📄 bsplinedoc.h
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// BSplineDoc.h : interface of the CBSplineDoc class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_BSPLINEDOC_H__96D4357E_0CC6_4C87_9F6B_C1BA9DBE49E6__INCLUDED_)
#define AFX_BSPLINEDOC_H__96D4357E_0CC6_4C87_9F6B_C1BA9DBE49E6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <afxtempl.h>
#include <math.h>
class CBSplineDoc : public CDocument
{
protected: // create from serialization only
CBSplineDoc();
DECLARE_DYNCREATE(CBSplineDoc)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBSplineDoc)
public:
virtual BOOL OnNewDocument();
virtual void Serialize(CArchive& ar);
//}}AFX_VIRTUAL
// Implementation
public:
double Length(int j);
double Basic_Spline(int j,int k,double u);
void UpdateData();
CPoint Dbordv(double u);
double Knot_Value(int j);
int Knot_Index(double u);
int m_type;
int m_subtype;
int m_degree;
double m_length;
CArray<CPoint,CPoint> m_ptArray;
CArray<double,double> t;
CArray<int,int> r;
virtual ~CBSplineDoc();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CBSplineDoc)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CArray<double,double> m_lthArray;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BSPLINEDOC_H__96D4357E_0CC6_4C87_9F6B_C1BA9DBE49E6__INCLUDED_)
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