📄 guiclock8_appui.cpp
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// GUIClock_CGUIClockUi.cpp
// ----------------------------
//
// Copyright (c) 2000 Symbian Ltd. All rights reserved.
//
////////////////////////////////////////////////////////////////////////
//
// Source file for the implementation of the
// application UI class - CGUIClockUi
//
////////////////////////////////////////////////////////////////////////
#include "GUIClock8.h"
// The second phase constructor of the application UI class.
// The application UI creates and owns the one and only view.
//
void CGUIClockUi::ConstructL()
{
BaseConstructL(EAknEnableSkin);
iMainView = CGUIClockMainView::NewL();
iAboutView = CGUIClockAboutView::NewL();
AddViewL(iAboutView); // Transfer ownership to base class
AddViewL(iMainView); // Transfer ownership to base class
SetDefaultViewL(*iMainView);
CGUIClockDocument * pDoc = (CGUIClockDocument * )this->Document();
// pDoc->iClock->AddObserver(((CGUIClockMainView*)iMainView)->GetClockObserver());
pDoc->iClock->Start();
}
// Called by the UI framework when a command has been issued.
// In this example, a command can originate through a
// hot-key press or by selection of a menu item.
// The command Ids are defined in the .hrh file
// and are 'connected' to the hot-key and menu item in the
// resource file.
// Note that the EEikCmdExit is defined by the UI
// framework and is pulled in by including eikon.hrh
//
void CGUIClockUi::HandleCommandL(TInt aCommand)
{
switch (aCommand)
{
case EEikCmdExit:
case EAknSoftkeyExit:
SaveL();
Exit();
break;
default:
break;
}
}
TKeyResponse CGUIClockUi::HandleKeyEventL(
const TKeyEvent&, /*aKeyEvent*/
TEventCode /*aType*/)
{
return EKeyWasConsumed;
}
CGUIClockDocument* CGUIClockUi::GetDocument()
{
return static_cast<CGUIClockDocument*>(Document());
}
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