📄 iforce-ff.c
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/* * Analyse the changes in an effect, and tell if we need to send a periodic * parameter effect */static int need_period_modifier(struct iforce* iforce, struct ff_effect* new){ int id = new->id; struct ff_effect* old = &iforce->core_effects[id].effect; if (new->type != FF_PERIODIC) { printk(KERN_WARNING "iforce.c: bad effect type in need_periodic_modifier\n"); return FALSE; } return (old->u.periodic.period != new->u.periodic.period || old->u.periodic.magnitude != new->u.periodic.magnitude || old->u.periodic.offset != new->u.periodic.offset || old->u.periodic.phase != new->u.periodic.phase);}/* * Analyse the changes in an effect, and tell if we need to send an effect * packet */static int need_core(struct iforce* iforce, struct ff_effect* new){ int id = new->id; struct ff_effect* old = &iforce->core_effects[id].effect; if (old->direction != new->direction || old->trigger.button != new->trigger.button || old->trigger.interval != new->trigger.interval || old->replay.length != new->replay.length || old->replay.delay != new->replay.delay) return TRUE; return FALSE;}/* * Send the part common to all effects to the device */static int make_core(struct iforce* iforce, u16 id, u16 mod_id1, u16 mod_id2, u8 effect_type, u8 axes, u16 duration, u16 delay, u16 button, u16 interval, u16 direction){ unsigned char data[14]; duration = TIME_SCALE(duration); delay = TIME_SCALE(delay); interval = TIME_SCALE(interval); data[0] = LO(id); data[1] = effect_type; data[2] = LO(axes) | find_button(iforce, button); data[3] = LO(duration); data[4] = HI(duration); data[5] = HI(direction); data[6] = LO(interval); data[7] = HI(interval); data[8] = LO(mod_id1); data[9] = HI(mod_id1); data[10] = LO(mod_id2); data[11] = HI(mod_id2); data[12] = LO(delay); data[13] = HI(delay); /* Stop effect *//* iforce_control_playback(iforce, id, 0);*/ iforce_send_packet(iforce, FF_CMD_EFFECT, data); /* If needed, restart effect */ if (test_bit(FF_CORE_SHOULD_PLAY, iforce->core_effects[id].flags)) { /* BUG: perhaps we should replay n times, instead of 1. But we do not know n */ iforce_control_playback(iforce, id, 1); } return 0;}/* * Upload a periodic effect to the device * See also iforce_upload_constant. */int iforce_upload_periodic(struct iforce* iforce, struct ff_effect* effect, int is_update){ u8 wave_code; int core_id = effect->id; struct iforce_core_effect* core_effect = iforce->core_effects + core_id; struct resource* mod1_chunk = &(iforce->core_effects[core_id].mod1_chunk); struct resource* mod2_chunk = &(iforce->core_effects[core_id].mod2_chunk); int param1_err = 1; int param2_err = 1; int core_err = 0; if (!is_update || need_period_modifier(iforce, effect)) { param1_err = make_period_modifier(iforce, mod1_chunk, is_update, effect->u.periodic.magnitude, effect->u.periodic.offset, effect->u.periodic.period, effect->u.periodic.phase); if (param1_err) return param1_err; set_bit(FF_MOD1_IS_USED, core_effect->flags); } if (!is_update || need_envelope_modifier(iforce, effect)) { param2_err = make_envelope_modifier(iforce, mod2_chunk, is_update, effect->u.periodic.envelope.attack_length, effect->u.periodic.envelope.attack_level, effect->u.periodic.envelope.fade_length, effect->u.periodic.envelope.fade_level); if (param2_err) return param2_err; set_bit(FF_MOD2_IS_USED, core_effect->flags); } switch (effect->u.periodic.waveform) { case FF_SQUARE: wave_code = 0x20; break; case FF_TRIANGLE: wave_code = 0x21; break; case FF_SINE: wave_code = 0x22; break; case FF_SAW_UP: wave_code = 0x23; break; case FF_SAW_DOWN: wave_code = 0x24; break; default: wave_code = 0x20; break; } if (!is_update || need_core(iforce, effect)) { core_err = make_core(iforce, effect->id, mod1_chunk->start, mod2_chunk->start, wave_code, 0x20, effect->replay.length, effect->replay.delay, effect->trigger.button, effect->trigger.interval, effect->direction); } /* If one of the parameter creation failed, we already returned an * error code. * If the core creation failed, we return its error code. * Else: if one parameter at least was created, we return 0 * else we return 1; */ return core_err < 0 ? core_err : (param1_err && param2_err);}/* * Upload a constant force effect * Return value: * <0 Error code * 0 Ok, effect created or updated * 1 effect did not change since last upload, and no packet was therefore sent */int iforce_upload_constant(struct iforce* iforce, struct ff_effect* effect, int is_update){ int core_id = effect->id; struct iforce_core_effect* core_effect = iforce->core_effects + core_id; struct resource* mod1_chunk = &(iforce->core_effects[core_id].mod1_chunk); struct resource* mod2_chunk = &(iforce->core_effects[core_id].mod2_chunk); int param1_err = 1; int param2_err = 1; int core_err = 0; if (!is_update || need_magnitude_modifier(iforce, effect)) { param1_err = make_magnitude_modifier(iforce, mod1_chunk, is_update, effect->u.constant.level); if (param1_err) return param1_err; set_bit(FF_MOD1_IS_USED, core_effect->flags); } if (!is_update || need_envelope_modifier(iforce, effect)) { param2_err = make_envelope_modifier(iforce, mod2_chunk, is_update, effect->u.constant.envelope.attack_length, effect->u.constant.envelope.attack_level, effect->u.constant.envelope.fade_length, effect->u.constant.envelope.fade_level); if (param2_err) return param2_err; set_bit(FF_MOD2_IS_USED, core_effect->flags); } if (!is_update || need_core(iforce, effect)) { core_err = make_core(iforce, effect->id, mod1_chunk->start, mod2_chunk->start, 0x00, 0x20, effect->replay.length, effect->replay.delay, effect->trigger.button, effect->trigger.interval, effect->direction); } /* If one of the parameter creation failed, we already returned an * error code. * If the core creation failed, we return its error code. * Else: if one parameter at least was created, we return 0 * else we return 1; */ return core_err < 0 ? core_err : (param1_err && param2_err);}/* * Upload an condition effect. Those are for example friction, inertia, springs... */int iforce_upload_condition(struct iforce* iforce, struct ff_effect* effect, int is_update){ int core_id = effect->id; struct iforce_core_effect* core_effect = iforce->core_effects + core_id; struct resource* mod1_chunk = &(core_effect->mod1_chunk); struct resource* mod2_chunk = &(core_effect->mod2_chunk); u8 type; int param_err = 1; int core_err = 0; switch (effect->type) { case FF_SPRING: type = 0x40; break; case FF_DAMPER: type = 0x41; break; default: return -1; } if (!is_update || need_condition_modifier(iforce, effect)) { param_err = make_condition_modifier(iforce, mod1_chunk, is_update, effect->u.condition[0].right_saturation, effect->u.condition[0].left_saturation, effect->u.condition[0].right_coeff, effect->u.condition[0].left_coeff, effect->u.condition[0].deadband, effect->u.condition[0].center); if (param_err) return param_err; set_bit(FF_MOD1_IS_USED, core_effect->flags); param_err = make_condition_modifier(iforce, mod2_chunk, is_update, effect->u.condition[1].right_saturation, effect->u.condition[1].left_saturation, effect->u.condition[1].right_coeff, effect->u.condition[1].left_coeff, effect->u.condition[1].deadband, effect->u.condition[1].center); if (param_err) return param_err; set_bit(FF_MOD2_IS_USED, core_effect->flags); } if (!is_update || need_core(iforce, effect)) { core_err = make_core(iforce, effect->id, mod1_chunk->start, mod2_chunk->start, type, 0xc0, effect->replay.length, effect->replay.delay, effect->trigger.button, effect->trigger.interval, effect->direction); } /* If the parameter creation failed, we already returned an * error code. * If the core creation failed, we return its error code. * Else: if a parameter was created, we return 0 * else we return 1; */ return core_err < 0 ? core_err : param_err;}
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