mapselectdlg.h
来自「很经典的推箱子游戏代码」· C头文件 代码 · 共 47 行
H
47 行
#if !defined(AFX_MAPSELECTDLG_H__63033781_790C_11D3_9C80_E69E36DF64FC__INCLUDED_)
#define AFX_MAPSELECTDLG_H__63033781_790C_11D3_9C80_E69E36DF64FC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// MapSelectDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// MapSelectDlg dialog
class MapSelectDlg : public CDialog
{
// Construction
public:
MapSelectDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(MapSelectDlg)
enum { IDD = IDD_DIALOG1 };
int m_SelectMap;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(MapSelectDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(MapSelectDlg)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAPSELECTDLG_H__63033781_790C_11D3_9C80_E69E36DF64FC__INCLUDED_)
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