📄 stormy16.h
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/* Many machines have some registers that cannot be copied directly to or from memory or even from other types of registers. An example is the `MQ' register, which on most machines, can only be copied to or from general registers, but not memory. Some machines allow copying all registers to and from memory, but require a scratch register for stores to some memory locations (e.g., those with symbolic address on the RT, and those with certain symbolic address on the SPARC when compiling PIC). In some cases, both an intermediate and a scratch register are required. You should define these macros to indicate to the reload phase that it may need to allocate at least one register for a reload in addition to the register to contain the data. Specifically, if copying X to a register CLASS in MODE requires an intermediate register, you should define `SECONDARY_INPUT_RELOAD_CLASS' to return the largest register class all of whose registers can be used as intermediate registers or scratch registers. If copying a register CLASS in MODE to X requires an intermediate or scratch register, `SECONDARY_OUTPUT_RELOAD_CLASS' should be defined to return the largest register class required. If the requirements for input and output reloads are the same, the macro `SECONDARY_RELOAD_CLASS' should be used instead of defining both macros identically. The values returned by these macros are often `GENERAL_REGS'. Return `NO_REGS' if no spare register is needed; i.e., if X can be directly copied to or from a register of CLASS in MODE without requiring a scratch register. Do not define this macro if it would always return `NO_REGS'. If a scratch register is required (either with or without an intermediate register), you should define patterns for `reload_inM' or `reload_outM', as required.. These patterns, which will normally be implemented with a `define_expand', should be similar to the `movM' patterns, except that operand 2 is the scratch register. Define constraints for the reload register and scratch register that contain a single register class. If the original reload register (whose class is CLASS) can meet the constraint given in the pattern, the value returned by these macros is used for the class of the scratch register. Otherwise, two additional reload registers are required. Their classes are obtained from the constraints in the insn pattern. X might be a pseudo-register or a `subreg' of a pseudo-register, which could either be in a hard register or in memory. Use `true_regnum' to find out; it will return -1 if the pseudo is in memory and the hard register number if it is in a register. These macros should not be used in the case where a particular class of registers can only be copied to memory and not to another class of registers. In that case, secondary reload registers are not needed and would not be helpful. Instead, a stack location must be used to perform the copy and the `movM' pattern should use memory as an intermediate storage. This case often occurs between floating-point and general registers. *//* This chip has the interesting property that only the first eight registers can be moved to/from memory. */#define SECONDARY_RELOAD_CLASS(CLASS, MODE, X) \ xstormy16_secondary_reload_class (CLASS, MODE, X)/* #define SECONDARY_INPUT_RELOAD_CLASS(CLASS, MODE, X) *//* #define SECONDARY_OUTPUT_RELOAD_CLASS(CLASS, MODE, X) *//* Certain machines have the property that some registers cannot be copied to some other registers without using memory. Define this macro on those machines to be a C expression that is nonzero if objects of mode M in registers of CLASS1 can only be copied to registers of class CLASS2 by storing a register of CLASS1 into memory and loading that memory location into a register of CLASS2. Do not define this macro if its value would always be zero. *//* #define SECONDARY_MEMORY_NEEDED(CLASS1, CLASS2, M) *//* Normally when `SECONDARY_MEMORY_NEEDED' is defined, the compiler allocates a stack slot for a memory location needed for register copies. If this macro is defined, the compiler instead uses the memory location defined by this macro. Do not define this macro if you do not define `SECONDARY_MEMORY_NEEDED'. *//* #define SECONDARY_MEMORY_NEEDED_RTX(MODE) *//* When the compiler needs a secondary memory location to copy between two registers of mode MODE, it normally allocates sufficient memory to hold a quantity of `BITS_PER_WORD' bits and performs the store and load operations in a mode that many bits wide and whose class is the same as that of MODE. This is right thing to do on most machines because it ensures that all bits of the register are copied and prevents accesses to the registers in a narrower mode, which some machines prohibit for floating-point registers. However, this default behavior is not correct on some machines, such as the DEC Alpha, that store short integers in floating-point registers differently than in integer registers. On those machines, the default widening will not work correctly and you must define this macro to suppress that widening in some cases. See the file `alpha.h' for details. Do not define this macro if you do not define `SECONDARY_MEMORY_NEEDED' or if widening MODE to a mode that is `BITS_PER_WORD' bits wide is correct for your machine. *//* #define SECONDARY_MEMORY_NEEDED_MODE(MODE) *//* Normally the compiler avoids choosing registers that have been explicitly mentioned in the rtl as spill registers (these registers are normally those used to pass parameters and return values). However, some machines have so few registers of certain classes that there would not be enough registers to use as spill registers if this were done. Define `SMALL_REGISTER_CLASSES' to be an expression with a nonzero value on these machines. When this macro has a nonzero value, the compiler allows registers explicitly used in the rtl to be used as spill registers but avoids extending the lifetime of these registers. It is always safe to define this macro with a nonzero value, but if you unnecessarily define it, you will reduce the amount of optimizations that can be performed in some cases. If you do not define this macro with a nonzero value when it is required, the compiler will run out of spill registers and print a fatal error message. For most machines, you should not define this macro at all. *//* #define SMALL_REGISTER_CLASSES *//* A C expression whose value is nonzero if pseudos that have been assigned to registers of class CLASS would likely be spilled because registers of CLASS are needed for spill registers. The default value of this macro returns 1 if CLASS has exactly one register and zero otherwise. On most machines, this default should be used. Only define this macro to some other expression if pseudo allocated by `local-alloc.c' end up in memory because their hard registers were needed for spill registers. If this macro returns nonzero for those classes, those pseudos will only be allocated by `global.c', which knows how to reallocate the pseudo to another register. If there would not be another register available for reallocation, you should not change the definition of this macro since the only effect of such a definition would be to slow down register allocation. *//* #define CLASS_LIKELY_SPILLED_P(CLASS) *//* A C expression for the maximum number of consecutive registers of class CLASS needed to hold a value of mode MODE. This is closely related to the macro `HARD_REGNO_NREGS'. In fact, the value of the macro `CLASS_MAX_NREGS (CLASS, MODE)' should be the maximum value of `HARD_REGNO_NREGS (REGNO, MODE)' for all REGNO values in the class CLASS. This macro helps control the handling of multiple-word values in the reload pass. This declaration is required. */#define CLASS_MAX_NREGS(CLASS, MODE) \ ((GET_MODE_SIZE (MODE) + UNITS_PER_WORD - 1) / UNITS_PER_WORD)/* If defined, a C expression for a class that contains registers which the compiler must always access in a mode that is the same size as the mode in which it loaded the register. For the example, loading 32-bit integer or floating-point objects into floating-point registers on the Alpha extends them to 64-bits. Therefore loading a 64-bit object and then storing it as a 32-bit object does not store the low-order 32-bits, as would be the case for a normal register. Therefore, `alpha.h' defines this macro as `FLOAT_REGS'. *//* #define CLASS_CANNOT_CHANGE_SIZE *//* A C expression that defines the machine-dependent operand constraint letters (`I', `J', `K', .. 'P') that specify particular ranges of integer values. If C is one of those letters, the expression should check that VALUE, an integer, is in the appropriate range and return 1 if so, 0 otherwise. If C is not one of those letters, the value should be 0 regardless of VALUE. */#define CONST_OK_FOR_LETTER_P(VALUE, C) \ ( (C) == 'I' ? (VALUE) >= 0 && (VALUE) <= 3 \ : (C) == 'J' ? exact_log2 (VALUE) != -1 \ : (C) == 'K' ? exact_log2 (~(VALUE)) != -1 \ : (C) == 'L' ? (VALUE) >= 0 && (VALUE) <= 255 \ : (C) == 'M' ? (VALUE) >= -255 && (VALUE) <= 0 \ : (C) == 'N' ? (VALUE) >= -3 && (VALUE) <= 0 \ : (C) == 'O' ? (VALUE) >= 1 && (VALUE) <= 4 \ : (C) == 'P' ? (VALUE) >= -4 && (VALUE) <= -1 \ : 0 )/* A C expression that defines the machine-dependent operand constraint letters (`G', `H') that specify particular ranges of `const_double' values. If C is one of those letters, the expression should check that VALUE, an RTX of code `const_double', is in the appropriate range and return 1 if so, 0 otherwise. If C is not one of those letters, the value should be 0 regardless of VALUE. `const_double' is used for all floating-point constants and for `DImode' fixed-point constants. A given letter can accept either or both kinds of values. It can use `GET_MODE' to distinguish between these kinds. */#define CONST_DOUBLE_OK_FOR_LETTER_P(VALUE, C) 0/* A C expression that defines the optional machine-dependent constraint letters (`Q', `R', `S', `T', `U') that can be used to segregate specific types of operands, usually memory references, for the target machine. Normally this macro will not be defined. If it is required for a particular target machine, it should return 1 if VALUE corresponds to the operand type represented by the constraint letter C. If C is not defined as an extra constraint, the value returned should be 0 regardless of VALUE. For example, on the ROMP, load instructions cannot have their output in r0 if the memory reference contains a symbolic address. Constraint letter `Q' is defined as representing a memory address that does *not* contain a symbolic address. An alternative is specified with a `Q' constraint on the input and `r' on the output. The next alternative specifies `m' on the input and a register class that does not include r0 on the output. */#define EXTRA_CONSTRAINT(VALUE, C) \ xstormy16_extra_constraint_p (VALUE, C)/* Basic Stack Layout *//* Define this macro if pushing a word onto the stack moves the stack pointer to a smaller address. When we say, "define this macro if ...," it means that the compiler checks this macro only with `#ifdef' so the precise definition used does not matter. *//* #define STACK_GROWS_DOWNWARD *//* We want to use post-increment instructions to push things on the stack, because we don't have any pre-increment ones. */#define STACK_PUSH_CODE POST_INC/* Define this macro if the addresses of local variable slots are at negative offsets from the frame pointer. *//* #define FRAME_GROWS_DOWNWARD *//* Define this macro if successive arguments to a function occupy decreasing addresses on the stack. */#define ARGS_GROW_DOWNWARD 1/* Offset from the frame pointer to the first local variable slot to be allocated. If `FRAME_GROWS_DOWNWARD', find the next slot's offset by subtracting the first slot's length from `STARTING_FRAME_OFFSET'. Otherwise, it is found by adding the length of the first slot to the value `STARTING_FRAME_OFFSET'. */#define STARTING_FRAME_OFFSET 0/* Offset from the stack pointer register to the first location at which outgoing arguments are placed. If not specified, the default value of zero is used. This is the proper value for most machines. If `ARGS_GROW_DOWNWARD', this is the offset to the location above the first location at which outgoing arguments are placed. *//* #define STACK_POINTER_OFFSET *//* Offset from the argument pointer register to the first argument's address. On some machines it may depend on the data type of the function. If `ARGS_GROW_DOWNWARD', this is the offset to the location above the first argument's address. */#define FIRST_PARM_OFFSET(FUNDECL) 0/* Offset from the stack pointer register to an item dynamically allocated on the stack, e.g., by `alloca'. The default value for this macro is `STACK_POINTER_OFFSET' plus the length of the outgoing arguments. The default is correct for most machines. See `function.c' for details. *//* #define STACK_DYNAMIC_OFFSET(FUNDECL) *//* A C expression whose value is RTL representing the address in a stack frame where the pointer to the caller's frame is stored. Assume that FRAMEADDR is an RTL expression for the address of the stack frame itself. If you don't define this macro, the default is to return the value of FRAMEADDR--that is, the stack frame address is also the address of the stack word that points to the previous frame. *//* #define DYNAMIC_CHAIN_ADDRESS(FRAMEADDR) *//* If defined, a C expression that produces the machine-specific code to setup the stack so that arbitrary frames can be accessed. For example, on the SPARC, we must flush all of the register windows to the stack before we can access arbitrary stack frames. This macro will seldom need to be defined. *//* #define SETUP_FRAME_ADDRESSES() *//* A C expression whose value is RTL representing the value of the return address for the frame COUNT steps up from the current frame, after the prologue. FRAMEADDR is the frame pointer of the COUNT frame, or the frame pointer of the COUNT - 1 frame if `RETURN_ADDR_IN_PREVIOUS_FRAME' is defined. The value of the expression must always be the correct address when COUNT is zero, but may be `NULL_RTX' if there is not way to determine the return
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