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📄 fsl_diu_fb.h

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/* * Copyright 2007 Freescale Semiconductor, Inc. * York Sun <yorksun@freescale.com> * * FSL DIU Framebuffer driver * * See file CREDITS for list of people who contributed to this * project. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA */struct fb_var_screeninfo {	unsigned int xres;		/* visible resolution		*/	unsigned int yres;	unsigned int bits_per_pixel;	/* guess what			*/	/* Timing: All values in pixclocks, except pixclock (of course) */	unsigned int pixclock;		/* pixel clock in ps (pico seconds) */	unsigned int left_margin;	/* time from sync to picture	*/	unsigned int right_margin;	/* time from picture to sync	*/	unsigned int upper_margin;	/* time from sync to picture	*/	unsigned int lower_margin;	unsigned int hsync_len;		/* length of horizontal sync	*/	unsigned int vsync_len;		/* length of vertical sync	*/	unsigned int sync;		/* see FB_SYNC_*		*/	unsigned int vmode;		/* see FB_VMODE_*		*/	unsigned int rotate;		/* angle we rotate counter clockwise */};struct fb_info {	struct fb_var_screeninfo var;	/* Current var */	unsigned long smem_start;	/* Start of frame buffer mem */					/* (physical address) */	unsigned int smem_len;		/* Length of frame buffer mem */	unsigned int type;		/* see FB_TYPE_*		*/	unsigned int line_length;	/* length of a line in bytes    */	char *screen_base;	unsigned long screen_size;	int logo_height;	unsigned int logo_size;};extern char *fsl_fb_open(struct fb_info **info);extern int fsl_diu_init(int xres,			unsigned int pixel_format,			int gamma_fix,			unsigned char *splash_bmp);extern void fsl_diu_clear_screen(void);extern int fsl_diu_display_bmp(unsigned char *bmp,			       int xoffset,			       int yoffset,			       int transpar);

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