📄 shapes.h
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// Shapes.h : main header file for the SHAPES application
//
#if !defined(AFX_SHAPES_H__437C8B37_5C45_11D2_8E53_006008A82731__INCLUDED_)
#define AFX_SHAPES_H__437C8B37_5C45_11D2_8E53_006008A82731__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CShapesApp:
// See Shapes.cpp for the implementation of this class
//
class CShapesApp : public CWinApp
{
public:
CShapesApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CShapesApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
public:
//{{AFX_MSG(CShapesApp)
afx_msg void OnAppAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SHAPES_H__437C8B37_5C45_11D2_8E53_006008A82731__INCLUDED_)
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