mach64_accel.c

来自「优龙2410linux2.6.8内核源代码」· C语言 代码 · 共 262 行

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/* *  ATI Mach64 Hardware Acceleration */#include <linux/sched.h>#include <linux/delay.h>#include <linux/fb.h>#include <video/mach64.h>#include "atyfb.h"    /*     *  Generic Mach64 routines     */void aty_reset_engine(const struct atyfb_par *par){	/* reset engine */	aty_st_le32(GEN_TEST_CNTL,		    aty_ld_le32(GEN_TEST_CNTL, par) & ~GUI_ENGINE_ENABLE,		    par);	/* enable engine */	aty_st_le32(GEN_TEST_CNTL,		    aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE,		    par);	/* ensure engine is not locked up by clearing any FIFO or */	/* HOST errors */	aty_st_le32(BUS_CNTL,		    aty_ld_le32(BUS_CNTL,				par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK,		    par);}static void reset_GTC_3D_engine(const struct atyfb_par *par){	aty_st_le32(SCALE_3D_CNTL, 0xc0, par);	mdelay(GTC_3D_RESET_DELAY);	aty_st_le32(SETUP_CNTL, 0x00, par);	mdelay(GTC_3D_RESET_DELAY);	aty_st_le32(SCALE_3D_CNTL, 0x00, par);	mdelay(GTC_3D_RESET_DELAY);}void aty_init_engine(struct atyfb_par *par, struct fb_info *info){	u32 pitch_value;	/* determine modal information from global mode structure */	pitch_value = info->var.xres_virtual;	if (info->var.bits_per_pixel == 24) {		/* In 24 bpp, the engine is in 8 bpp - this requires that all */		/* horizontal coordinates and widths must be adjusted */		pitch_value = pitch_value * 3;	}	/* On GTC (RagePro), we need to reset the 3D engine before */	if (M64_HAS(RESET_3D))		reset_GTC_3D_engine(par);	/* Reset engine, enable, and clear any engine errors */	aty_reset_engine(par);	/* Ensure that vga page pointers are set to zero - the upper */	/* page pointers are set to 1 to handle overflows in the */	/* lower page */	aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par);	aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par);	/* ---- Setup standard engine context ---- */	/* All GUI registers here are FIFOed - therefore, wait for */	/* the appropriate number of empty FIFO entries */	wait_for_fifo(14, par);	/* enable all registers to be loaded for context loads */	aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par);	/* set destination pitch to modal pitch, set offset to zero */	aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par);	/* zero these registers (set them to a known state) */	aty_st_le32(DST_Y_X, 0, par);	aty_st_le32(DST_HEIGHT, 0, par);	aty_st_le32(DST_BRES_ERR, 0, par);	aty_st_le32(DST_BRES_INC, 0, par);	aty_st_le32(DST_BRES_DEC, 0, par);	/* set destination drawing attributes */	aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |		    DST_X_LEFT_TO_RIGHT, par);	/* set source pitch to modal pitch, set offset to zero */	aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par);	/* set these registers to a known state */	aty_st_le32(SRC_Y_X, 0, par);	aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par);	aty_st_le32(SRC_Y_X_START, 0, par);	aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par);	/* set source pixel retrieving attributes */	aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par);	/* set host attributes */	wait_for_fifo(13, par);	aty_st_le32(HOST_CNTL, 0, par);	/* set pattern attributes */	aty_st_le32(PAT_REG0, 0, par);	aty_st_le32(PAT_REG1, 0, par);	aty_st_le32(PAT_CNTL, 0, par);	/* set scissors to modal size */	aty_st_le32(SC_LEFT, 0, par);	aty_st_le32(SC_TOP, 0, par);	aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par);	aty_st_le32(SC_RIGHT, pitch_value - 1, par);	/* set background color to minimum value (usually BLACK) */	aty_st_le32(DP_BKGD_CLR, 0, par);	/* set foreground color to maximum value (usually WHITE) */	aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par);	/* set write mask to effect all pixel bits */	aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);	/* set foreground mix to overpaint and background mix to */	/* no-effect */	aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par);	/* set primary source pixel channel to foreground color */	/* register */	aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par);	/* set compare functionality to false (no-effect on */	/* destination) */	wait_for_fifo(3, par);	aty_st_le32(CLR_CMP_CLR, 0, par);	aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par);	aty_st_le32(CLR_CMP_CNTL, 0, par);	/* set pixel depth */	wait_for_fifo(2, par);	aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);	aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par);	wait_for_fifo(5, par);	aty_st_le32(SCALE_3D_CNTL, 0, par);	aty_st_le32(Z_CNTL, 0, par);	aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20,		    par);	aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par);	/* insure engine is idle before leaving */	wait_for_idle(par);}    /*     *  Accelerated functions     */static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,			     struct atyfb_par *par){	/* perform rectangle fill */	wait_for_fifo(2, par);	aty_st_le32(DST_Y_X, (x << 16) | y, par);	aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par);	par->blitter_may_be_busy = 1;}void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area){	struct atyfb_par *par = (struct atyfb_par *) info->par;	u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL;	u32 sx = area->sx, dx = area->dx, width = area->width;		u32 pitch_value;	if (!area->width || !area->height)		return;	if (!par->accel_flags) {		if (par->blitter_may_be_busy)			wait_for_idle(par);		cfb_copyarea(info, area);		return;	}	pitch_value = info->var.xres_virtual;	if (info->var.bits_per_pixel == 24) {		/* In 24 bpp, the engine is in 8 bpp - this requires that all */		/* horizontal coordinates and widths must be adjusted */		pitch_value *= 3;		sx *= 3;		dx *= 3;		width *= 3;	}	if (area->sy < area->dy) {		dy += area->height - 1;		sy += area->height - 1;	} else		direction |= DST_Y_TOP_TO_BOTTOM;	if (sx < dx) {		dx += width - 1;		sx += width - 1;	} else		direction |= DST_X_LEFT_TO_RIGHT;	wait_for_fifo(4, par);	aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par);	aty_st_le32(SRC_Y_X, (sx << 16) | sy, par);	aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par);	aty_st_le32(DST_CNTL, direction, par);	draw_rect(dx, dy, width, area->height, par);}void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect){	struct atyfb_par *par = (struct atyfb_par *) info->par;	u32 color = rect->color, dx = rect->dx, width = rect->width;	if (!rect->width || !rect->height)		return;	if (!par->accel_flags) {		if (par->blitter_may_be_busy)			wait_for_idle(par);		cfb_fillrect(info, rect);		return;	}	color |= (rect->color << 8);	color |= (rect->color << 16);	if (info->var.bits_per_pixel == 24) {		/* In 24 bpp, the engine is in 8 bpp - this requires that all */		/* horizontal coordinates and widths must be adjusted */		dx *= 3;		width *= 3;	}	wait_for_fifo(3, par);	aty_st_le32(DP_FRGD_CLR, color, par);	aty_st_le32(DP_SRC,		    BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,		    par);	aty_st_le32(DST_CNTL,		    DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |		    DST_X_LEFT_TO_RIGHT, par);	draw_rect(dx, rect->dy, width, rect->height, par);}void atyfb_imageblit(struct fb_info *info, const struct fb_image *image){	struct atyfb_par *par = (struct atyfb_par *) info->par;    	if (par->blitter_may_be_busy)		wait_for_idle(par);	cfb_imageblit(info, image);}

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