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📄 semaphore.c

📁 优龙2410linux2.6.8内核源代码
💻 C
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/* * IA-64 semaphore implementation (derived from x86 version). * * Copyright (C) 1999-2000, 2002 Hewlett-Packard Co *	David Mosberger-Tang <davidm@hpl.hp.com> *//* * Semaphores are implemented using a two-way counter: The "count" * variable is decremented for each process that tries to acquire the * semaphore, while the "sleepers" variable is a count of such * acquires. * * Notably, the inline "up()" and "down()" functions can efficiently * test if they need to do any extra work (up needs to do something * only if count was negative before the increment operation. * * "sleeping" and the contention routine ordering is protected * by the spinlock in the semaphore's waitqueue head. * * Note that these functions are only called when there is contention * on the lock, and as such all this is the "non-critical" part of the * whole semaphore business. The critical part is the inline stuff in * <asm/semaphore.h> where we want to avoid any extra jumps and calls. */#include <linux/sched.h>#include <linux/init.h>#include <asm/errno.h>#include <asm/semaphore.h>/* * Logic: *  - Only on a boundary condition do we need to care. When we go *    from a negative count to a non-negative, we wake people up. *  - When we go from a non-negative count to a negative do we *    (a) synchronize with the "sleepers" count and (b) make sure *    that we're on the wakeup list before we synchronize so that *    we cannot lose wakeup events. */void__up (struct semaphore *sem){	wake_up(&sem->wait);}void __sched __down (struct semaphore *sem){	struct task_struct *tsk = current;	DECLARE_WAITQUEUE(wait, tsk);	unsigned long flags;	tsk->state = TASK_UNINTERRUPTIBLE;	spin_lock_irqsave(&sem->wait.lock, flags);	add_wait_queue_exclusive_locked(&sem->wait, &wait);	sem->sleepers++;	for (;;) {		int sleepers = sem->sleepers;		/*		 * Add "everybody else" into it. They aren't		 * playing, because we own the spinlock in		 * the wait_queue_head.		 */		if (!atomic_add_negative(sleepers - 1, &sem->count)) {			sem->sleepers = 0;			break;		}		sem->sleepers = 1;	/* us - see -1 above */		spin_unlock_irqrestore(&sem->wait.lock, flags);		schedule();		spin_lock_irqsave(&sem->wait.lock, flags);		tsk->state = TASK_UNINTERRUPTIBLE;	}	remove_wait_queue_locked(&sem->wait, &wait);	wake_up_locked(&sem->wait);	spin_unlock_irqrestore(&sem->wait.lock, flags);	tsk->state = TASK_RUNNING;}int __sched __down_interruptible (struct semaphore * sem){	int retval = 0;	struct task_struct *tsk = current;	DECLARE_WAITQUEUE(wait, tsk);	unsigned long flags;	tsk->state = TASK_INTERRUPTIBLE;	spin_lock_irqsave(&sem->wait.lock, flags);	add_wait_queue_exclusive_locked(&sem->wait, &wait);	sem->sleepers ++;	for (;;) {		int sleepers = sem->sleepers;		/*		 * With signals pending, this turns into		 * the trylock failure case - we won't be		 * sleeping, and we* can't get the lock as		 * it has contention. Just correct the count		 * and exit.		 */		if (signal_pending(current)) {			retval = -EINTR;			sem->sleepers = 0;			atomic_add(sleepers, &sem->count);			break;		}		/*		 * Add "everybody else" into it. They aren't		 * playing, because we own the spinlock in		 * wait_queue_head. The "-1" is because we're		 * still hoping to get the semaphore.		 */		if (!atomic_add_negative(sleepers - 1, &sem->count)) {			sem->sleepers = 0;			break;		}		sem->sleepers = 1;	/* us - see -1 above */		spin_unlock_irqrestore(&sem->wait.lock, flags);		schedule();		spin_lock_irqsave(&sem->wait.lock, flags);		tsk->state = TASK_INTERRUPTIBLE;	}	remove_wait_queue_locked(&sem->wait, &wait);	wake_up_locked(&sem->wait);	spin_unlock_irqrestore(&sem->wait.lock, flags);	tsk->state = TASK_RUNNING;	return retval;}/* * Trylock failed - make sure we correct for having decremented the * count. */int__down_trylock (struct semaphore *sem){	unsigned long flags;	int sleepers;	spin_lock_irqsave(&sem->wait.lock, flags);	sleepers = sem->sleepers + 1;	sem->sleepers = 0;	/*	 * Add "everybody else" and us into it. They aren't	 * playing, because we own the spinlock in the	 * wait_queue_head.	 */	if (!atomic_add_negative(sleepers, &sem->count)) {		wake_up_locked(&sem->wait);	}	spin_unlock_irqrestore(&sem->wait.lock, flags);	return 1;}

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