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📄 particlesystemtestapplication.csproj

📁 Particle System Test Application on C#
💻 CSPROJ
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<VisualStudioProject>
    <CSHARP
        ProjectType = "Local"
        ProductVersion = "7.10.3077"
        SchemaVersion = "2.0"
        ProjectGuid = "{9DC9AFC2-25CC-44A8-82C4-94BB2411C90C}"
    >
        <Build>
            <Settings
                ApplicationIcon = ""
                AssemblyKeyContainerName = ""
                AssemblyName = "ParticleSystemTestApplication"
                AssemblyOriginatorKeyFile = ""
                DefaultClientScript = "JScript"
                DefaultHTMLPageLayout = "Grid"
                DefaultTargetSchema = "IE50"
                DelaySign = "false"
                OutputType = "WinExe"
                PreBuildEvent = ""
                PostBuildEvent = ""
                RootNamespace = "ParticleSystemTestApplication"
                RunPostBuildEvent = "OnBuildSuccess"
                StartupObject = ""
            >
                <Config
                    Name = "Debug"
                    AllowUnsafeBlocks = "false"
                    BaseAddress = "285212672"
                    CheckForOverflowUnderflow = "false"
                    ConfigurationOverrideFile = ""
                    DefineConstants = "DEBUG;TRACE;DX9"
                    DocumentationFile = ""
                    DebugSymbols = "true"
                    FileAlignment = "4096"
                    IncrementalBuild = "false"
                    NoStdLib = "false"
                    NoWarn = ""
                    Optimize = "false"
                    OutputPath = "bin\Debug\"
                    RegisterForComInterop = "false"
                    RemoveIntegerChecks = "false"
                    TreatWarningsAsErrors = "false"
                    WarningLevel = "4"
                />
                <Config
                    Name = "Release"
                    AllowUnsafeBlocks = "false"
                    BaseAddress = "285212672"
                    CheckForOverflowUnderflow = "false"
                    ConfigurationOverrideFile = ""
                    DefineConstants = "TRACE;DX9"
                    DocumentationFile = ""
                    DebugSymbols = "false"
                    FileAlignment = "4096"
                    IncrementalBuild = "false"
                    NoStdLib = "false"
                    NoWarn = ""
                    Optimize = "true"
                    OutputPath = "bin\Release\"
                    RegisterForComInterop = "false"
                    RemoveIntegerChecks = "false"
                    TreatWarningsAsErrors = "false"
                    WarningLevel = "4"
                />
            </Settings>
            <References>
                <Reference
                    Name = "system"
                    AssemblyName = "System"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\system.dll"
                />
                <Reference
                    Name = "System.Drawing"
                    AssemblyName = "System.Drawing"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Drawing.dll"
                />
                <Reference
                    Name = "System.Windows.Forms"
                    AssemblyName = "System.Windows.Forms"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Framework\v1.1.4322\System.Windows.Forms.dll"
                />
                <Reference
                    Name = "Microsoft.DirectX"
                    AssemblyName = "Microsoft.DirectX"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Managed DirectX\v9.00.1126\Microsoft.DirectX.dll"
                    AssemblyFolderKey = "hklm\current managed directx 9.1"
                />
                <Reference
                    Name = "Microsoft.DirectX.Direct3D"
                    AssemblyName = "Microsoft.DirectX.Direct3D"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Managed DirectX\v9.00.1126\Microsoft.DirectX.Direct3D.dll"
                    AssemblyFolderKey = "hklm\current managed directx 9.1"
                />
                <Reference
                    Name = "Microsoft.DirectX.Direct3DX"
                    AssemblyName = "Microsoft.DirectX.Direct3DX"
                    HintPath = "C:\WINDOWS\Microsoft.NET\Managed DirectX\v9.00.1126\Microsoft.DirectX.Direct3DX.dll"
                    AssemblyFolderKey = "hklm\current managed directx 9.1"
                />
                <Reference
                    Name = "ParticleSystem"
                    Project = "{FBADCC58-993F-4D93-BFEB-6E965B3D5083}"
                    Package = "{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}"
                />
            </References>
        </Build>
        <Files>
            <Include>
                <File
                    RelPath = "d3dapp.cs"
                    SubType = "Form"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "d3dapp.resx"
                    DependentUpon = "d3dapp.cs"
                    BuildAction = "EmbeddedResource"
                />
                <File
                    RelPath = "d3denumeration.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "d3dfont.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "D3DSettingsForm.cs"
                    SubType = "Form"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "D3DTriangle.cs"
                    SubType = "Form"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "D3DTriangle.resx"
                    DependentUpon = "D3DTriangle.cs"
                    BuildAction = "EmbeddedResource"
                />
                <File
                    RelPath = "d3dutil.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "DXUtil.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "main.cs"
                    SubType = "Code"
                    BuildAction = "Compile"
                />
                <File
                    RelPath = "readme.txt"
                    BuildAction = "Content"
                />
            </Include>
        </Files>
    </CSHARP>
</VisualStudioProject>

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