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📄 animationevent.js

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/*	Copyright (c) 2004-2006, The Dojo Foundation	All Rights Reserved.	Licensed under the Academic Free License version 2.1 or above OR the	modified BSD license. For more information on Dojo licensing, see:		http://dojotoolkit.org/community/licensing.shtml*/dojo.provide("dojo.animation.AnimationEvent");dojo.require("dojo.lang.common");dojo.deprecated("dojo.animation.AnimationEvent is slated for removal in 0.5; use dojo.lfx.* instead.", "0.5");dojo.animation.AnimationEvent = function (animation, type, coords, startTime, currentTime, endTime, duration, percent, fps) {	this.type = type;	this.animation = animation;	this.coords = coords;	this.x = coords[0];	this.y = coords[1];	this.z = coords[2];	this.startTime = startTime;	this.currentTime = currentTime;	this.endTime = endTime;	this.duration = duration;	this.percent = percent;	this.fps = fps;};dojo.extend(dojo.animation.AnimationEvent, {coordsAsInts:function () {	var cints = new Array(this.coords.length);	for (var i = 0; i < this.coords.length; i++) {		cints[i] = Math.round(this.coords[i]);	}	return cints;}});

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