⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 glh_genext.h

📁 Particles and bodies interaction engine
💻 H
📖 第 1 页 / 共 5 页
字号:

#ifdef GL_EXT_bgra
#endif

#ifdef GL_EXT_blend_color
    GLH_EXTERN PFNGLBLENDCOLOREXTPROC GLH_EXT_NAME(glBlendColorEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_blend_equation_separate
    GLH_EXTERN PFNGLBLENDEQUATIONSEPARATEEXTPROC GLH_EXT_NAME(glBlendEquationSeparateEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_blend_func_separate
    GLH_EXTERN PFNGLBLENDFUNCSEPARATEEXTPROC GLH_EXT_NAME(glBlendFuncSeparateEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_blend_minmax
    GLH_EXTERN PFNGLBLENDEQUATIONEXTPROC GLH_EXT_NAME(glBlendEquationEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_blend_subtract
#endif

#ifdef GL_EXT_Cg_shader
#endif

#ifdef GL_EXT_compiled_vertex_array
    GLH_EXTERN PFNGLLOCKARRAYSEXTPROC GLH_EXT_NAME(glLockArraysEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLUNLOCKARRAYSEXTPROC GLH_EXT_NAME(glUnlockArraysEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_depth_bounds_test
    GLH_EXTERN PFNGLDEPTHBOUNDSEXTPROC GLH_EXT_NAME(glDepthBoundsEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_draw_range_elements
#endif

#ifdef GL_EXT_fog_coord
    GLH_EXTERN PFNGLFOGCOORDDEXTPROC GLH_EXT_NAME(glFogCoorddEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLFOGCOORDDVEXTPROC GLH_EXT_NAME(glFogCoorddvEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLFOGCOORDFEXTPROC GLH_EXT_NAME(glFogCoordfEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLFOGCOORDFVEXTPROC GLH_EXT_NAME(glFogCoordfvEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLFOGCOORDPOINTEREXTPROC GLH_EXT_NAME(glFogCoordPointerEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_multi_draw_arrays
    GLH_EXTERN PFNGLMULTIDRAWARRAYSEXTPROC GLH_EXT_NAME(glMultiDrawArraysEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLMULTIDRAWELEMENTSEXTPROC GLH_EXT_NAME(glMultiDrawElementsEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_light_max_exponent
#endif

#ifdef GL_EXT_packed_pixels
#endif

#ifdef GL_EXT_paletted_texture
    GLH_EXTERN PFNGLCOLORSUBTABLEEXTPROC GLH_EXT_NAME(glColorSubTableEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLCOLORTABLEEXTPROC GLH_EXT_NAME(glColorTableEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLGETCOLORTABLEEXTPROC GLH_EXT_NAME(glGetColorTableEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLGETCOLORTABLEPARAMETERFVEXTPROC GLH_EXT_NAME(glGetColorTableParameterfvEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLGETCOLORTABLEPARAMETERIVEXTPROC GLH_EXT_NAME(glGetColorTableParameterivEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_pixel_buffer_object
#endif

#ifdef GL_EXT_point_parameters
    GLH_EXTERN PFNGLPOINTPARAMETERFEXTPROC GLH_EXT_NAME(glPointParameterfEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLPOINTPARAMETERFVEXTPROC GLH_EXT_NAME(glPointParameterfvEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_rescale_normal
#endif

#ifdef GL_EXT_secondary_color
    GLH_EXTERN PFNGLSECONDARYCOLOR3BEXTPROC GLH_EXT_NAME(glSecondaryColor3bEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3BVEXTPROC GLH_EXT_NAME(glSecondaryColor3bvEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3DEXTPROC GLH_EXT_NAME(glSecondaryColor3dEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3DVEXTPROC GLH_EXT_NAME(glSecondaryColor3dvEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3FEXTPROC GLH_EXT_NAME(glSecondaryColor3fEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3FVEXTPROC GLH_EXT_NAME(glSecondaryColor3fvEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3IEXTPROC GLH_EXT_NAME(glSecondaryColor3iEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3IVEXTPROC GLH_EXT_NAME(glSecondaryColor3ivEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3SEXTPROC GLH_EXT_NAME(glSecondaryColor3sEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3SVEXTPROC GLH_EXT_NAME(glSecondaryColor3svEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3UBEXTPROC GLH_EXT_NAME(glSecondaryColor3ubEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3UBVEXTPROC GLH_EXT_NAME(glSecondaryColor3ubvEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3UIEXTPROC GLH_EXT_NAME(glSecondaryColor3uiEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3UIVEXTPROC GLH_EXT_NAME(glSecondaryColor3uivEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3USEXTPROC GLH_EXT_NAME(glSecondaryColor3usEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLOR3USVEXTPROC GLH_EXT_NAME(glSecondaryColor3usvEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSECONDARYCOLORPOINTEREXTPROC GLH_EXT_NAME(glSecondaryColorPointerEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_separate_specular_color
#endif

#ifdef GL_EXT_shadow_funcs
#endif

#ifdef GL_EXT_shared_texture_palette
#endif

#ifdef GL_EXT_stencil_two_side
    GLH_EXTERN PFNGLACTIVESTENCILFACEEXTPROC GLH_EXT_NAME(glActiveStencilFaceEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_stencil_wrap
#endif

#ifdef GL_EXT_texture_compression_s3tc
#endif

#ifdef GL_EXT_texture_cube_map
#endif

#ifdef GL_EXT_texture_edge_clamp
#endif

#ifdef GL_EXT_texture_env_add
#endif

#ifdef GL_EXT_texture_env_combine
#endif

#ifdef GL_EXT_texture_env_dot3
#endif

#ifdef GL_EXT_texture_filter_anisotropic
#endif

#ifdef GL_EXT_texture_lod_bias
#endif

#ifdef GL_EXT_texture_object
    GLH_EXTERN PFNGLARETEXTURESRESIDENTEXTPROC GLH_EXT_NAME(glAreTexturesResidentEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLBINDTEXTUREEXTPROC GLH_EXT_NAME(glBindTextureEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLDELETETEXTURESEXTPROC GLH_EXT_NAME(glDeleteTexturesEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLGENTEXTURESEXTPROC GLH_EXT_NAME(glGenTexturesEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLISTEXTUREEXTPROC GLH_EXT_NAME(glIsTextureEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLPRIORITIZETEXTURESEXTPROC GLH_EXT_NAME(glPrioritizeTexturesEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_texture_rectangle
#endif

#ifdef GL_EXT_texture3D
    GLH_EXTERN PFNGLTEXIMAGE3DEXTPROC GLH_EXT_NAME(glTexImage3DEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_vertex_array
    GLH_EXTERN PFNGLARRAYELEMENTEXTPROC GLH_EXT_NAME(glArrayElementEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLCOLORPOINTEREXTPROC GLH_EXT_NAME(glColorPointerEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLEDGEFLAGPOINTEREXTPROC GLH_EXT_NAME(glEdgeFlagPointerEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLGETPOINTERVEXTPROC GLH_EXT_NAME(glGetPointervEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLINDEXPOINTEREXTPROC GLH_EXT_NAME(glIndexPointerEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLNORMALPOINTEREXTPROC GLH_EXT_NAME(glNormalPointerEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLTEXCOORDPOINTEREXTPROC GLH_EXT_NAME(glTexCoordPointerEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLVERTEXPOINTEREXTPROC GLH_EXT_NAME(glVertexPointerEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLDRAWARRAYSEXTPROC GLH_EXT_NAME(glDrawArraysEXT) GLH_INITIALIZER;
#endif

#ifdef GL_EXT_vertex_weighting
    GLH_EXTERN PFNGLVERTEXWEIGHTFEXTPROC GLH_EXT_NAME(glVertexWeightfEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLVERTEXWEIGHTFVEXTPROC GLH_EXT_NAME(glVertexWeightfvEXT) GLH_INITIALIZER;
    GLH_EXTERN PFNGLVERTEXWEIGHTPOINTEREXTPROC GLH_EXT_NAME(glVertexWeightPointerEXT) GLH_INITIALIZER;
#endif

#ifdef GL_HP_occlusion_test
#endif

#ifdef GL_IBM_texture_mirrored_repeat
#endif

#ifdef GL_NV_blend_square
#endif

#ifdef GL_NV_copy_depth_to_color
#endif

#ifdef GL_NV_depth_clamp
#endif

#ifdef GL_NV_element_array
    GLH_EXTERN PFNGLELEMENTPOINTERNVPROC GLH_EXT_NAME(glElementPointerNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLDRAWELEMENTARRAYNVPROC GLH_EXT_NAME(glDrawElementArrayNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLDRAWRANGEELEMENTARRAYNVPROC GLH_EXT_NAME(glDrawRangeElementArrayNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLMULTIDRAWELEMENTARRAYNVPROC GLH_EXT_NAME(glMultiDrawElementArrayNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLMULTIDRAWRANGEELEMENTARRAYNVPROC GLH_EXT_NAME(glMultiDrawRangeElementArrayNV) GLH_INITIALIZER;
#endif

#ifdef GL_NV_fence
    GLH_EXTERN PFNGLGENFENCESNVPROC GLH_EXT_NAME(glGenFencesNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLDELETEFENCESNVPROC GLH_EXT_NAME(glDeleteFencesNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLSETFENCENVPROC GLH_EXT_NAME(glSetFenceNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLTESTFENCENVPROC GLH_EXT_NAME(glTestFenceNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLFINISHFENCENVPROC GLH_EXT_NAME(glFinishFenceNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLISFENCENVPROC GLH_EXT_NAME(glIsFenceNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLGETFENCEIVNVPROC GLH_EXT_NAME(glGetFenceivNV) GLH_INITIALIZER;
#endif

#ifdef GL_NV_float_buffer
#endif

#ifdef GL_NV_fog_distance
#endif

#ifdef GL_NV_fragment_program
    GLH_EXTERN PFNGLPROGRAMNAMEDPARAMETER4FNVPROC GLH_EXT_NAME(glProgramNamedParameter4fNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLPROGRAMNAMEDPARAMETER4DNVPROC GLH_EXT_NAME(glProgramNamedParameter4dNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC GLH_EXT_NAME(glProgramNamedParameter4fvNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC GLH_EXT_NAME(glProgramNamedParameter4dvNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC GLH_EXT_NAME(glGetProgramNamedParameterfvNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC GLH_EXT_NAME(glGetProgramNamedParameterdvNV) GLH_INITIALIZER;
#endif

#ifdef GL_NV_fragment_program2
#endif

#ifdef GL_NV_half_float
    GLH_EXTERN PFNGLVERTEX2HNVPROC GLH_EXT_NAME(glVertex2hNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLVERTEX2HVNVPROC GLH_EXT_NAME(glVertex2hvNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLVERTEX3HNVPROC GLH_EXT_NAME(glVertex3hNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLVERTEX3HVNVPROC GLH_EXT_NAME(glVertex3hvNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLVERTEX4HNVPROC GLH_EXT_NAME(glVertex4hNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLVERTEX4HVNVPROC GLH_EXT_NAME(glVertex4hvNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLNORMAL3HNVPROC GLH_EXT_NAME(glNormal3hNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLNORMAL3HVNVPROC GLH_EXT_NAME(glNormal3hvNV) GLH_INITIALIZER;
    GLH_EXTERN PFNGLCOLOR3HNVPROC GLH_EXT_NAME(glColor3hNV) GLH_INITIALIZER;

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -