CDialog::OnOK();
}
}
BOOL CConnectServerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
GetClientRect(&rect);
TempRect = rect;
rect.bottom /= 2;
rect.bottom += 20;
ClientToScreen(&rect);
MoveWindow(&rect);
CenterWindow(GetDesktopWindow());
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CConnectServerDlg::OnServerspecial()
{
// TODO: Add your control notification handler code here
UpdateData();
if(!m_bServerSpecial)
{
MoveWindow(rect);
}
else
{
MoveWindow(TempRect);
}
CenterWindow();
return;
}
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