📄 resources.designer.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行库版本:2.0.50727.42
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace property.Properties {
using System;
/// <summary>
/// 强类型资源类,用于查找本地化字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// 返回此类使用的缓存 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("property.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 为使用此强类型资源类的所有资源查找
/// 重写当前线程的 CurrentUICulture 属性。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
internal static System.Drawing.Bitmap add {
get {
object obj = ResourceManager.GetObject("add", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap add1 {
get {
object obj = ResourceManager.GetObject("add1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap delete {
get {
object obj = ResourceManager.GetObject("delete", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap delete1 {
get {
object obj = ResourceManager.GetObject("delete1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap esce {
get {
object obj = ResourceManager.GetObject("esce", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap esce1 {
get {
object obj = ResourceManager.GetObject("esce1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap save {
get {
object obj = ResourceManager.GetObject("save", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap save1 {
get {
object obj = ResourceManager.GetObject("save1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap select {
get {
object obj = ResourceManager.GetObject("select", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap select1 {
get {
object obj = ResourceManager.GetObject("select1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap start {
get {
object obj = ResourceManager.GetObject("start", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap start1 {
get {
object obj = ResourceManager.GetObject("start1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap update {
get {
object obj = ResourceManager.GetObject("update", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap update1 {
get {
object obj = ResourceManager.GetObject("update1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 会计凭证 {
get {
object obj = ResourceManager.GetObject("会计凭证", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 会计科目增册改查 {
get {
object obj = ResourceManager.GetObject("会计科目增册改查", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 修改宇密码 {
get {
object obj = ResourceManager.GetObject("修改宇密码", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 修改密码 {
get {
object obj = ResourceManager.GetObject("修改密码", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 公司 {
get {
object obj = ResourceManager.GetObject("公司", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 公司信息 {
get {
object obj = ResourceManager.GetObject("公司信息", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 公司信息1 {
get {
object obj = ResourceManager.GetObject("公司信息1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 凭证_结算 {
get {
object obj = ResourceManager.GetObject("凭证 结算", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 凭证号查询 {
get {
object obj = ResourceManager.GetObject("凭证号查询", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 凭证审察 {
get {
object obj = ResourceManager.GetObject("凭证审察", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 凭证录入 {
get {
object obj = ResourceManager.GetObject("凭证录入", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 凭证总汇 {
get {
object obj = ResourceManager.GetObject("凭证总汇", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 凭证总汇1 {
get {
object obj = ResourceManager.GetObject("凭证总汇1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 凭证查询 {
get {
object obj = ResourceManager.GetObject("凭证查询", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 凭证管理 {
get {
object obj = ResourceManager.GetObject("凭证管理", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 凭证管理1 {
get {
object obj = ResourceManager.GetObject("凭证管理1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
internal static System.Drawing.Bitmap 凭证结算 {
get {
object obj = ResourceManager.GetObject("凭证结算", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
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