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📄 stmcomshowthread.cpp

📁 tc35i(GSM模块)的控制程序VC源码
💻 CPP
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// STMComShowThread.cpp : implementation file
//

#include "stdafx.h"
#include "GSM_Ctrl_Prj.h"
#include "STMComShowThread.h"
#include "ClueOnDlg.h"
#include "Common.h"
#include "afxmt.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif


CEvent g_eventTM;

CClueOnDlg CSTMComShowThread::m_clueDlg;// = CClueOnDlg::CClueOnDlg();
/////////////////////////////////////////////////////////////////////////////
// CSTMComShowThread


IMPLEMENT_DYNCREATE(CSTMComShowThread, CWinThread)

CSTMComShowThread::CSTMComShowThread()
{
	InitializeCriticalSection(&m_csSend);
}

CSTMComShowThread::~CSTMComShowThread()
{
	DeleteCriticalSection(&m_csSend);
}

BOOL CSTMComShowThread::InitInstance()
{
	// TODO:  perform and per-thread initialization here
	return TRUE;
}

int CSTMComShowThread::ExitInstance()
{
	// TODO:  perform any per-thread cleanup here
	return CWinThread::ExitInstance();
}

BEGIN_MESSAGE_MAP(CSTMComShowThread, CWinThread)
	//{{AFX_MSG_MAP(CSTMComShowThread)
		// NOTE - the ClassWizard will add and remove mapping macros here.
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSTMComShowThread message handlers

int CSTMComShowThread::Run() 
{
	// TODO: Add your specialized code here and/or call the base class
	
	int res;
	while (1)
	{

		WaitForSingleObject(g_eventTM.m_hObject,INFINITE);
        EnterCriticalSection(&m_csSend);
		res = m_clueDlg.DoModal();
		LeaveCriticalSection(&m_csSend);
//		if(res==IDOK){
//			AfxGetMainWnd()->SendMessage(MSG_CALL_OR_MSG_IN,CALL_ACCEPT,0L);
//		}else if(res==IDCANCEL){
//		    AfxGetMainWnd()->SendMessage(MSG_CALL_OR_MSG_IN,CALL_HUNGUP,0L);
//		}

	}
	
	return CWinThread::Run();
}
void CSTMComShowThread::SetShowMsg(CString str){
    m_strMsg = str;
	if (CClueOnDlg::m_isShow)
	{
        m_clueDlg.SetShowStr(m_strMsg);
        m_clueDlg.SetDlgItemText(IDC_TELCLUE,m_strMsg);
	}else
	    m_clueDlg.SetShowStr(m_strMsg);
}
bool CSTMComShowThread::IsDlgShow(){
    if (CClueOnDlg::m_isShow)
    	return true;
    else
        return false;
}
void CSTMComShowThread::EnableDlgOK(bool flg){
 m_clueDlg.EnableOKBtn(flg);
}

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