📄 getscreeninputdlg.h
字号:
#pragma once
#include "picturewnd.h"
#include ".\serverscreeninfohandle.h"
#include ".\serverconnecthandle.h"
#include ".\screentools.h"
#include "afxwin.h"
// CGetScreenInputDlg 对话框
class CGetScreenInputDlg : public CDialog
{
DECLARE_DYNAMIC(CGetScreenInputDlg)
public:
CGetScreenInputDlg(CWnd* pParent = NULL); // 标准构造函数
virtual ~CGetScreenInputDlg();
// 对话框数据
enum { IDD = IDD_DIALOG_SCREEN };
public:
void BindSocket(SOCKET s, SOCKET sIn)
{
m_hInput.Attach(sIn);
m_hServer.Attach(s);
}
public:
void Layout();
protected:
CServerConnectHandle m_hInput;
CServerScreenInfoHandle m_hServer;
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持
DECLARE_MESSAGE_MAP()
public:
void __GetScreenInfo();
protected:
bool b_IsStop;
CScreenTools m_Tools;
HANDLE m_hThread;
public:
void GetPicture();
CPictureWnd m_PicWnd;
virtual BOOL OnInitDialog();
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnDestroy();
virtual BOOL PreTranslateMessage(MSG* pMsg);
public:
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
};
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -