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📄 csum-partial.c

📁 优龙2410linux2.6.8内核源代码
💻 C
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/* * arch/x86_64/lib/csum-partial.c * * This file contains network checksum routines that are better done * in an architecture-specific manner due to speed. */ #include <linux/compiler.h>#include <linux/module.h>#include <asm/checksum.h>#define __force_inline inline __attribute__((always_inline))static inline unsigned short from32to16(unsigned a) {	unsigned short b = a >> 16; 	asm("addw %w2,%w0\n\t"	    "adcw $0,%w0\n" 	    : "=r" (b)	    : "0" (b), "r" (a));	return b;}/* * Do a 64-bit checksum on an arbitrary memory area. * Returns a 32bit checksum. * * This isn't as time critical as it used to be because many NICs * do hardware checksumming these days. *  * Things tried and found to not make it faster: * Manual Prefetching * Unrolling to an 128 bytes inner loop. * Using interleaving with more registers to break the carry chains. */static __force_inline unsigned do_csum(const unsigned char *buff, unsigned len){	unsigned odd, count;	unsigned long result = 0;	if (unlikely(len == 0))		return result; 	odd = 1 & (unsigned long) buff;	if (unlikely(odd)) {		result = *buff << 8;		len--;		buff++;	}	count = len >> 1;		/* nr of 16-bit words.. */	if (count) {		if (2 & (unsigned long) buff) {			result += *(unsigned short *)buff;			count--;			len -= 2;			buff += 2;		}		count >>= 1;		/* nr of 32-bit words.. */		if (count) {			unsigned long zero;			unsigned count64;			if (4 & (unsigned long) buff) {				result += *(unsigned int *) buff;				count--;				len -= 4;				buff += 4;			}			count >>= 1;	/* nr of 64-bit words.. */			/* main loop using 64byte blocks */			zero = 0;			count64 = count >> 3;			while (count64) { 				asm("addq 0*8(%[src]),%[res]\n\t"				    "adcq 1*8(%[src]),%[res]\n\t"				    "adcq 2*8(%[src]),%[res]\n\t"				    "adcq 3*8(%[src]),%[res]\n\t"				    "adcq 4*8(%[src]),%[res]\n\t"				    "adcq 5*8(%[src]),%[res]\n\t"				    "adcq 6*8(%[src]),%[res]\n\t"				    "adcq 7*8(%[src]),%[res]\n\t"				    "adcq %[zero],%[res]"				    : [res] "=r" (result)				    : [src] "r" (buff), [zero] "r" (zero),				    "[res]" (result));				buff += 64;				count64--;			}			/* last upto 7 8byte blocks */			count %= 8; 			while (count) { 				asm("addq %1,%0\n\t"				    "adcq %2,%0\n" 					    : "=r" (result)				    : "m" (*(unsigned long *)buff), 				    "r" (zero),  "0" (result));				--count; 					buff += 8;			}			result = add32_with_carry(result>>32,						  result&0xffffffff); 			if (len & 4) {				result += *(unsigned int *) buff;				buff += 4;			}		}		if (len & 2) {			result += *(unsigned short *) buff;			buff += 2;		}	}	if (len & 1)		result += *buff;	result = add32_with_carry(result>>32, result & 0xffffffff); 	if (unlikely(odd)) { 		result = from32to16(result);		result = ((result >> 8) & 0xff) | ((result & 0xff) << 8);	}	return result;}/* * computes the checksum of a memory block at buff, length len, * and adds in "sum" (32-bit) * * returns a 32-bit number suitable for feeding into itself * or csum_tcpudp_magic * * this function must be called with even lengths, except * for the last fragment, which may be odd * * it's best to have buff aligned on a 64-bit boundary */unsigned csum_partial(const unsigned char *buff, unsigned len, unsigned sum){	return add32_with_carry(do_csum(buff, len), sum); }EXPORT_SYMBOL(csum_partial);/* * this routine is used for miscellaneous IP-like checksums, mainly * in icmp.c */unsigned short ip_compute_csum(unsigned char * buff, int len){	return csum_fold(csum_partial(buff,len,0));}

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