📄 layouts.h
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#if !defined(AFX_LAYOUTS_H__2D397DE1_A884_401A_8D28_3CD40146B665__INCLUDED_)
#define AFX_LAYOUTS_H__2D397DE1_A884_401A_8D28_3CD40146B665__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CLayouts wrapper class
class CLayouts : public COleDispatchDriver
{
public:
CLayouts() {} // Calls COleDispatchDriver default constructor
CLayouts(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CLayouts(const CLayouts& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
long GetCount();
// Operations
public:
LPUNKNOWN Get_NewEnum();
VARIANT GetItem(const VARIANT& Index);
void Add(const VARIANT& LayoutName);
void Remove(const VARIANT& Index);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LAYOUTS_H__2D397DE1_A884_401A_8D28_3CD40146B665__INCLUDED_)
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