📄 valueitems.h
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#if !defined(AFX_VALUEITEMS_H__BC0FAA0D_08D8_454F_B915_0879B1E74617__INCLUDED_)
#define AFX_VALUEITEMS_H__BC0FAA0D_08D8_454F_B915_0879B1E74617__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CValueItemDisp;
/////////////////////////////////////////////////////////////////////////////
// CValueItems wrapper class
class CValueItems : public COleDispatchDriver
{
public:
CValueItems() {} // Calls COleDispatchDriver default constructor
CValueItems(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CValueItems(const CValueItems& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
long GetCount();
long GetPresentation();
void SetPresentation(long);
BOOL GetTranslate();
void SetTranslate(BOOL);
BOOL GetValidate();
void SetValidate(BOOL);
BOOL GetCycleOnClick();
void SetCycleOnClick(BOOL);
short GetMaxComboItems();
void SetMaxComboItems(short);
short GetDefaultItem();
void SetDefaultItem(short);
BOOL GetAnnotatePicture();
void SetAnnotatePicture(BOOL);
// Operations
public:
LPUNKNOWN Get_NewEnum();
CValueItemDisp GetItem(const VARIANT& Index);
void Add(LPDISPATCH vitem);
void Remove(const VARIANT& Index);
void Clear();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VALUEITEMS_H__BC0FAA0D_08D8_454F_B915_0879B1E74617__INCLUDED_)
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