📄 trouter.h
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/***************************************************************************** TRouter.h -- Router definition *****************************************************************************//* Copyright 2005-2007 Fabrizio Fazzino <fabrizio.fazzino@diit.unict.it> Maurizio Palesi <mpalesi@diit.unict.it> Davide Patti <dpatti@diit.unict.it> * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */#ifndef __TROUTER_H__#define __TROUTER_H__//---------------------------------------------------------------------------#include <systemc.h>#include "NoximDefs.h"#include "TBuffer.h"#include "TStats.h"#include "TGlobalRoutingTable.h"#include "TLocalRoutingTable.h"#include "TReservationTable.h"extern unsigned int drained_volume;SC_MODULE(TRouter){ // I/O Ports sc_in_clk clock; // The input clock for the router sc_in<bool> reset; // The reset signal for the router sc_in<TFlit> flit_rx[DIRECTIONS+1]; // The input channels (including local one) sc_in<bool> req_rx[DIRECTIONS+1]; // The requests associated with the input channels sc_out<bool> ack_rx[DIRECTIONS+1]; // The outgoing ack signals associated with the input channels sc_out<TFlit> flit_tx[DIRECTIONS+1]; // The output channels (including local one) sc_out<bool> req_tx[DIRECTIONS+1]; // The requests associated with the output channels sc_in<bool> ack_tx[DIRECTIONS+1]; // The outgoing ack signals associated with the output channels sc_out<int> free_slots[DIRECTIONS+1]; sc_in<int> free_slots_neighbor[DIRECTIONS+1]; // Neighbor-on-Path related I/O sc_out<TNoP_data> NoP_data_out[DIRECTIONS]; sc_in<TNoP_data> NoP_data_in[DIRECTIONS]; // Registers /* TCoord position; // Router position inside the mesh */ int local_id; // Unique ID int routing_type; // Type of routing algorithm int selection_type; TBuffer buffer[DIRECTIONS+1]; // Buffer for each input channel bool current_level_rx[DIRECTIONS+1]; // Current level for Alternating Bit Protocol (ABP) bool current_level_tx[DIRECTIONS+1]; // Current level for Alternating Bit Protocol (ABP) TStats stats; // Statistics TLocalRoutingTable routing_table; // Routing table TReservationTable reservation_table; // Switch reservation table int start_from_port; // Port from which to start the reservation cycle unsigned long routed_flits; // Functions void rxProcess(); // The receiving process void txProcess(); // The transmitting process void bufferMonitor(); void configure(const int _id, const double _warm_up_time, const unsigned int _max_buffer_size, TGlobalRoutingTable& grt); unsigned long getRoutedFlits(); // Returns the number of routed flits unsigned int getFlitsCount(); // Returns the number of flits into the router double getPower(); // Returns the total power dissipated by the router // Constructor SC_CTOR(TRouter) { SC_METHOD(rxProcess); sensitive << reset; sensitive << clock.pos(); SC_METHOD(txProcess); sensitive << reset; sensitive << clock.pos(); SC_METHOD(bufferMonitor); sensitive << reset; sensitive << clock.pos(); } private: // performs actual routing + selection int route(const TRouteData& route_data); // wrappers int selectionFunction(const vector<int>& directions,const TRouteData& route_data); vector<int> routingFunction(const TRouteData& route_data); // selection strategies int selectionRandom(const vector<int>& directions); int selectionBufferLevel(const vector<int>& directions); int selectionNoP(const vector<int>& directions,const TRouteData& route_data); // routing functions vector<int> routingXY(const TCoord& current, const TCoord& destination); vector<int> routingWestFirst(const TCoord& current, const TCoord& destination); vector<int> routingNorthLast(const TCoord& current, const TCoord& destination); vector<int> routingNegativeFirst(const TCoord& current, const TCoord& destination); vector<int> routingOddEven(const TCoord& current, const TCoord& source, const TCoord& destination); vector<int> routingDyAD(const TCoord& current, const TCoord& source, const TCoord& destination); vector<int> routingLookAhead(const TCoord& current, const TCoord& destination); vector<int> routingFullyAdaptive(const TCoord& current, const TCoord& destination); //vector<int> routingTableBased(const int dir_in, const TCoord& current, const TCoord& destination); TNoP_data getCurrentNoPData() const; void NoP_report() const; int NoPScore(const TNoP_data& nop_data, const vector<int>& nop_channels) const; int reflexDirection(int direction) const; int getNeighborId(int _id,int direction) const; bool inCongestion(); public: unsigned int local_drained;};#endif
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