📄 animationevent.js
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/* Copyright (c) 2004-2006, The Dojo Foundation All Rights Reserved. Licensed under the Academic Free License version 2.1 or above OR the modified BSD license. For more information on Dojo licensing, see: http://dojotoolkit.org/community/licensing.shtml*/dojo.provide("dojo.animation.AnimationEvent");dojo.require("dojo.lang.common");dojo.deprecated("dojo.animation.AnimationEvent is slated for removal in 0.5; use dojo.lfx.* instead.", "0.5");dojo.animation.AnimationEvent = function (animation, type, coords, startTime, currentTime, endTime, duration, percent, fps) { this.type = type; this.animation = animation; this.coords = coords; this.x = coords[0]; this.y = coords[1]; this.z = coords[2]; this.startTime = startTime; this.currentTime = currentTime; this.endTime = endTime; this.duration = duration; this.percent = percent; this.fps = fps;};dojo.extend(dojo.animation.AnimationEvent, {coordsAsInts:function () { var cints = new Array(this.coords.length); for (var i = 0; i < this.coords.length; i++) { cints[i] = Math.round(this.coords[i]); } return cints;}});
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