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📄 videofiledshow.h

📁 VideoMan is a very easy image acquisition library. It is able to manage many video inputs at the sam
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#pragma once
#include "VideoFileInput.h"
#include "VideoManInputFormat.h"
#include "VideoInputDShow.h"

class VideoFileDShow :
	public VideoFileInput, VideoInputDShow
{
public:
	VideoFileDShow(void);
	virtual ~VideoFileDShow(void);

	/** \brief  Add a video input from a video file
		\if aFormat==NULL -->> RGB24
		\param name [in] the name of the video file
		\param format [in/out] The preferred format of the video input, the resolution and fps will be taken from the video file
		\return false if something fails
	*/
	bool loadVideoFile( std::string name, VideoManInputFormat *aFormat = NULL );

	inline char *getFrame( bool wait = false);

	inline void releaseFrame();

	void play();
	
	void pause();
	
	void stop();

	double getLength();
	
	void goToFrame( int frame );

	void goToMilisecond(  double milisecond );

	double getPosition();

private:
	
	HRESULT prepareMedia( const std::string &name, VideoManInputFormat *aFormat );	
	bool paused;		
};

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