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📄 m.java

📁 J2ME写的英译汉字典 比较适合新手练手用!!!!!
💻 JAVA
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// Decompiled by Jad v1.5.8e2. Copyright 2001 Pavel Kouznetsov.
// Jad home page: http://kpdus.tripod.com/jad.html
// Decompiler options: packimports(3) fieldsfirst ansi space 


public final class m
{

	public m()
	{
	}

	public final void a(l l1, byte byte0, g g1)
	{
		h ah[] = null;
		h ah1[] = null;
		switch (g1.O)
		{
		case 6: // '\006'
			ah = g1.aH;
			ah1 = g1.aI;
			break;

		case 12: // '\f'
			ah = g1.aI;
			ah1 = g1.aH;
			break;

		case 9: // '\t'
			ah = g1.aJ;
			ah1 = g1.aI;
			break;
		}
		switch (byte0)
		{
		default:
			break;

		case 0: // '\0'
		case 13: // '\r'
			if (byte0 == 13 && g1.x > g1.r.length)
				return;
			boolean flag = false;
			String as[];
			int i = ((as = g1.a.c.a((byte0 != 0 ? g1.r[g1.x - 1] : g1.av).toCharArray(), 86)).length + 1 + (g1.O != 18 || g1.a.l >= g1.ac && g1.a.m == 0 ? 0 : 1)) * 6 + 8 + (byte0 != 13 ? 0 : 6);
			int i1 = (g1.e - 96) / 2;
			int j3 = (g1.f - i) / 2;
			(new j()).a(l1, i1 >= 0 ? i1 : 0, j3 >= 0 ? j3 : 0, i1 >= 0 ? 96 : g1.e, j3 >= 0 ? i : g1.f);
			if (byte0 == 13)
				g1.a.c.a(l1, g1.e / 2, j3 + 4, "--- HINT #" + g1.x + " ---", (byte)1);
			for (int j5 = 0; j5 < as.length; j5++)
				g1.a.c.a(l1, i1 + 10, j3 + 4 + 6 * j5 + (byte0 != 13 ? 0 : 6), as[j5]);

			if (g1.g % 2 == 0)
			{
				g1.a.c.a(l1, g1.e / 2, (j3 + i) - 9 - (g1.O != 18 || g1.a.l >= g1.ac && g1.a.m == 0 ? 0 : 6), "PRESS # TO CONFIRM", (byte)1);
				if (g1.O == 18 && (g1.a.l < g1.ac || g1.a.m != 0))
				{
					g1.a.c.a(l1, g1.e / 2, (j3 + i) - 9, g1.a.m != 0 ? "TO GO BACK TO TITLE" : "TO GO TO THE NEXT STAGE", (byte)1);
					return;
				}
			}
			break;

		case 1: // '\001'
			if (g1.g - g1.S >= 10)
				break;
			for (int k5 = 0; k5 < g1.H.length; k5++)
			{
				if (g1.A[k5] != 1)
					continue;
				switch (g1.I[k5])
				{
				case 1: // '\001'
					ah1 = g1.aI;
					break;

				case 0: // '\0'
					ah1 = g1.aH;
					break;

				case 2: // '\002'
					ah1 = g1.aJ;
					break;
				}
				l1.c(((ah1[g1.H[k5]].b - g1.c) + 10) - 1 - g1.a.c.a("LV UP") / 2, ah1[g1.H[k5]].c - g1.d - (g1.g - g1.S) - 1, g1.a.c.a("LV UP") + 2, g1.a.c.a() + 2);
				l1.f(-2);
				l1.b(((ah1[g1.H[k5]].b - g1.c) + 10) - 1 - g1.a.c.a("LV UP") / 2, ah1[g1.H[k5]].c - g1.d - (g1.g - g1.S) - 1, g1.a.c.a("LV UP") + 2, g1.a.c.a() + 2);
				g1.a.c.a(l1, (ah1[g1.H[k5]].b - g1.c) + 10, ah1[g1.H[k5]].c - g1.d - (g1.g - g1.S), "LV UP", (byte)1);
			}

			if (g1.A[4] == 1)
			{
				l1.c(((ah[g1.y].b - g1.c) + 10) - 1 - g1.a.c.a("LV UP") / 2, ah[g1.y].c - g1.d - (g1.g - g1.S) - 1, g1.a.c.a("LV UP") + 2, g1.a.c.a() + 2);
				l1.f(-2);
				l1.b(((ah[g1.y].b - g1.c) + 10) - 1 - g1.a.c.a("LV UP") / 2, ah[g1.y].c - g1.d - (g1.g - g1.S) - 1, g1.a.c.a("LV UP") + 2, g1.a.c.a() + 2);
				g1.a.c.a(l1, (ah[g1.y].b - g1.c) + 10, ah[g1.y].c - g1.d - (g1.g - g1.S), "LV UP", (byte)1);
				g1.a(new int[] {
					ah[g1.y].b, ah[g1.y].c
				});
				return;
			}
			break;

		case 2: // '\002'
			int j1 = (g1.e - 90) / 2;
			int k3 = (g1.f - 60) / 2;
			(new j()).a(l1, j1, k3, 90, 60);
			g1.a.c.a(l1, j1 + 45, k3 + 5, "- TRICKS -", (byte)1);
			l1.f(0xff000000);
			l1.a(j1 + 7, k3 + 12, 75, 18);
			if (g1.Y == null)
				break;
			if (g1.Y.length > 0)
			{
				String as2[];
				if ((as2 = g1.a.c.a((g1.T != g1.X ? g1.au[g1.Y[g1.T]] : "TP NOT ENOUGH").toCharArray(), 74)).length > 0)
					g1.a.c.a(l1, j1 + 10, k3 + 15 + 0 + (as2.length <= 1 ? 5 : 0), as2[0]);
				if (as2.length > 1)
					g1.a.c.a(l1, j1 + 10, k3 + 15 + 7, as2[1]);
				l1.a(1, j1 + 6, k3 + 30 + 7 * g1.U, 6, 10, 0, 0);
			} else
			{
				g1.a.c.a(l1, j1 + 10, k3 + 13 + 0, "NO TRICKS");
				g1.a.c.a(l1, j1 + 10, k3 + 13 + 7, "AVAILABLE");
			}
			for (int l5 = 0; l5 < g1.Y.length; l5++)
				if (l5 >= g1.T - g1.U && l5 < (g1.T - g1.U) + 3)
				{
					g1.a.c.a(l1, j1 + 13, k3 + 33 + 7 * (l5 - (g1.T - g1.U)), g1.as[g1.Y[l5]]);
					g1.a.c.a(l1, j1 + 78, k3 + 33 + 7 * (l5 - (g1.T - g1.U)), "" + (g1.at[g1.Y[l5]][0] * ah[g1.y].m[1]) / 100, (byte)2);
				}

			if (g1.T - g1.U > 0)
				l1.a(1, (g1.e - 10) / 2, k3 - 2, 10, 6, -6, -2, 16384);
			if (g1.T - g1.U < g1.Y.length - 3)
			{
				l1.a(1, (g1.e - 10) / 2, (k3 + 60) - 4, 10, 6, -6, -2);
				return;
			}
			break;

		case 3: // '\003'
			int i6 = g1.aE[0].length * 3 + 8;
			int k6 = g1.aE.length * 3 + 8;
			int i7 = (g1.e - i6) / 2;
			int j7 = (g1.f - k6) / 2;
			int k7 = 0;
			int l7 = 0;
			if (g1.aE.length * 3 > g1.f)
				j7 = g1.T;
			(new j()).a(l1, i7, j7, i6, k6);
			l1.c(0, 0, g1.e, g1.f);
			for (int i8 = 0; i8 < g1.aE.length; i8++)
			{
				for (int l8 = 0; l8 < g1.aE[0].length; l8++)
				{
					switch (g1.aE[i8][l8])
					{
					case 0: // '\0'
					case 15: // '\017'
						k7 = 0xff4ab03c;
						l7 = 0xff2a971b;
						break;

					case 1: // '\001'
						k7 = 0xffe6be76;
						l7 = 0xffbd9143;
						break;

					case 2: // '\002'
						k7 = 0xffc5c5c5;
						l7 = 0xff929292;
						break;

					case 3: // '\003'
						k7 = 0xff375fff;
						l7 = 0xff032bcb;
						break;

					case 5: // '\005'
						k7 = 0xff086c08;
						l7 = 0xff034503;
						break;

					case 6: // '\006'
					case 7: // '\007'
					case 8: // '\b'
					case 9: // '\t'
					case 14: // '\016'
						k7 = 0xff929292;
						l7 = 0xff1c1a1a;
						break;

					case 10: // '\n'
					case 11: // '\013'
						k7 = 0xfff0c800;
						l7 = 0xff481f00;
						break;

					case 4: // '\004'
					case 12: // '\f'
					case 13: // '\r'
						k7 = 0xffa86b00;
						l7 = 0xffa86b00;
						break;
					}
					l1.f(l7);
					l1.b(i7 + 4 + l8 * 3, j7 + 4 + i8 * 3, 3, 3);
					l1.f(k7);
					l1.b(i7 + 4 + l8 * 3, j7 + 4 + i8 * 3, 2, 2);
				}

			}

			for (int j8 = 0; j8 < 3; j8++)
			{
				switch (j8)
				{
				case 0: // '\0'
					ah = g1.aH;
					l1.f(0xff0d36bc);
					break;

				case 1: // '\001'
					ah = g1.aI;
					l1.f(0xffd10500);
					break;

				case 2: // '\002'
					ah = g1.aJ;
					l1.f(-2);
					break;
				}
				for (int i9 = 0; i9 < ah.length; i9++)
					if (ah[i9].p != 3 && ah[i9].p != 4 && ah[i9].e != -2 && ah[i9].e != -1)
						l1.b(i7 + 4 + (ah[i9].b / 20) * 3, j7 + 4 + (ah[i9].c / 20) * 3, 2, 2);

			}

			if (g1.aE.length * 3 <= g1.f)
				break;
			if (g1.T < 0)
			{
				l1.a(1, i7 + i6, 0, 10, 6, -6, -2, 16384);
				return;
			} else
			{
				l1.a(1, i7 + i6, g1.f - 6, 10, 6, -6, -2);
				return;
			}

		case 4: // '\004'
			String as1[] = g1.a.c.a(g1.aw.toCharArray(), 80);
			int k1 = (g1.e - 100) / 2;
			int l3 = (g1.f - 20 - 7 * as1.length) / 2;
			(new j()).a(l1, (g1.e - 96) / 2, (g1.f - 65) / 2, 96, 65);
			for (int k8 = 0; k8 < as1.length; k8++)
				g1.a.c.a(l1, k1 + 10, l3 + 10 + 7 * k8, as1[k8]);

			break;

		case 5: // '\005'
			int i2 = (g1.e - 80) / 2;
			int i4 = (g1.f - 20) / 2;
			(new j()).a(l1, i2, i4, 80, 20);
			g1.a.c.a(l1, g1.e / 2, i4 + 4, "RETREAT?", (byte)1);
			g1.a.c.a(l1, i2 + 10, i4 + 11, "#: YES");
			g1.a.c.a(l1, (i2 + 80) - 10, i4 + 11, "0: NO", (byte)2);
			return;

		case 6: // '\006'
			int j2 = (g1.e - 72) / 2;
			int j4 = (g1.f - 14) / 2;
			(new j()).a(l1, j2, j4, 72, 14);
			g1.a.c.a(l1, g1.e / 2, j4 + 5, g1.j != 19 ? "GAME SAVED." : "SAVING GAME...", (byte)1);
			return;

		case 7: // '\007'
			int k2 = (g1.e - 72) / 2;
			int k4 = (g1.f - 20) / 2;
			l1.c(0, 0, g1.e, g1.f);
			(new j()).a(l1, k2, k4, 72, 20);
			g1.a.c.a(l1, g1.e / 2, k4 + 4, "TURN " + g1.x, (byte)1);
			g1.a.c.a(l1, g1.e / 2, k4 + 11, g1.O != 6 && g1.O != 14 ? g1.O != 12 && g1.O != 11 && g1.aJ.length != 0 ? "ALLY'S MOVE!" : "ENEMY'S MOVE!" : "YOUR MOVE!", (byte)1);
			return;

		case 8: // '\b'
			byte byte1 = ((byte)(g1.O != 15 ? 80 : 96));
			boolean flag1 = false;
			int l2 = (g1.e - byte1) / 2;
			int l4 = (g1.f - 14) / 2;
			(new j()).a(l1, l2, l4, byte1, 14);
			g1.a.c.a(l1, g1.e / 2, l4 + 5, g1.O != 15 ? g1.O != 16 ? "YOU LOSE" : "YOU WIN" : "YOUR ARMY IS RETREATED", (byte)1);
			return;

		case 9: // '\t'
			int i3 = (g1.e - 96) / 2;
			int i5 = (g1.f - 65) / 2;
			(new j()).a(l1, i3, i5, 96, 65);
			String as3[] = g1.a.c.a("LIU ARMY WAS DEFEATED. WHAT WOULD BE THE FATE OF LEGITIMACY OF ANCIENT CHINA?".toCharArray(), 86);
			for (int j9 = 0; j9 < as3.length; j9++)
				g1.a.c.a(l1, i3 + 10, i5 + 4 + 7 * j9, as3[j9]);

			g1.a.c.a(l1, g1.e / 2, i5 + 40, "RETRY?", (byte)1);
			g1.a.c.a(l1, g1.e / 2, i5 + 47, "(LEVELS WILL BE KEPT)", (byte)1);
			g1.a.c.a(l1, i3 + 10, i5 + 54, "#: YES");
			g1.a.c.a(l1, (i3 + 96) - 10, i5 + 54, "0: NO", (byte)2);
			return;

		case 10: // '\n'
			l1.c(0, 0, g1.e, g1.f);
			(new j()).a(l1, (g1.e - 80) / 2, (g1.f - 60) / 2, 80, 60);
			g1.a.c.a(l1, g1.e / 2, (g1.f - 60) / 2 + (14 - g1.a.c.a()) / 2 + 2, "GAME PAUSED", (byte)1);
			g1.a.c.a(l1, g1.e / 2, g1.f / 2 + 2 + 3, (new String[] {
				"RESUME GAME", "SETTINGS", "BACK TO TITLE"
			})[g1.W], (byte)1);
			if (g1.W > 0)
				l1.a(1, (g1.e - 10) / 2, (g1.f / 2 + 2) - (14 - g1.a.c.a()) / 2 - 1, 10, 6, -6, -2, 16384);
			if (g1.W < 2)
				l1.a(1, (g1.e - 10) / 2, g1.f / 2 + 2 + (14 + g1.a.c.a()) / 2 + 1, 10, 6, -6, -2);
			boolean flag2 = false;
			int j6 = g1.e;
			int l6 = g1.f;
			l1.c(0, 0, g1.e, g1.f);
			(new j()).a(l1, 0, l6 - 12, 40, 12);
			g1.a.c.a(l1, 20, (l6 - 12) + 3, "SELECT", (byte)1);
			l1.c(0, 0, g1.e, g1.f);
			(new j()).a(l1, (0 + j6) - 40, l6 - 12, 40, 12);
			g1.a.c.a(l1, (0 + j6) - 20, (l6 - 12) + 3, "BACK", (byte)1);
			return;

		case 11: // '\013'
			boolean flag3 = false;
label0:
			do
			{
				if (g1.U != 0 && g1.U != 2 && g1.U != 4 && g1.U != 6)
					break;
				(new j()).a(l1, (g1.b.e().getWidth() - 80) / 2, (g1.b.e().getHeight() - 12) / 2, 80, 12);
				g1.a.c.a(l1, g1.b.e().getWidth() / 2, (g1.b.e().getHeight() - 14) / 2 + 4, "PROCESSING...", (byte)1);
				switch (g1.U)
				{
				case 1: // '\001'
				case 3: // '\003'
				case 5: // '\005'
				default:
					break;

				case 0: // '\0'
					if (g1.ab == 0)
						if (g1.x + 1 == g1.ay && g1.O == 13)
							g1.U = 1;
						else
						if (g1.ay == -2)
						{
							int k9 = 0;
							do
							{
								if (k9 >= g1.aH.length)
									break;
								if ((g1.aH[k9].d == -3 || g1.aH[k9].d == -4) && g1.aH[k9].b / 20 >= g1.az && g1.aH[k9].b / 20 <= g1.aB && g1.aH[k9].c / 20 >= g1.aA && g1.aH[k9].c / 20 <= g1.aC)
								{
									g1.U = 1;
									break;
								}
								k9++;
							} while (true);
						} else
						if (g1.ay == -3)
						{
							flag3 = false;
							int l9 = 0;
							do
							{

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