📄 fstate.pas
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DBotMemo.SetImgIndex (g_WMainImages,DlgConf.DBotMemo.Image{532});
DBotMemo.Left :=DlgConf.DBotMemo.Left{753};
DBotMemo.Top :=DlgConf.DBotMemo.Top{204};
DBotExit.SetImgIndex (g_WMainImages,DlgConf.DBotExit.Image{138});
DBotExit.Left :=DlgConf.DBotExit.Left{560};
DBotExit.Top :=DlgConf.DBotExit.Top{104};
DBotLogout.SetImgIndex (g_WMainImages,DlgConf.DBotLogout.Image{136});
DBotLogout.Left :=DlgConf.DBotLogout.Left{560 - 30};
DBotLogout.Top :=DlgConf.DBotLogout.Top{104};
{-----------------------------------------------------------}
//Belt 快捷栏
DBelt1.Left := SCREENWIDTH div 2 - 115;//285;
DBelt1.Width := 32;
DBelt1.Top := 59;
DBelt1.Height := 29;
DBelt2.Left := DBelt1.Left + 43;//328;
DBelt2.Width := 32;
DBelt2.Top := 59;
DBelt2.Height := 29;
DBelt3.Left := DBelt2.Left + 43;//371;
DBelt3.Width := 32;
DBelt3.Top := 59;
DBelt3.Height := 29;
DBelt4.Left := DBelt3.Left + 43;//415;
DBelt4.Width := 32;
DBelt4.Top := 59;
DBelt4.Height := 29;
DBelt5.Left := DBelt4.Left + 43;//459;
DBelt5.Width := 32;
DBelt5.Top := 59;
DBelt5.Height := 29;
DBelt6.Left := DBelt5.Left + 43;//503;
DBelt6.Width := 32;
DBelt6.Top := 59;
DBelt6.Height := 29;
{-----------------------------------------------------------}
//酒捞袍 啊规狼 滚瓢甸
DGold.SetImgIndex (g_WMainImages, 29); //捣农扁 3俺 鞍澜
DGold.Left := 10;
DGold.Top := 190;
DRepairItem.SetImgIndex (g_WMainImages, 26);
DRepairItem.Left := 254;
DRepairItem.Top := 183;
DRepairItem.Width := 48;
DRepairItem.Height := 22;
DClosebag.SetImgIndex (g_WMainImages, 371);
DCloseBag.Left := 309;
DCloseBag.Top := 203;
DCloseBag.Width := 14;
DCloseBag.Height := 20;
{-----------------------------------------------------------}
//惑牢 措拳芒
d := g_WMainImages.Images[384];
if d <> nil then begin
DMerchantDlg.Left := 0;
DMerchantDlg.Top := 0;
DMerchantDlg.SetImgIndex (g_WMainImages, 384);
end;
DMerchantDlgClose.Left := 399;
DMerchantDlgClose.Top := 1;
DMerchantDlgClose.SetImgIndex (g_WMainImages, 64);
{-----------------------------------------------------------}
//配置窗口
d := g_WMainImages.Images[204];
if d <> nil then begin
DConfigDlg.SetImgIndex (g_WMainImages, 204);
DConfigDlg.Left := (SCREENWIDTH - d.Width) div 2;
DConfigDlg.Top := (SCREENHEIGHT - d.Height) div 2;
end;
DConfigDlgOk.SetImgIndex (g_WMainImages, 361);
DConfigDlgOk.Left := 514;
DConfigDlgOk.Top := 287;
DConfigDlgClose.Left := 584;
DConfigDlgClose.Top := 6;
DConfigDlgClose.SetImgIndex (g_WMainImages, 64);
{-----------------------------------------------------------}
//皋春芒
d := g_WMainImages.Images[385];
if d <> nil then begin
DMenuDlg.Left := 138;
DMenuDlg.Top := 163;
DMenuDlg.SetImgIndex (g_WMainImages, 385);
end;
DMenuPrev.Left := 43;
DMenuPrev.Top := 175;
DMenuPrev.SetImgIndex (g_WMainImages, 388);
DMenuNext.Left := 90;
DMenuNext.Top := 175;
DMenuNext.SetImgIndex (g_WMainImages, 387);
DMenuBuy.Left := 215;
DMenuBuy.Top := 171;
DMenuBuy.SetImgIndex (g_WMainImages, 386);
DMenuClose.Left := 291;
DMenuClose.Top := 0;
DMenuClose.SetImgIndex (g_WMainImages, 64);
{-----------------------------------------------------------}
//迫扁芒
d := g_WMainImages.Images[392];
if d <> nil then begin
DSellDlg.Left := 328;
DSellDlg.Top := 163;
DSellDlg.SetImgIndex (g_WMainImages, 392);
end;
DSellDlgOk.Left := 85;
DSellDlgOk.Top := 150;
DSellDlgOk.SetImgIndex (g_WMainImages, 393);
DSellDlgClose.Left := 115;
DSellDlgClose.Top := 0;
DSellDlgClose.SetImgIndex (g_WMainImages, 64);
DSellDlgSpot.Left := 27;
DSellDlgSpot.Top := 67;
DSellDlgSpot.Width := 61;
DSellDlgSpot.Height := 52;
{-----------------------------------------------------------}
//设置魔法快捷对话框
{
d := g_WMainImages.Images[229];
if d <> nil then begin
DKeySelDlg.Left := (SCREENWIDTH - d.Width) div 2;
DKeySelDlg.Top := (SCREENHEIGHT - d.Height) div 2;
DKeySelDlg.SetImgIndex (g_WMainImages, 229);
end;
DKsIcon.Left := 52; //DMagIcon...
DKsIcon.Top := 29;
DKsF1.SetImgIndex (g_WMainImages, 232);
DKsF1.Left := 34;
DKsF1.Top := 83;
DKsF2.SetImgIndex (g_WMainImages, 234);
DKsF2.Left := 66;
DKsF2.Top := 83;
DKsF3.SetImgIndex (g_WMainImages, 236);
DKsF3.Left := 98;
DKsF3.Top := 83;
DKsF4.SetImgIndex (g_WMainImages, 238);
DKsF4.Left := 130;
DKsF4.Top := 83;
DKsF5.SetImgIndex (g_WMainImages, 240);
DKsF5.Left := 171;
DKsF5.Top := 83;
DKsF6.SetImgIndex (g_WMainImages, 242);
DKsF6.Left := 203;
DKsF6.Top := 83;
DKsF7.SetImgIndex (g_WMainImages, 244);
DKsF7.Left := 235;
DKsF7.Top := 83;
DKsF8.SetImgIndex (g_WMainImages, 246);
DKsF8.Left := 267;
DKsF8.Top := 83;
DKsNone.SetImgIndex (g_WMainImages, 230);
DKsNone.Left := 299;
DKsNone.Top := 83;
DKsOk.SetImgIndex (g_WMainImages, 62);
DKsOk.Left := 222;
DKsOk.Top := 131;
}
d := g_WMainImages.Images[620];
if d <> nil then begin
DKeySelDlg.Left := (SCREENWIDTH - d.Width) div 2;
DKeySelDlg.Top := (SCREENHEIGHT - d.Height) div 2;
DKeySelDlg.SetImgIndex (g_WMainImages, 620);
end;
DKsIcon.Left := 51;
DKsIcon.Top := 31;
DKsF1.SetImgIndex (g_WMainImages, 232);
DKsF1.Left := 25;
DKsF1.Top := 78;
DKsF2.SetImgIndex (g_WMainImages, 234);
DKsF2.Left := 57;
DKsF2.Top := 78;
DKsF3.SetImgIndex (g_WMainImages, 236);
DKsF3.Left := 89;
DKsF3.Top := 78;
DKsF4.SetImgIndex (g_WMainImages, 238);
DKsF4.Left := 121;
DKsF4.Top := 78;
DKsF5.SetImgIndex (g_WMainImages, 240);
DKsF5.Left := 160;
DKsF5.Top := 78;
DKsF6.SetImgIndex (g_WMainImages, 242);
DKsF6.Left := 192;
DKsF6.Top := 78;
DKsF7.SetImgIndex (g_WMainImages, 244);
DKsF7.Left := 224;
DKsF7.Top := 78;
DKsF8.SetImgIndex (g_WMainImages, 246);
DKsF8.Left := 256;
DKsF8.Top := 78;
DKsConF1.SetImgIndex (g_WMainImages, 626);
DKsConF1.Left := 25;
DKsConF1.Top := 120;
DKsConF2.SetImgIndex (g_WMainImages, 628);
DKsConF2.Left := 57;
DKsConF2.Top := 120;
DKsConF3.SetImgIndex (g_WMainImages, 630);
DKsConF3.Left := 89;
DKsConF3.Top := 120;
DKsConF4.SetImgIndex (g_WMainImages, 632);
DKsConF4.Left := 121;
DKsConF4.Top := 120;
DKsConF5.SetImgIndex (g_WMainImages, 634);
DKsConF5.Left := 160;
DKsConF5.Top := 120;
DKsConF6.SetImgIndex (g_WMainImages, 636);
DKsConF6.Left := 192;
DKsConF6.Top := 120;
DKsConF7.SetImgIndex (g_WMainImages, 638);
DKsConF7.Left := 224;
DKsConF7.Top := 120;
DKsConF8.SetImgIndex (g_WMainImages, 640);
DKsConF8.Left := 256;
DKsConF8.Top := 120;
DKsNone.SetImgIndex (g_WMainImages, 623);
DKsNone.Left := 296;
DKsNone.Top := 78;
DKsOk.SetImgIndex (g_WMainImages, 621);
DKsOk.Left := 296;
DKsOk.Top := 120;
{-----------------------------------------------------------}
//弊缝 芒
d := g_WMainImages.Images[120];
if d <> nil then begin
DGroupDlg.Left := (SCREENWIDTH - d.Width) div 2;
DGroupDlg.Top := (SCREENHEIGHT - d.Height) div 2;
DGroupDlg.SetImgIndex (g_WMainImages, 120);
end;
DGrpDlgClose.SetImgIndex (g_WMainImages, 64);
DGrpDlgClose.Left := 260;
DGrpDlgClose.Top := 0;
DGrpAllowGroup.SetImgIndex (g_WMainImages, 122);
DGrpAllowGroup.Left := 20;
DGrpAllowGroup.Top := 18;
DGrpCreate.SetImgIndex (g_WMainImages, 123);
DGrpCreate.Left := 21+1;
DGrpCreate.Top := 202+1;
DGrpAddMem.SetImgIndex (g_WMainImages, 124);
DGrpAddMem.Left := 96+1;
DGrpAddMem.Top := 202+1;
DGrpDelMem.SetImgIndex (g_WMainImages, 125);
DGrpDelMem.Left := 171+1;
DGrpDelMem.Top := 202+1;
{-----------------------------------------------------------}
d := g_WMainImages.Images[389]; //郴 背券芒
if d <> nil then begin
DDealDlg.Left := SCREENWIDTH - d.Width;
DDealDlg.Top := 0;
DDealDlg.SetImgIndex (g_WMainImages, 389);
end;
DDGrid.Left := 21;
DDGrid.Top := 56;
DDGrid.Width := 36 * 5;
DDGrid.Height := 33 * 2;
DDealOk.SetImgIndex (g_WMainImages, 391);
DDealOk.Left := 155;
DDealOk.Top := 193-65;
DDealClose.SetImgIndex (g_WMainImages, 64);
DDealClose.Left := 220;
DDealClose.Top := 42;
DDGold.SetImgIndex (g_WMainImages, 28);
DDGold.Left := 11;
DDGold.Top := 202-65;
d := g_WMainImages.Images[390]; //惑措规 背券芒
if d <> nil then begin
DDealRemoteDlg.Left := DDealDlg.Left - d.Width;
DDealRemoteDlg.Top := 0;
DDealRemoteDlg.SetImgIndex (g_WMainImages, 390);
end;
DDRGrid.Left := 21;
DDRGrid.Top := 56;
DDRGrid.Width := 36 * 5;
DDRGrid.Height := 33 * 2;
DDRGold.SetImgIndex (g_WMainImages, 28);
DDRGold.Left := 11;
DDRGold.Top := 202-65;
{-----------------------------------------------------------}
//巩颇芒
d := g_WMainImages.Images[180];
if d <> nil then begin
DGuildDlg.Left := 0;
DGuildDlg.Top := 0;
DGuildDlg.SetImgIndex (g_WMainImages, 180);
end;
DGDClose.Left := 584;
DGDClose.Top := 6;
DGDClose.SetImgIndex (g_WMainImages, 64);
DGDHome.Left := 13;
DGDHome.Top := 411;
DGDHome.SetImgIndex (g_WMainImages, 198);
DGDList.Left := 13;
DGDList.Top := 429;
DGDList.SetImgIndex (g_WMainImages, 200);
DGDChat.Left := 94;
DGDChat.Top := 429;
DGDChat.SetImgIndex (g_WMainImages, 190);
DGDAddMem.Left := 243;
DGDAddMem.Top := 411;
DGDAddMem.SetImgIndex (g_WMainImages, 182);
DGDDelMem.Left := 243;
DGDDelMem.Top := 429;
DGDDelMem.SetImgIndex (g_WMainImages, 192);
DGDEditNotice.Left := 325;
DGDEditNotice.Top := 411;
DGDEditNotice.SetImgIndex (g_WMainImages, 196);
DGDEditGrade.Left := 325;
DGDEditGrade.Top := 429;
DGDEditGrade.SetImgIndex (g_WMainImages, 194);
DGDAlly.Left := 407;
DGDAlly.Top := 411;
DGDAlly.SetImgIndex (g_WMainImages, 184);
DGDBreakAlly.Left := 407;
DGDBreakAlly.Top := 429;
DGDBreakAlly.SetImgIndex (g_WMainImages, 186);
DGDWar.Left := 529;
DGDWar.Top := 411;
DGDWar.SetImgIndex (g_WMainImages, 202);
DGDCancelWar.Left := 529;
DGDCancelWar.Top := 429;
DGDCancelWar.SetImgIndex (g_WMainImages, 188);
DGDUp.Left := 595;
DGDUp.Top := 239;
DGDUp.SetImgIndex (g_WMainImages, 373);
DGDDown.Left := 595;
DGDDown.Top := 291;
DGDDown.SetImgIndex (g_WMainImages, 372);
//巩颇 傍瘤荤亲 俊叼飘
DGuildEditNotice.SetImgIndex (g_WMainImages, 204);
DGEOk.SetImgIndex (g_WMainImages, 361);
DGEOk.Left := 514;
DGEOk.Top := 287;
DGEClose.SetImgIndex (g_WMainImages, 64);
DGEClose.Left := 584;
DGEClose.Top := 6;
{-----------------------------------------------------------}
//瓷仿摹 炼例芒
DAdjustAbility.SetImgIndex (g_WMainImages, 226);
DAdjustAbilClose.SetImgIndex (g_WMainImages, 64);
DAdjustAbilClose.Left := 316;
DAdjustAbilClose.Top := 1;
DAdjustAbilOk.SetImgIndex (g_WMainImages, 62);
DAdjustAbilOk.Left := 220;
DAdjustAbilOk.Top := 298;
DPlusDC.SetImgIndex (g_WMainImages, 227);
DPlusDC.Left := 217;
DPlusDC.Top := 101;
DPlusMC.SetImgIndex (g_WMainImages, 227);
DPlusMC.Left := 217;
DPlusMC.Top := 121;
DPlusSC.SetImgIndex (g_WMainImages, 227);
DPlusSC.Left := 217;
DPlusSC.Top := 140;
DPlusAC.SetImgIndex (g_WMainImages, 227);
DPlusAC.Left := 217;
DPlusAC.Top := 160;
DPlusMAC.SetImgIndex (g_WMainImages, 227);
DPlusMAC.Left := 217;
DPlusMAC.Top := 181;
DPlusHP.SetImgIndex (g_WMainImages, 227);
DPlusHP.Left := 217;
DPlusHP.Top := 201;
DPlusMP.SetImgIndex (g_WMainImages, 227);
DPlusMP.Left := 217;
DPlusMP.Top := 220;
DPlusHit.SetImgIndex (g_WMainImages, 227);
DPlusHit.Left := 217;
DPlusHit.Top := 240;
DPlusSpeed.SetImgIndex (g_WMainImages, 227);
DPlusSpeed.Left := 217;
DPlusSpeed.Top := 261;
DMinusDC.SetImgIndex (g_WMainImages, 228);
DMinusDC.Left := 227;
DMinusDC.Top := 101;
DMinusMC.SetImgIndex (g_WMainImages, 228);
DMinusMC.Left := 227;
DMinusMC.Top := 121;
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