📄 ui64.h
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/* $Header: /usr/cvsroot/target/h/wrn/wm/snmp/engine/ui64.h,v 1.2 2001/11/06 21:35:05 josh Exp $ *//* * Copyright (C) 1999-2005 Wind River Systems, Inc. * All rights reserved. Provided under license only. * Distribution or other use of this software is only * permitted pursuant to the terms of a license agreement * from Wind River Systems (and is otherwise prohibited). * Refer to that license agreement for terms of use. *//**************************************************************************** * Copyright 1993-1997 Epilogue Technology Corporation. * Copyright 1998 Integrated Systems, Inc. * All rights reserved. ****************************************************************************//* * $Log: ui64.h,v $ * Revision 1.2 2001/11/06 21:35:05 josh * new revised path structure, first pass. Also removing useless * shell include files. * * Revision 1.1.1.1 2001/11/05 17:47:23 tneale * Tornado shuffle * * Revision 9.4 2001/01/19 22:22:10 paul * Update copyright. * * Revision 9.3 2000/03/17 19:48:42 meister * Update copyright notice * * Revision 9.2 2000/03/09 20:58:35 tneale * All structure definitions are now bracketted with a test that * potentially sets an alignment pragma. This is to maintain compatibility * with the code base that had been distributed by Wind River. * * Revision 9.1 2000/03/09 16:59:11 tneale * Added #ifdef for C++ to declare extern C if needed * * Revision 9.0 1998/10/16 22:10:21 sar * Update version stamp to match release * * Revision 8.1 1998/02/25 04:50:52 sra * Update copyrights. * * Revision 8.0 1997/11/18 00:56:32 sar * Updated revision to 8.0 * * Revision 7.3 1997/10/26 01:44:43 sar * Always define the 64 bit counter and include it in the vb defintion * instead of forgetting about it if we don't have v2 or v2 types installed. * * Revision 7.2 1997/03/20 06:48:23 sra * DFARS-safe copyright text. Zap! * * Revision 7.1 1997/02/25 10:49:26 sra * Update copyright notice, dust under the bed. * * Revision 7.0 1996/03/18 20:17:33 sar * Updated rev to 7.0 and copyright to 96 * * Revision 6.0 1995/05/31 21:46:56 sra * Release 6.0. * * Revision 5.2 1994/11/29 21:58:53 sar * Added a missing : to UI64_Compare. * * Revision 5.1 1994/09/29 18:31:12 sar * Rearrange some items to deal with removing v2 types from v1 settings if * they aren't installed. * * Revision 5.0 1994/05/16 15:49:04 sar * Updated revision to 5.0 and copyright to include 1994 * * Revision 4.0 1993/06/24 16:05:41 sar * Updated rev to 4.0 and coypright to 93 * * Revision 1.4 1993/06/17 23:30:45 sar * remvoed the ENVOY_ from UI64 routines and macros. * * Revision 1.3 1993/06/07 18:31:09 sar * Added a set macro to set a 64 bitter from two 32 bitters. * * Revision 1.2 1993/04/28 22:00:38 sar * Moved the definition of UINT_64_T to ui64.h and update others * * Revision 1.1 1993/04/22 20:14:13 sar * Initial revision * *//* [clearcase]modification history-------------------01a,19apr05,job update copyright notices*//* define some macros for manipulating unsinged 64 bit quantities */#if !defined(ui64_inc)#define ui64_inc#ifdef __cplusplusextern"C" {#endif#if (!defined(asn1_inc))#include <wrn/wm/snmp/engine/asn1.h>#endif/****************************************************************************UINT_64_T****************************************************************************//* The following structure is used to hold 64 bit unsigned int. It is targeted for COUNTER64 but for generality it is called UINT_64_T. */#ifdef WINDNET_STRUCT_ALIGN#pragma align 1#endiftypedef struct UINT_64_S { UINT_32_T high; /* the high (msb) 4 bytes of the uint */ UINT_32_T low; /* the low (lsb) 4 bytes of the uint */ } UINT_64_T;#ifdef WINDNET_STRUCT_ALIGN#pragma align 0#endif/****************************************************************************NAME: UI64_SetPURPOSE: Set a UINT_64_T from two UINT_32_TsPARAMETERS: UINT_64_T * the structure to use UINT_32_T the high bits UINT_32_T the low bitsRETURNS: nothingRESTRICTIONS:BUGS:****************************************************************************/#define UI64_Set(N, H, L) ((N)->high = (H), (N)->low = (L))/****************************************************************************NAME: UI64_HighPURPOSE: Get the high order 32 bitsPARAMETERS: UINT_64_T * the structure to useRETURNS: UINT_32_TRESTRICTIONS:BUGS:****************************************************************************/#define UI64_High(N) (N)->high/****************************************************************************NAME: UI64_LowPURPOSE: Get the low order 32 bitsPARAMETERS: UINT_64_T * Pointer to the objectRETURNS: UINT_32_T RESTRICTIONS:BUGS:****************************************************************************/#define UI64_Low(N) (N)->low/****************************************************************************NAME: UI64_ZeroPURPOSE: Zero a UINT_64_T objectPARAMETERS: UINT_64_T * Pointer to the object to be zeroed.RETURNS: RESTRICTIONS:BUGS:****************************************************************************/#define UI64_Zero(N) (N)->high = (N)->low = 0L/****************************************************************************NAME: UI64_IncrementPURPOSE: Increment (by one) a UINT_64_T objectPARAMETERS: UINT_64_T * Pointer to the object to be incremented.RETURNS:RESTRICTIONS: This routine will wrap the object if necessary and not give any warning about having done so.BUGS:****************************************************************************/#define UI64_Increment(N) if (++((N)->low) == 0) (N)->high++/****************************************************************************NAME: UI64_Add32PURPOSE: Add a UINT_32_T to a UINT_64_TPARAMETERS: UINT_64_T * pointer to the object to be updated UINT_32_T the quantity to add in.RETURNS:RESTRICTIONS: This routine will wrap the object if necessary and not give any warning about having done so.BUGS:****************************************************************************/#define UI64_Add32(N, I) (N)->low += I; if ((N)->low < I) (N)->high++/****************************************************************************NAME: UI64_Add64PURPOSE: Add two UINT_64_TsPARAMETERS: UINT_64_T * The object to update UINT_64_T * The object to add inRETURNS: Doesn't return anything but the first UINT_64_T is updated.RESTRICTIONS: This routine will wrap the object if necessary and not give any warning about having done so.BUGS:****************************************************************************/#define UI64_Add64(N, M) (N)->low += (M)->low; (N)->high += (M)->high; \ if ((N)->low < (M)->low) (N)->high++/****************************************************************************NAME: UI64_Sub64PURPOSE: Subtract two UINT_64_TsPARAMETERS: UINT_64_T * the result goes here UINT_64_T * Subtract from this object UINT_64_T * the object to subtractRETURNS: Doesn't return anything but the first UINT_64_T is filled in.RESTRICTIONS: This routine will wrap the object if necessary and not give any warning about having done so.BUGS:****************************************************************************/#define UI64_Sub64(X, Y, Z) (X)->low = (Y)->low - (Z)->low; \ (X)->high = (Y)->high - (Z)->high; \ if ((X)->low > (Y)->low) (X)->high-- /****************************************************************************NAME: UI64_CopyPURPOSE: Copy one UINT_64_T to anotherPARAMETERS: UINT_64_T * the result goes here UINT_64_T * copy from this objectRETURNS: Doesn't return anything but the first UINT_64_T is filled in.RESTRICTIONS:BUGS:****************************************************************************/#define UI64_Copy(X, Y) (X)->low = (Y)->low; (X)->high = (Y)->high/****************************************************************************NAME: UI64_ComparePURPOSE: Compare two UINT_64_TsPARAMETERS: UINT_64_T * The two objects to compare UINT_64_T * RETURNS: < 0 if the first is smaller than the second > 0 if the first is greater than the second 0 if they are equal.RESTRICTIONS:BUGS:****************************************************************************/#define UI64_Compare(X, Y) \(((X)->high == (Y)->high) ? \ (((X)->low == (Y)->low) ? (0) : (((X)->low > (Y)->low) ? (1) : (-1))) : \ (((X)->high > (Y)->high) ? (1) : (-1)))#ifdef __cplusplus}#endif#endif /* ui64.h defined */
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