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📄 wall.java

📁 java 自己写的小程序!!!欢迎使用!!!!
💻 JAVA
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						if(bulletpower == 1){
							shape[0] = true;
							shape[4] = true;
						}
						if(bulletpower == 2){
							shape[0] = true;
							shape[4] = true;
							shape[1] = true;
							shape[5] = true;
						}
						bulletdestoried = true;
						if(shape[1] && shape[5])
							border[0] = null;
					}
				}
			}
			if(border[0] != null){
				if(bullet.intersects(border[0]) && bulletdirection == 2 && !(bullet.intersects(d) && ((!shape[8] || !shape[9]) || (shape[4] && shape[5] && shape[8] && shape[9])))){
					if(bullet.intersects(b) && shape[1] && !shape[0]){
						shape[0] = true;
						shape[4] = true;
						bulletdestoried = true;
						border[0] = null;
					}
					if(bullet.intersects(d) && shape[5] && !shape[4]){
						shape[0] = true;
						shape[4] = true;
						bulletdestoried = true;
						border[0] = null;
					}
					if(bullet.intersects(b) && !shape[1]){
						if(bulletpower == 1){
							shape[1] = true;
							shape[5] = true;
						}
						if(bulletpower == 2){
							shape[1] = true;
							shape[5] = true;
							shape[0] = true;
							shape[4] = true;
						}
						bulletdestoried = true;
						if(shape[0] && shape[4])
							border[0] = null;
					}
					if(bullet.intersects(d) && !shape[5]){
						if(bulletpower == 1){
							shape[1] = true;
							shape[5] = true;
						}
						if(bulletpower == 2){
							shape[1] = true;
							shape[5] = true;
							shape[0] = true;
							shape[4] = true;
						}
						bulletdestoried = true;
						if(shape[0] && shape[4])
							border[0] = null;
					}
				}
			}
		}
		//*******************************************************************************
		if(border[1] != null ){
			Rectangle a = new Rectangle(border[1].x, border[1].y, 5, 5);
			Rectangle b = new Rectangle(border[1].x + 7, border[1].y, 5, 5);
			Rectangle c = new Rectangle(border[1].x, border[1].y + 7, 5, 5);
			Rectangle d = new Rectangle(border[1].x + 7, border[1].y + 7, 5, 5);
			if(border[1] != null){
				if(bullet.intersects(border[1]) && bulletdirection == 1 && !(bullet.intersects(a) && ((!shape[1] || !shape[5]) || (shape[1] && shape[2] && shape[5] && shape[6])))){
					if(bullet.intersects(a) && shape[2] && !shape[6]){
						shape[6] = true;
						shape[7] = true;
						bulletdestoried = true;
						border[1] = null;
					}
					if(bullet.intersects(b) && shape[3] && !shape[7]){
						shape[6] = true;
						shape[7] = true;
						bulletdestoried = true;
							border[1] = null;
					}
					if(bullet.intersects(a) && !shape[2]) {
						if(bulletpower == 1){
							shape[2] = true;
							shape[3] = true;
						}
						if(bulletpower == 2){
							shape[2] = true;
							shape[3] = true;
							shape[6] = true;
							shape[7] = true;
						}
						bulletdestoried = true;
						if(shape[6] && shape[7])
							border[1] = null;
					}
					if(bullet.intersects(b) && !shape[3]) {
						if(bulletpower == 1){
							shape[2] = true;
							shape[3] = true;
						}
						if(bulletpower == 2){
							shape[2] = true;
							shape[3] = true;
							shape[6] = true;
							shape[7] = true;
						}
						bulletdestoried = true;
						if(shape[6] && shape[7])
							border[1] = null;
					}
				}
			}
			if(border[1] != null){
				if(bullet.intersects(border[1]) && bulletdirection == 0 && !(bullet.intersects(c) && ((!shape[1] || !shape[5]) || (shape[1] && shape[2] && shape[5] && shape[6])))){
					if(bullet.intersects(c) && shape[6] && !shape[2]){
						shape[2] = true;
						shape[3] = true;
						bulletdestoried = true;
						border[1] = null;
					}
					if(bullet.intersects(d) && shape[7] && !shape[3]){
						shape[2] = true;
						shape[3] = true;
						bulletdestoried = true;
						border[1] = null;
					}
					if(bullet.intersects(c) && !shape[6]){
						if(bulletpower == 1){
							shape[6] = true;
							shape[7] = true;
						}
						if(bulletpower == 2){
							shape[6] = true;
							shape[7] = true;
							shape[2] = true;
							shape[3] = true;
						}
						bulletdestoried = true;
						if(shape[2] && shape[3])
							border[1] = null;
					}
					if(bullet.intersects(d) && !shape[7]){
						if(bulletpower == 1){
							shape[6] = true;
							shape[7] = true;
						}
						if(bulletpower == 2){
							shape[6] = true;
							shape[7] = true;
							shape[2] = true;
							shape[3] = true;
						}
						bulletdestoried = true;
						if(shape[2] && shape[3])
							border[1] = null;
					}
				}
			}
			if(border[1] != null){
				if(bullet.intersects(border[1]) && bulletdirection == 3 && !(bullet.intersects(c) && ((!shape[10] || !shape[11]) || (shape[6] && shape[7] && shape[10] && shape[11])))){
					if(bullet.intersects(a) && shape[2] && !shape[3]){
						shape[3] = true;
						shape[7] = true;
						bulletdestoried = true;
						border[1] = null;
					}
					if(bullet.intersects(c) && shape[6] && !shape[7]){
						shape[3] = true;
						shape[7] = true;
						bulletdestoried = true;
						border[1] = null;
					}
					if(bullet.intersects(a) && !shape[2]){
						if(bulletpower == 1){
							shape[2] = true;
							shape[6] = true;
						}
						if(bulletpower == 2){
							shape[2] = true;
							shape[6] = true;
							shape[3] = true;
							shape[7] = true;
						}
						bulletdestoried = true;
						if(shape[3] && shape[7])
							border[1] = null;
					}
					if(bullet.intersects(c) && !shape[6]){
						if(bulletpower == 1){
							shape[2] = true;
							shape[6] = true;
						}
						if(bulletpower == 2){
							shape[2] = true;
							shape[6] = true;
							shape[3] = true;
							shape[7] = true;
						}
						bulletdestoried = true;
						if(shape[3] && shape[7])
							border[1] = null;
					}
				}
			}
			if(border[1] != null){
				if(bullet.intersects(border[1]) && bulletdirection == 2 && !(bullet.intersects(d) && ((!shape[10] || !shape[11]) || (shape[6] && shape[7] && shape[10] && shape[11])))){
					if(bullet.intersects(b) && shape[3] && !shape[2]){
						shape[2] = true;
						shape[6] = true;
						bulletdestoried = true;
						border[1] = null;
					}
					if(bullet.intersects(d) && shape[7] && !shape[6]){
						shape[2] = true;
						shape[6] = true;
						bulletdestoried = true;
						border[1] = null;
					}
					if(bullet.intersects(b) && !shape[3]){
						if(bulletpower == 1){
							shape[3] = true;
							shape[7] = true;
						}
						if(bulletpower == 2){
							shape[3] = true;
							shape[7] = true;
							shape[2] = true;
							shape[6] = true;
						}
						bulletdestoried = true;
						if(shape[2] && shape[6])
							border[1] = null;
					}
					if(bullet.intersects(d) && !shape[7]){
						if(bulletpower == 1){
							shape[3] = true;
							shape[7] = true;
						}
						if(bulletpower == 2){
							shape[3] = true;
							shape[7] = true;
							shape[2] = true;
							shape[6] = true;
						}
						bulletdestoried = true;
						if(shape[2] && shape[6])
							border[1] = null;
					}
				}
			}
		}

		//***********************************************************************************
		if(border[2] != null ){
			Rectangle a = new Rectangle(border[2].x, border[2].y, 5, 5);
			Rectangle b = new Rectangle(border[2].x + 7, border[2].y, 5, 5);
			Rectangle c = new Rectangle(border[2].x, border[2].y + 7, 5, 5);
			Rectangle d = new Rectangle(border[2].x + 7, border[2].y + 7, 5, 5);
			if(border[2] != null ){
				if(bullet.intersects(border[2]) && bulletdirection == 1 && !(bullet.intersects(b) && ((!shape[10] || !shape[14]) || (shape[9] && shape[10] && shape[13] && shape[14])))){
					if(bullet.intersects(a) && shape[8] && !shape[12]){
						shape[12] = true;
						shape[13] = true;
						bulletdestoried = true;
						border[2] = null;
					}
					if(bullet.intersects(b) && shape[9] && !shape[13]){
						shape[12] = true;
						shape[13] = true;
						bulletdestoried = true;
						border[2] = null;
					}
					if(bullet.intersects(a) && !shape[8]) {
						if(bulletpower == 1){
							shape[8] = true;
							shape[9] = true;
						}
						if(bulletpower == 2){
							shape[8] = true;
							shape[9] = true;
							shape[12] = true;
							shape[13] = true;
						}
						bulletdestoried = true;
						if(shape[12] && shape[13])
							border[2] = null;
					}
					if(bullet.intersects(b) && !shape[9]) {
						if(bulletpower == 1){
							shape[8] = true;
							shape[9] = true;
						}
						if(bulletpower == 2){
							shape[8] = true;
							shape[9] = true;
							shape[12] = true;
							shape[13] = true;
						}
						bulletdestoried = true;
						if(shape[12] && shape[13])
							border[2] = null;
					}
				}
			}
			if(border[2] != null){
				if(bullet.intersects(border[2]) && bulletdirection == 0 && !(bullet.intersects(d) && ((!shape[10] || !shape[14]) || (shape[9] && shape[10] && shape[13] && shape[14])))){
					if(bullet.intersects(c) && shape[12] && !shape[8]){
						shape[8] = true;
						shape[9] = true;
						bulletdestoried = true;
						border[2] = null;
					}
					if(bullet.intersects(d) && shape[13] && !shape[9]){
						shape[8] = true;
						shape[9] = true;
						bulletdestoried = true;
						border[2] = null;
					}
					if(bullet.intersects(c) && !shape[12]){
						if(bulletpower == 1){
							shape[12] = true;
							shape[13] = true;
						}
						if(bulletpower == 2){
							shape[12] = true;
							shape[13] = true;
							shape[8] = true;
							shape[9] = true;
						}
						bulletdestoried = true;
						if(shape[8] && shape[9])
							border[2] = null;
					}
					if(bullet.intersects(d) && !shape[13]){
						if(bulletpower == 1){
							shape[12] = true;
							shape[13] = true;
						}
						if(bulletpower == 2){
							shape[12] = true;
							shape[13] = true;
							shape[8] = true;
							shape[9] = true;
						}
						bulletdestoried = true;
						if(shape[8] && shape[9])
							border[2] = null;
					}
				}
			}
			if(border[2] != null){
				if(bullet.intersects(border[2]) && bulletdirection == 3 && !(bullet.intersects(a) && ((!shape[4] || !shape[5]) || (shape[4] && shape[5] && shape[8] && shape[9])))){
					if(bullet.intersects(a) && shape[8] && !shape[9]){
						shape[9] = true;
						shape[13] = true;

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