📄 f31x_spi0_master.c
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{
// Write collision occurred
WCOL = 0; // Clear the write collision flag
Error_Flag = 1;
}
else
{
if (SPI0DAT == ERROR_OCCURRED)
{
// This example recognizes when an error occurs, but does not include
// any error handling. The transfer can be aborted or rescheduled,
// if desired.
Error_Flag = 1;
}
// When the Master enters the ISR, the SPIF flag should be set from
// sending the Command byte. This ISR handles the remaining steps of the
// SPI transfer process.
// <state> == 0: writing or reading 1 byte of data
// <state> == 1: for READ commands (first time, only a dummy byte is
// sent but the second time, the data must be read from
// SPI0DAT)
// <state> == 2: NSS = 1 to end the transfer, final byte read
//
// Note: SPI_WRITE_BUFFER is not handled here because it's done in
// polled mode
if (state == 0)
{
switch (Command)
{
case SLAVE_LED_ON:
case SLAVE_LED_OFF:
NSSMD0 = 1; // Release the slave (not expecting
// data back)
break;
case SPI_WRITE:
SPI0DAT = SPI_Data;
state = 2; // Advance to the final state (only
// writing one byte)
break;
case SPI_READ:
SPI0DAT = 0xFF; // Send a dummy byte so the Slave can
// send the data
state = 2; // Advance to the final state (only
// reading one byte)
break;
case SPI_READ_BUFFER:
SPI0DAT = 0xFF; // Send a dummy byte so the Slave can
// start sending the data
state = 1; // Advance to the next state where the
// data can be received
// The data from the slave is not
// available until after the second
// transfer is completed.
// The dummy byte allows the slave to
// send data, since the Master controls
// SCK.
break;
default:
state = 2; // Any errors in the Command parsing
// should go to state 2 where NSSMD0
// is de-asserted
}
}
else if (state == 1) // This state is for READ_ARRAY
{ // commands where the data must be read
// after the first dummy byte is sent
switch (Command)
{
case SPI_READ_BUFFER:
SPI_Data_Array[array_index] = SPI0DAT;
SPI0DAT = 0xFF;
array_index++;
if (array_index == (MAX_BUFFER_SIZE-1))
{
state = 2;
}
break;
default:
state = 2; // Any errors in the Command parsing
// should go to state 2 where NSSMD0
// is de-asserted
}
}
else if (state == 2)
{
switch (Command)
{
case SPI_READ:
SPI_Data = SPI0DAT; // Read the data from the slave
break;
case SPI_READ_BUFFER:
SPI_Data_Array[array_index] = SPI0DAT; // Read the last data
// without sending a
// dummy byte
break;
}
NSSMD0 = 1; // De-select the Slave
state = 0; // Reset the state
}
SPIF = 0; // Clear the SPIF flag
}
}
//-----------------------------------------------------------------------------
// Support Routines
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// SPI_LED_On
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters : None
//
// Turns the LED on the SPI Slave on. The slave does not respond to this
// command, so the command consists of:
//
// Command = SLAVE_LED_ON
// Length = 1 byte (the command itself)
//
//-----------------------------------------------------------------------------
void SPI_LED_On (void)
{
while (!NSSMD0); // Wait until the SPI is free, in case
// it's already busy
NSSMD0 = 0;
Command = SLAVE_LED_ON;
SPI0DAT = Command;
// The rest of this command will be handled by the SPI ISR, which will
// trigger when SPIF is set from sending the Command
}
//-----------------------------------------------------------------------------
// SPI_LED_Off
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters : None
//
// Turns the LED on the SPI Slave off. The slave does not respond to this
// command, so the command consists of:
//
// Command = SLAVE_LED_OFF
// Length = 1 byte (the command itself)
//
//-----------------------------------------------------------------------------
void SPI_LED_Off (void)
{
while (!NSSMD0); // Wait until the SPI is free, in case
// it's already busy
NSSMD0 = 0;
Command = SLAVE_LED_OFF;
SPI0DAT = Command;
// The rest of this command will be handled by the SPI ISR, which will
// trigger when SPIF is set from sending the Command
}
//-----------------------------------------------------------------------------
// SPI_Byte_Write
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters : None
//
// Note: SPI_Data must contain the data to be sent before calling this
// function.
//
// Writes a single byte to the SPI Slave. The slave does not respond to this
// command, so the command consists of:
//
// Command = SPI_WRITE
// Length = 1 byte of command, 1 byte of data
//
//-----------------------------------------------------------------------------
void SPI_Byte_Write (void)
{
while (!NSSMD0); // Wait until the SPI is free, in case
// it's already busy
NSSMD0 = 0;
Command = SPI_WRITE;
SPI0DAT = Command;
// The rest of this command will be handled by the SPI ISR, which will
// trigger when SPIF is set from sending the Command
}
//-----------------------------------------------------------------------------
// SPI_Byte_Read
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters : None
//
// Note: SPI_Data will contain the data received after calling this function.
//
// Reads a single byte from the SPI Slave. The command consists of:
//
// Command = SPI_READ
// Length = 1 byte of command, 1 byte of data
//
//-----------------------------------------------------------------------------
void SPI_Byte_Read (void)
{
while (!NSSMD0); // Wait until the SPI is free, in case
// it's already busy
NSSMD0 = 0;
Command = SPI_READ;
SPI0DAT = Command;
// The rest of this command will be handled by the SPI ISR, which will
// trigger when SPIF is set from sending the Command
}
//-----------------------------------------------------------------------------
// SPI_Array_Write
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters : None
//
// Note: SPI_Data_Array must contain the data to be sent before calling this
// function.
//
// Writes an array of values of size MAX_BUFFER_SIZE to the SPI Slave. The
// command consists of:
//
// Command = SPI_WRITE_BUFFER
// Length = 1 byte of command, MAX_BUFFER_SIZE bytes of data
//
// Note: Polled mode is used for this function in order to buffer the data
// being sent using the TXBMT flag.
//
//-----------------------------------------------------------------------------
void SPI_Array_Write (void)
{
unsigned char array_index;
while (!NSSMD0); // Wait until the SPI is free, in case
// it's already busy
ESPI0 = 0; // Disable SPI interrupts
NSSMD0 = 0;
SPI0DAT = SPI_WRITE_BUFFER; // Load the XMIT register
while (TXBMT != 1) // Wait until the command is moved into
{ // the XMIT buffer
}
for (array_index = 0; array_index < MAX_BUFFER_SIZE; array_index++)
{
SPI0DAT = SPI_Data_Array[array_index]; // Load the data into the buffer
while (TXBMT != 1) // Wait until the data is moved into
{ // the XMIT buffer
}
}
SPIF = 0;
while (SPIF != 1) // Wait until the last byte of the
{ // data reaches the Slave
}
SPIF = 0;
NSSMD0 = 1; // Diable the Slave
ESPI0 = 1; // Re-enable SPI interrupts
}
//-----------------------------------------------------------------------------
// SPI_Array_Read
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters : None
//
// Note: SPI_Data_Array will contain the data received after calling this
// function.
//
// Reads a single byte from the SPI Slave. The command consists of:
//
// Command = SPI_READ_BUFFER
// Length = 1 byte of command, MAX_BUFFER_SIZE bytes of data
//
//-----------------------------------------------------------------------------
void SPI_Array_Read (void)
{
while (!NSSMD0); // Wait until the SPI is free, in case
// it's already busy
NSSMD0 = 0;
Command = SPI_READ_BUFFER;
SPI0DAT = Command;
// The rest of this command will be handled by the SPI ISR, which will
// trigger when SPIF is set from sending the Command
}
//-----------------------------------------------------------------------------
// Delay
//-----------------------------------------------------------------------------
//
// Return Value : None
// Parameters : None
//
// Delay for little while (used for blinking the LEDs)
//
//-----------------------------------------------------------------------------
void Delay (void)
{
unsigned long count;
for (count = 200000; count > 0; count--);
}
//-----------------------------------------------------------------------------
// End Of File
//-----------------------------------------------------------------------------
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