suspend.c

来自「优龙2410linux2.6.8内核源代码」· C语言 代码 · 共 158 行

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/* * Suspend support specific for i386. * * Distribute under GPLv2 * * Copyright (c) 2002 Pavel Machek <pavel@suse.cz> * Copyright (c) 2001 Patrick Mochel <mochel@osdl.org> */#include <linux/config.h>#include <linux/kernel.h>#include <linux/module.h>#include <linux/init.h>#include <linux/types.h>#include <linux/spinlock.h>#include <linux/poll.h>#include <linux/delay.h>#include <linux/sysrq.h>#include <linux/proc_fs.h>#include <linux/irq.h>#include <linux/pm.h>#include <linux/device.h>#include <linux/suspend.h>#include <asm/uaccess.h>#include <asm/acpi.h>#include <asm/tlbflush.h>#include <asm/io.h>#include <asm/proto.h>struct saved_context saved_context;unsigned long saved_context_eax, saved_context_ebx, saved_context_ecx, saved_context_edx;unsigned long saved_context_esp, saved_context_ebp, saved_context_esi, saved_context_edi;unsigned long saved_context_r08, saved_context_r09, saved_context_r10, saved_context_r11;unsigned long saved_context_r12, saved_context_r13, saved_context_r14, saved_context_r15;unsigned long saved_context_eflags;void __save_processor_state(struct saved_context *ctxt){	kernel_fpu_begin();	/*	 * descriptor tables	 */	asm volatile ("sgdt %0" : "=m" (ctxt->gdt_limit));	asm volatile ("sidt %0" : "=m" (ctxt->idt_limit));	asm volatile ("sldt %0" : "=m" (ctxt->ldt));	asm volatile ("str %0"  : "=m" (ctxt->tr));	/* XMM0..XMM15 should be handled by kernel_fpu_begin(). */	/* EFER should be constant for kernel version, no need to handle it. */	/*	 * segment registers	 */	asm volatile ("movw %%ds, %0" : "=m" (ctxt->ds));	asm volatile ("movw %%es, %0" : "=m" (ctxt->es));	asm volatile ("movw %%fs, %0" : "=m" (ctxt->fs));	asm volatile ("movw %%gs, %0" : "=m" (ctxt->gs));	asm volatile ("movw %%ss, %0" : "=m" (ctxt->ss));	rdmsrl(MSR_FS_BASE, ctxt->fs_base);	rdmsrl(MSR_GS_BASE, ctxt->gs_base);	rdmsrl(MSR_KERNEL_GS_BASE, ctxt->gs_kernel_base);	/*	 * control registers 	 */	asm volatile ("movq %%cr0, %0" : "=r" (ctxt->cr0));	asm volatile ("movq %%cr2, %0" : "=r" (ctxt->cr2));	asm volatile ("movq %%cr3, %0" : "=r" (ctxt->cr3));	asm volatile ("movq %%cr4, %0" : "=r" (ctxt->cr4));}void save_processor_state(void){	__save_processor_state(&saved_context);}static voiddo_fpu_end(void){        /* restore FPU regs if necessary */	/* Do it out of line so that gcc does not move cr0 load to some stupid place */        kernel_fpu_end();	mxcsr_feature_mask_init();}void __restore_processor_state(struct saved_context *ctxt){	/*	 * control registers	 */	asm volatile ("movq %0, %%cr4" :: "r" (ctxt->cr4));	asm volatile ("movq %0, %%cr3" :: "r" (ctxt->cr3));	asm volatile ("movq %0, %%cr2" :: "r" (ctxt->cr2));	asm volatile ("movq %0, %%cr0" :: "r" (ctxt->cr0));	/*	 * segment registers	 */	asm volatile ("movw %0, %%ds" :: "r" (ctxt->ds));	asm volatile ("movw %0, %%es" :: "r" (ctxt->es));	asm volatile ("movw %0, %%fs" :: "r" (ctxt->fs));	load_gs_index(ctxt->gs);	asm volatile ("movw %0, %%ss" :: "r" (ctxt->ss));	wrmsrl(MSR_FS_BASE, ctxt->fs_base);	wrmsrl(MSR_GS_BASE, ctxt->gs_base);	wrmsrl(MSR_KERNEL_GS_BASE, ctxt->gs_kernel_base);	/*	 * now restore the descriptor tables to their proper values	 * ltr is done i fix_processor_context().	 */	asm volatile ("lgdt %0" :: "m" (ctxt->gdt_limit));	asm volatile ("lidt %0" :: "m" (ctxt->idt_limit));	asm volatile ("lldt %0" :: "m" (ctxt->ldt));	fix_processor_context();	do_fpu_end();}void restore_processor_state(void){	__restore_processor_state(&saved_context);}void fix_processor_context(void){	int cpu = smp_processor_id();	struct tss_struct * t = init_tss + cpu;	set_tss_desc(cpu,t);	/* This just modifies memory; should not be neccessary. But... This is neccessary, because 386 hardware has concept of busy TSS or some similar stupidity. */	cpu_gdt_table[cpu][GDT_ENTRY_TSS].type = 9;	syscall_init();                         /* This sets MSR_*STAR and related */	load_TR_desc();				/* This does ltr */	load_LDT(&current->active_mm->context);	/* This does lldt */	/*	 * Now maybe reload the debug registers	 */	if (current->thread.debugreg7){                loaddebug(&current->thread, 0);                loaddebug(&current->thread, 1);                loaddebug(&current->thread, 2);                loaddebug(&current->thread, 3);                /* no 4 and 5 */                loaddebug(&current->thread, 6);                loaddebug(&current->thread, 7);	}}

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