📄 arma_detach.txt
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/*Armadillo script - detach parent from client - by hiputnx to Ricardo for his complete instructions (im just emulating what the man says...)MAKE SURE ALL BREAKPOINTS ARE DELETED BEFORE EXECUTING THE SCRIPT!!! ALSO: since im using the IsDebuggerPresent plugin, i didnt do IsDebuggerPresent patch.do whatever is needed if u dont use the plugin...*/var WaitForDebugEventvar WriteProcessMemoryvar pDebugEventvar pBuffervar child_ProcID//eob found_WaitForDebugEventgpa "WaitForDebugEvent", "kernel32.dll" mov WaitForDebugEvent, $RESULTgpa "WriteProcessMemory", "kernel32.dll" mov WriteProcessMemory, $RESULTbp WriteProcessMemoryrun//stopped here cause of breakpointrun//stopped here cause of breakpoint (2nd time)bc WriteProcessMemorymov pBuffer, espadd pBuffer, 0cmov pBuffer, [pBuffer]log "*** original OEP bytes :"log [pBuffer]mov [pBuffer], #EBFE#log "*** changed OEP bytes :"log [pBuffer]bp WaitForDebugEventrunrunrunbc WaitForDebugEventmov pDebugEvent, espadd pDebugEvent, 04mov pDebugEvent, [pDebugEvent]log pDebugEventmov child_ProcID, pDebugEventadd child_ProcID, 4mov child_ProcID, [child_ProcID]log child_ProcIDrtr //ctrl-f9sto //f8mov eax, child_ProcIDasm eip, "push eax"sto //f8asm eip, "call DebugActiveProcessStop"sto //f8asm eip, "nop"sto //f8ret
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