mach64_accel.c
来自「优龙2410linux2.6.8内核源代码」· C语言 代码 · 共 262 行
C
262 行
/* * ATI Mach64 Hardware Acceleration */#include <linux/sched.h>#include <linux/delay.h>#include <linux/fb.h>#include <video/mach64.h>#include "atyfb.h" /* * Generic Mach64 routines */void aty_reset_engine(const struct atyfb_par *par){ /* reset engine */ aty_st_le32(GEN_TEST_CNTL, aty_ld_le32(GEN_TEST_CNTL, par) & ~GUI_ENGINE_ENABLE, par); /* enable engine */ aty_st_le32(GEN_TEST_CNTL, aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par); /* ensure engine is not locked up by clearing any FIFO or */ /* HOST errors */ aty_st_le32(BUS_CNTL, aty_ld_le32(BUS_CNTL, par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, par);}static void reset_GTC_3D_engine(const struct atyfb_par *par){ aty_st_le32(SCALE_3D_CNTL, 0xc0, par); mdelay(GTC_3D_RESET_DELAY); aty_st_le32(SETUP_CNTL, 0x00, par); mdelay(GTC_3D_RESET_DELAY); aty_st_le32(SCALE_3D_CNTL, 0x00, par); mdelay(GTC_3D_RESET_DELAY);}void aty_init_engine(struct atyfb_par *par, struct fb_info *info){ u32 pitch_value; /* determine modal information from global mode structure */ pitch_value = info->var.xres_virtual; if (info->var.bits_per_pixel == 24) { /* In 24 bpp, the engine is in 8 bpp - this requires that all */ /* horizontal coordinates and widths must be adjusted */ pitch_value = pitch_value * 3; } /* On GTC (RagePro), we need to reset the 3D engine before */ if (M64_HAS(RESET_3D)) reset_GTC_3D_engine(par); /* Reset engine, enable, and clear any engine errors */ aty_reset_engine(par); /* Ensure that vga page pointers are set to zero - the upper */ /* page pointers are set to 1 to handle overflows in the */ /* lower page */ aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par); aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par); /* ---- Setup standard engine context ---- */ /* All GUI registers here are FIFOed - therefore, wait for */ /* the appropriate number of empty FIFO entries */ wait_for_fifo(14, par); /* enable all registers to be loaded for context loads */ aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par); /* set destination pitch to modal pitch, set offset to zero */ aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par); /* zero these registers (set them to a known state) */ aty_st_le32(DST_Y_X, 0, par); aty_st_le32(DST_HEIGHT, 0, par); aty_st_le32(DST_BRES_ERR, 0, par); aty_st_le32(DST_BRES_INC, 0, par); aty_st_le32(DST_BRES_DEC, 0, par); /* set destination drawing attributes */ aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT, par); /* set source pitch to modal pitch, set offset to zero */ aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par); /* set these registers to a known state */ aty_st_le32(SRC_Y_X, 0, par); aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par); aty_st_le32(SRC_Y_X_START, 0, par); aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par); /* set source pixel retrieving attributes */ aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par); /* set host attributes */ wait_for_fifo(13, par); aty_st_le32(HOST_CNTL, 0, par); /* set pattern attributes */ aty_st_le32(PAT_REG0, 0, par); aty_st_le32(PAT_REG1, 0, par); aty_st_le32(PAT_CNTL, 0, par); /* set scissors to modal size */ aty_st_le32(SC_LEFT, 0, par); aty_st_le32(SC_TOP, 0, par); aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par); aty_st_le32(SC_RIGHT, pitch_value - 1, par); /* set background color to minimum value (usually BLACK) */ aty_st_le32(DP_BKGD_CLR, 0, par); /* set foreground color to maximum value (usually WHITE) */ aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par); /* set write mask to effect all pixel bits */ aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par); /* set foreground mix to overpaint and background mix to */ /* no-effect */ aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par); /* set primary source pixel channel to foreground color */ /* register */ aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par); /* set compare functionality to false (no-effect on */ /* destination) */ wait_for_fifo(3, par); aty_st_le32(CLR_CMP_CLR, 0, par); aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par); aty_st_le32(CLR_CMP_CNTL, 0, par); /* set pixel depth */ wait_for_fifo(2, par); aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par); aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par); wait_for_fifo(5, par); aty_st_le32(SCALE_3D_CNTL, 0, par); aty_st_le32(Z_CNTL, 0, par); aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20, par); aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par); /* insure engine is idle before leaving */ wait_for_idle(par);} /* * Accelerated functions */static inline void draw_rect(s16 x, s16 y, u16 width, u16 height, struct atyfb_par *par){ /* perform rectangle fill */ wait_for_fifo(2, par); aty_st_le32(DST_Y_X, (x << 16) | y, par); aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par); par->blitter_may_be_busy = 1;}void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area){ struct atyfb_par *par = (struct atyfb_par *) info->par; u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL; u32 sx = area->sx, dx = area->dx, width = area->width; u32 pitch_value; if (!area->width || !area->height) return; if (!par->accel_flags) { if (par->blitter_may_be_busy) wait_for_idle(par); cfb_copyarea(info, area); return; } pitch_value = info->var.xres_virtual; if (info->var.bits_per_pixel == 24) { /* In 24 bpp, the engine is in 8 bpp - this requires that all */ /* horizontal coordinates and widths must be adjusted */ pitch_value *= 3; sx *= 3; dx *= 3; width *= 3; } if (area->sy < area->dy) { dy += area->height - 1; sy += area->height - 1; } else direction |= DST_Y_TOP_TO_BOTTOM; if (sx < dx) { dx += width - 1; sx += width - 1; } else direction |= DST_X_LEFT_TO_RIGHT; wait_for_fifo(4, par); aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par); aty_st_le32(SRC_Y_X, (sx << 16) | sy, par); aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par); aty_st_le32(DST_CNTL, direction, par); draw_rect(dx, dy, width, area->height, par);}void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect){ struct atyfb_par *par = (struct atyfb_par *) info->par; u32 color = rect->color, dx = rect->dx, width = rect->width; if (!rect->width || !rect->height) return; if (!par->accel_flags) { if (par->blitter_may_be_busy) wait_for_idle(par); cfb_fillrect(info, rect); return; } color |= (rect->color << 8); color |= (rect->color << 16); if (info->var.bits_per_pixel == 24) { /* In 24 bpp, the engine is in 8 bpp - this requires that all */ /* horizontal coordinates and widths must be adjusted */ dx *= 3; width *= 3; } wait_for_fifo(3, par); aty_st_le32(DP_FRGD_CLR, color, par); aty_st_le32(DP_SRC, BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE, par); aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT, par); draw_rect(dx, rect->dy, width, rect->height, par);}void atyfb_imageblit(struct fb_info *info, const struct fb_image *image){ struct atyfb_par *par = (struct atyfb_par *) info->par; if (par->blitter_may_be_busy) wait_for_idle(par); cfb_imageblit(info, image);}
⌨️ 快捷键说明
复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?