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📄 kconfig

📁 优龙2410linux2.6.8内核源代码
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## Joystick driver configuration#config INPUT_JOYSTICK	bool "Joysticks"	depends on INPUT	help	  If you have a joystick, 6dof controller, gamepad, steering wheel,	  weapon control system or something like that you can say Y here	  and the list of supported devices will be displayed. This option	  doesn't affect the kernel.	  Please read the file <file:Documentation/input/joystick.txt> which	  contains more information.config JOYSTICK_ANALOG	tristate "Classic PC analog joysticks and gamepads"	depends on INPUT && INPUT_JOYSTICK && GAMEPORT	---help---	  Say Y here if you have a joystick that connects to the PC	  gameport. In addition to the usual PC analog joystick, this driver	  supports many extensions, including joysticks with throttle control,	  with rudders, additional hats and buttons compatible with CH	  Flightstick Pro, ThrustMaster FCS, 6 and 8 button gamepads, or	  Saitek Cyborg joysticks.	  Please read the file <file:Documentation/input/joystick.txt> which	  contains more information.	  To compile this driver as a module, choose M here: the	  module will be called analog.config JOYSTICK_A3D	tristate "Assasin 3D and MadCatz Panther devices"	depends on INPUT && INPUT_JOYSTICK && GAMEPORT	help	  Say Y here if you have an FPGaming or MadCatz controller using the	  A3D protocol over the PC gameport.	  To compile this driver as a module, choose M here: the	  module will be called a3d.config JOYSTICK_ADI	tristate "Logitech ADI digital joysticks and gamepads"	depends on INPUT && INPUT_JOYSTICK && GAMEPORT	help	  Say Y here if you have a Logitech controller using the ADI	  protocol over the PC gameport.	  To compile this driver as a module, choose M here: the	  module will be called adi.config JOYSTICK_COBRA	tristate "Creative Labs Blaster Cobra gamepad"	depends on INPUT && INPUT_JOYSTICK && GAMEPORT	help	  Say Y here if you have a Creative Labs Blaster Cobra gamepad.	  To compile this driver as a module, choose M here: the	  module will be called cobra.config JOYSTICK_GF2K	tristate "Genius Flight2000 Digital joysticks and gamepads"	depends on INPUT && INPUT_JOYSTICK && GAMEPORT	help	  Say Y here if you have a Genius Flight2000 or MaxFighter digitally	  communicating joystick or gamepad.	  To compile this driver as a module, choose M here: the	  module will be called gf2k.config JOYSTICK_GRIP	tristate "Gravis GrIP joysticks and gamepads"	depends on INPUT && INPUT_JOYSTICK && GAMEPORT	help	  Say Y here if you have a Gravis controller using the GrIP protocol	  over the PC gameport.	  To compile this driver as a module, choose M here: the	  module will be called grip.config JOYSTICK_GRIP_MP	tristate "Gravis GrIP MultiPort"	depends on INPUT && INPUT_JOYSTICK && GAMEPORT	help	  Say Y here if you have the original Gravis GrIP MultiPort, a hub	  that connects to the gameport and you connect gamepads to it.	  To compile this driver as a module, choose M here: the	  module will be called grip_mp.config JOYSTICK_GUILLEMOT	tristate "Guillemot joysticks and gamepads"	depends on INPUT && INPUT_JOYSTICK && GAMEPORT	help	  Say Y here if you have a Guillemot joystick using a digital	  protocol over the PC gameport.	  To compile this driver as a module, choose M here: the	  module will be called guillemot.config JOYSTICK_INTERACT	tristate "InterAct digital joysticks and gamepads"	depends on INPUT && INPUT_JOYSTICK && GAMEPORT	help	  Say Y here if you have an InterAct gameport or joystick	  communicating digitally over the gameport.	  To compile this driver as a module, choose M here: the	  module will be called interact.config JOYSTICK_SIDEWINDER	tristate "Microsoft SideWinder digital joysticks and gamepads"	depends on INPUT && INPUT_JOYSTICK && GAMEPORT	help	  Say Y here if you have a Microsoft controller using the Digital	  Overdrive protocol over PC gameport.	  To compile this driver as a module, choose M here: the	  module will be called sidewinder.config JOYSTICK_TMDC	tristate "ThrustMaster DirectConnect joysticks and gamepads"	depends on INPUT && INPUT_JOYSTICK && GAMEPORT	help	  Say Y here if you have a ThrustMaster controller using the	  DirectConnect (BSP) protocol over the PC gameport.	  To compile this driver as a module, choose M here: the	  module will be called tmdc.source "drivers/input/joystick/iforce/Kconfig"config JOYSTICK_WARRIOR	tristate "Logitech WingMan Warrior joystick"	depends on INPUT && INPUT_JOYSTICK	select SERIO	help	  Say Y here if you have a Logitech WingMan Warrior joystick connected	  to your computer's serial port.	  To compile this driver as a module, choose M here: the	  module will be called warrior.config JOYSTICK_MAGELLAN	tristate "LogiCad3d Magellan/SpaceMouse 6dof controllers"	depends on INPUT && INPUT_JOYSTICK	select SERIO	help	  Say Y here if you have a Magellan or Space Mouse 6DOF controller	  connected to your computer's serial port.	  To compile this driver as a module, choose M here: the	  module will be called magellan.config JOYSTICK_SPACEORB	tristate "SpaceTec SpaceOrb/Avenger 6dof controllers"	depends on INPUT && INPUT_JOYSTICK	select SERIO	help	  Say Y here if you have a SpaceOrb 360 or SpaceBall Avenger 6DOF	  controller connected to your computer's serial port.	  To compile this driver as a module, choose M here: the	  module will be called spaceorb.config JOYSTICK_SPACEBALL	tristate "SpaceTec SpaceBall 6dof controllers"	depends on INPUT && INPUT_JOYSTICK	select SERIO	help	  Say Y here if you have a SpaceTec SpaceBall 2003/3003/4000 FLX	  controller connected to your computer's serial port. For the	  SpaceBall 4000 USB model, use the USB HID driver.	  To compile this driver as a module, choose M here: the	  module will be called spaceball.config JOYSTICK_STINGER	tristate "Gravis Stinger gamepad"	depends on INPUT && INPUT_JOYSTICK	select SERIO	help	  Say Y here if you have a Gravis Stinger connected to one of your	  serial ports.	  To compile this driver as a module, choose M here: the	  module will be called stinger.config JOYSTICK_TWIDDLER	tristate "Twiddler as a joystick"	depends on INPUT && INPUT_JOYSTICK	select SERIO	help	  Say Y here if you have a Handykey Twiddler connected to your	  computer's serial port and want to use it as a joystick.	  To compile this driver as a module, choose M here: the	  module will be called twidjoy.config JOYSTICK_DB9	tristate "Multisystem, Sega Genesis, Saturn joysticks and gamepads"	depends on INPUT && INPUT_JOYSTICK && PARPORT	---help---	  Say Y here if you have a Sega Master System gamepad, Sega Genesis	  gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga,	  Commodore, Amstrad CPC joystick connected to your parallel port.	  For more information on how to use the driver please read	  <file:Documentation/input/joystick-parport.txt>.	  To compile this driver as a module, choose M here: the	  module will be called db9.config JOYSTICK_GAMECON	tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads"	depends on INPUT && INPUT_JOYSTICK && PARPORT	---help---	  Say Y here if you have a Nintendo Entertainment System gamepad,	  Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad,	  Sony PlayStation gamepad or a Multisystem -- Atari, Amiga,	  Commodore, Amstrad CPC joystick connected to your parallel port.	  For more information on how to use the driver please read	  <file:Documentation/input/joystick-parport.txt>.	  To compile this driver as a module, choose M here: the	  module will be called gamecon.config JOYSTICK_TURBOGRAFX	tristate "Multisystem joysticks via TurboGraFX device"	depends on INPUT && INPUT_JOYSTICK && PARPORT	help	  Say Y here if you have the TurboGraFX interface by Steffen Schwenke,	  and want to use it with Multisystem -- Atari, Amiga, Commodore,	  Amstrad CPC joystick. For more information on how to use the driver	  please read <file:Documentation/input/joystick-parport.txt>.	  To compile this driver as a module, choose M here: the	  module will be called turbografx.config JOYSTICK_AMIGA	tristate "Amiga joysticks"	depends on AMIGA && INPUT && INPUT_JOYSTICK	help	  Say Y here if you have an Amiga with a digital joystick connected	  to it.	  To compile this driver as a module, choose M here: the	  module will be called amijoy.config INPUT_JOYDUMP	tristate "Gameport data dumper"	depends on INPUT && INPUT_JOYSTICK	help	  Say Y here if you want to dump data from your joystick into the system	  log for debugging purposes. Say N if you are making a production	  configuration or aren't sure.	  To compile this driver as a module, choose M here: the	  module will be called joydump.

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